I started "Video Games & Art" to promote video games as a form of contemporary art.
I'm a gamer since the end of '70s and early '80s, when I was having fun with Pong, Space Invaders, Pac Man, Lady Bug, Ghost & Goblins, Yei Ar Kung Fu, Popey, etc. I also played with Intellevision (Burger Time, Donkey Kong etc.), ZX Spectrum (do you remember Manic Miner, Atic Atac, Back to School, etc.?), Commodore 64 (who remembers Ghostbusters, Spy vs. Spy, Mission Impossible, etc?), Amiga500 (Defender of the Crown, Lemmings, Another World are something to you?), PC (one of the first PC games I played is Alone in the Dark, the founder of survival horror; not to mention the early text or graphic adventures like Deja Vu), PS1, Xbox, PS2, GameCube, Xbox360, Wii and now back to PC and PS4.
I'm interested in the creative and artistic features of video games, especially stories and contents, but also formal expressive languages, aesthetics and techniques. I like pathos-filled stories, contemplative experiences, intriguing atmospheres, imaginative aesthetics, original and innovative gameplay, interactive storytelling, serious and mature contents and social commitment; I appreciate cinematographic and literary inspirations, and search for artistic crossovers, original ideas, complexity and deep intellectual experiences.
Years ago I used to play many horror titles as Alone in the Dark (the first one), Resident Evil (the first one), Silent Hill (the first and the second one), Call of Chtulu Dark Corners of the Earth, Project Zero: Crimson Butterfly, etc. and recently I played Deadly Premonition, Alien Isolation, The Vanishing of Ethan Carter, White Night etc. etc. I think horror games can be meanigful metaphors for our fears and obscure sides of life. Usually they come with great aesthetic appeal.
I like some mainstream titles such as Assassin's Creed 2, Deus Ex Human Revolution, Red Dead Redemption, The Witcher 3, Metal Gear Solid (Sneak Eater in the first position, Phantom Pain in the last one), etc. I love interactive drama such as The Walking Dead, The Wolf Among Us, Life is Strange, Beyond: Two Souls, Heavy Rain, 1979 Revolution: Black Friday, Detroit: Become Human etc. I also like modern graphic adventures such as The Cat Lady, games with a scientific or science fiction background, e. g. SOMA, puzzle games as Portal (1 & 2), The Talos Principle, etc.
Now I'm pretty oriented towards the so called Walking Simulators, as The Path, Beyond Eyes, Journey, The Unfinished Swan, What Remains of Edith Finch, Firewatch, Abzu, The Town of Light, etc. Perhaps the last but not unique frontier for video games expressive art. I don't like FPS so much and I'm not interested in e-sport, sorry!
In 2017 I have bought PSVR and become VR addicted! Later I experimented different headsets and games. Actually HP Reverb G2 is my daily driver. I have great expectations from VR in the next future. I'm studying fundamentals of VR and I'm going to tackle more and more VR gaming on VGArt.
I have been researching a lot about video game history, techniques, languages and theory!
From time to time I contribute to wiki pages (e.g. Video Games as an Art form, List of artistic video games, Compulsion Games, etc). I published a few papers on academia.edu and they have been mentioned in other academic papers.
Sorry for my plane and sometimes wrong English!
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Профиль последний раз обновлен: 25 апреля 2022 г. в 01:58 .
Следующее автоматическое обновление: 19 октября 2026 г. в 05:25 .