Game |
Achievement |
Points |
|
|
One step closer |
0.96 |
Cure your first Humbie level 2! |
|
|
Is this a human? |
1.52 |
Cure your first Humbie level 3! |
|
|
You made it! |
2.00 |
Cure your first human! |
|
|
Smarty pants |
0.69 |
Research Tier II for the first time |
|
|
Little know-it-all |
1.08 |
Research Tier III for the first time |
|
|
Wise guy |
1.16 |
Research Tier IV for the first time |
|
|
Restore Humanity I |
0.00 |
Send away a total of 20 cured humans |
|
|
Restore Humanity II |
0.00 |
Send away a total of 100 cured humans |
|
|
Restore Humanity III |
0.00 |
Send away a total of 500 cured humans |
|
|
We are many! I |
0.70 |
Get a total of 30 workers. |
|
|
We are many! II |
0.92 |
Get a total of 100 workers. |
|
|
We are many! III |
0.00 |
Get a total of 500 workers. |
|
|
We are many! IV |
0.00 |
Get a total of 1000 workers. |
|
|
Survivor II |
0.71 |
You have survived for 10 nights. |
|
|
Survivor III |
1.26 |
You have survived for 25 nights. |
|
|
Survivor IV |
0.00 |
You have survived for 100 nights. |
|
|
Spotted! II |
0.73 |
Reach a zombie threat level of 5. |
|
|
Spotted! III |
1.01 |
Reach a zombie threat level of 10. |
|
|
Spotted! IV |
1.30 |
Reach a zombie threat level of 30. |
|
|
Spotted! V |
2.00 |
Reach a zombie threat level of 50. |
|
|
Spotted! VI |
0.00 |
Reach a zombie threat level of 75. |
|
|
Know your surroundings |
0.00 |
Get everything out of old objects that is laying around on a single map. |
|
|
Material Girl |
2.00 |
Spend 10.000 metal on build structures |
|
|
Building Master II |
0.50 |
Build 40 objects. |
|
|
Building Master III |
0.57 |
Build 60 objects. |
|
|
Building Master IV |
0.77 |
Build 100 objects. |
|
|
Building Master V |
1.03 |
Build 200 objects. |
|
|
Building Master VI |
1.56 |
Build 500 objects. |
|
|
Buffed I |
0.51 |
One Humbie has trained with a training device. |
|
|
Buffed II |
0.70 |
30 Humbies have trained with a training device. |
|
|
Buffed III |
0.81 |
100 Humbies have trained with a training device. |
|
|
Buffed IV |
0.95 |
250 Humbies have trained with a training device. |
|
|
Buffed V |
1.08 |
500 Humbies have trained with a training device. |
|
|
Butterfingers II |
0.71 |
Let workers drop 1000 resources |
|
|
Butterfingers III |
1.22 |
Let workers drop 10.000 resources |
|
|
Reverse Darwinism |
0.00 |
100 workers turned into zombies |
|
|
Tis but a scratch |
0.00 |
All your workers died |
|
|
Chicken Shit |
1.49 |
Press the Lockdown Button in a night without zombies |
|
|
Oh no no no! |
0.00 |
Let all your scientists be sad at once. |
|
|
Kerfuffle |
1.70 |
Have 10 angry Humbies at once |
|
|
Shoot! You missed them! I |
0.69 |
Let 10 zombies in total melt again before you are able to treat them into humbies. |
|
|
Shoot! You missed them! II |
1.03 |
Let 100 zombies in total melt again before you are able to treat them into humbies. |
|
|
Shoot! You missed them! III |
2.00 |
Let 1000 zombies in total melt again before you are able to treat them into humbies. |
|
|
Citizen Scientist I |
1.09 |
Generated 1 Science Point. |
|
|
Citizen Scientist II |
1.31 |
Generated 15 Science Points. |
|
|
Citizen Scientist III |
1.40 |
Generated 100 Science Points. |
|
|
Citizen Scientist IV |
1.52 |
Generated 500 Science Points. |
|
|
Citizen Scientist V |
2.00 |
Generated 10.000 Science Points. |
|
|
Chef |
0.00 |
Let workers eat 1000 Super Food |
|
|
Electrification |
0.00 |
Maintain a power network that consists of 100 amount of power poles. |
|
|
Police State FTW |
0.00 |
Run 20 Guard Stations in your lab |
|
|
Illumination |
0.00 |
Harvest all existing glowberry bushes on a single map. |
|
|
Ice Ice Baby |
1.04 |
Have 30 frozen zombies at the same time. |
|
|
Nibble down to the roots |
0.00 |
Clear all vegetables on a single map |