Jeu |
Succès |
Points |
 |
 |
Climbing 101 |
0,91 |
Begin your training. |
 |
 |
Reflexes |
1,02 |
Learn more about climbing mechanics. |
 |
 |
Exhaustion |
1,11 |
Climb home through the open window. |
 |
 |
Kitty Problem |
1,26 |
Climb the antenna to save the kitty. |
 |
 |
Imprisoned |
1,31 |
Make your way out of the prison. |
 |
 |
Broken Bones |
1,35 |
Escape the hospital. |
 |
 |
Supporting Indies |
0,85 |
Thank you for your support! |
 |
 |
First Failure |
0,91 |
Fall from a wall. |
 |
 |
Full of Energy |
1,09 |
Get electrocuted. |
 |
 |
Rooftops |
1,40 |
Escape from the CCPD through the rooftops. |
 |
 |
Wild Ride |
1,49 |
Stop the broken monorail. |
 |
 |
Dramatic Ascent |
1,52 |
Save a man in the old theatre. |
 |
 |
Experiment |
1,58 |
Inspect the gravitational anomaly in the laboratory. |
 |
 |
Stinky Stuff |
1,59 |
Infiltrate the rocket silo through the sewers. |
 |
 |
Rocket Science |
1,62 |
Get aboard of the spacecraft. |
 |
 |
Space Station |
1,63 |
Sabotage the station and save the Earth! |
 |
 |
The Dream |
1,64 |
Complete the final stage of the story. |
 |
 |
Step by Step |
1,73 |
Complete all stages of the "Step by Step" challenge mode. |
 |
 |
Leap of Faith |
1,80 |
Complete all stages of the "Leap of Faith" challenge mode. |
 |
 |
Crazy Carts |
1,84 |
Complete all stages of the "Crazy Carts" challenge mode. |
 |
 |
Master Climber |
2,01 |
Complete the whole story in one run, without falling or restarting even once. |
 |
 |
Fall Hazard |
1,88 |
Complete all stages of the "Fall Hazard" challenge mode. |
 |
 |
Broken Space |
1,88 |
Complete all stages of the "Broken Space" challenge mode. |