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Unlocking history of Stoney for Reus RSS feed

61.3 hours playing time on record

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Game Achievement Points Unlocked
Swamp Challenge: Bronze Swamp Challenge: Bronze 2.13 04/11/2016 14:15:14
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Silver Swamp Challenge: Silver 2.18 04/11/2016 14:15:13
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Bronze 1-Hour Challenge: Bronze 2.03 03/06/2015 17:17:01
Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Silver 1-Hour Challenge: Silver 2.13 03/06/2015 17:17:00
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.
Genesis Titan Genesis Titan 2.22 06/09/2014 23:57:24
Complete all orginal developments and projects.
Lords of the Sea Lords of the Sea 2.05 06/09/2014 23:57:24
Have humans complete an Island Town Project.
Modern Physics Modern Physics 2.01 06/09/2014 17:22:47
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.
Royalty Royalty 2.00 06/09/2014 17:13:45
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.
Utopia Utopia 1.99 06/09/2014 17:13:44
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.
Machinery Machinery 2.06 06/09/2014 16:56:46
Have humans complete a Factory Project.
Peaceful Peaceful 1.91 06/04/2014 16:50:22
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
Market Revolution Market Revolution 2.03 06/03/2014 00:43:59
Have humans complete a Multinational Project.
Long Live the King! Long Live the King! 2.05 06/01/2014 12:43:29
Have humans complete a Castle Project.
Mass Production Mass Production 2.04 06/01/2014 12:22:32
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.
Modern Banking Modern Banking 1.93 06/01/2014 12:22:31
Finish an Era with 1000 Wealth in Use from Villages.
Canyon City Canyon City 1.85 05/27/2014 18:00:12
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Modern Agriculture Modern Agriculture 1.92 05/27/2014 18:00:10
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Fascism Fascism 1.45 08/24/2013 12:45:51
Have humans complete a Barracks Project.
Ancient Civilization Ancient Civilization 1.99 07/24/2013 17:41:06
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.
First World First World 1.94 07/24/2013 00:16:13
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.
Grand Era Grand Era 1.89 07/24/2013 00:16:12
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Industrial Revolution Industrial Revolution 1.95 07/24/2013 00:16:10
Finish an Era with a total of 2000 Tech in Use.
Noble Noble 1.97 07/24/2013 00:16:09
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
Nuclear Energy Nuclear Energy 1.88 07/24/2013 00:16:09
Finish an Era with a Village with 1000 Tech in Use.
Paradise Island Paradise Island 1.77 07/24/2013 00:16:06
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Prince of Orange Prince of Orange 1.83 07/24/2013 00:16:04
Finish an Era with a Village with 1000 Food in Use.
Universal Healthcare Universal Healthcare 2.05 07/24/2013 00:15:40
Have humans complete a Hospital Project.
For the Gods For the Gods 2.05 07/23/2013 23:36:30
Have humans complete a Monument Project.
Scientific Method Scientific Method 1.95 07/23/2013 22:59:11
Have humans complete a Laboratory Project.
Modern Medicine Modern Medicine 1.48 07/23/2013 19:53:47
Have humans complete an Apothecary Project.
Diverse Town Diverse Town 2.00 07/22/2013 00:56:20
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.
Treasury Treasury 1.90 07/21/2013 20:13:59
Finish an Era with a Village with 1000 Wealth in Use.
Currency Currency 1.04 07/21/2013 19:00:31
Have humans complete a Customs House Project.
Overgrowth Overgrowth 1.87 07/20/2013 18:17:18
Finish an Era with 2000 Food in Use from Villages.
Superior Development Superior Development 1.75 07/20/2013 18:17:17
Finish the Third Era with at least 1 Upgraded Great Project.
Pinnacle of Culture Pinnacle of Culture 2.09 07/20/2013 17:15:31
Have humans complete an Opera Project.
Entertainment Entertainment 1.46 07/20/2013 15:05:10
Have humans complete a Circus Project.
Great Era Great Era 1.73 07/19/2013 22:48:50
Finish an Era with 3500 Prosperity.
Superior Vitality Superior Vitality 1.82 07/19/2013 22:48:49
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
World Economy World Economy 1.58 07/19/2013 22:48:47
Finish an Era with at least 3 Completed Great Projects.
Navigation Navigation 1.75 07/19/2013 22:32:22
Have humans complete a Lighthouse Project.
Alloys Alloys 1.53 07/19/2013 21:08:07
Have humans complete a Blast Furnace Project.
Shipwrighting Shipwrighting 1.21 07/19/2013 19:53:49
Have humans complete a Harbor Project.
Sailing Sailing 1.06 07/19/2013 19:19:30
Complete a Fishing Docks Project.
Desert Challenge: Bronze Desert Challenge: Bronze 2.11 07/19/2013 15:32:27
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Harbor Town Harbor Town 1.53 07/19/2013 15:32:25
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Mountain Town Mountain Town 1.60 07/19/2013 15:32:24
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Rich World Rich World 1.59 07/19/2013 15:32:22
Finish an Era with at least 1000 Wealth being used by Villages.
Survivor Survivor 1.51 07/19/2013 15:32:21
Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Construction Construction 1.07 07/19/2013 14:58:07
Have humans complete a Workshop Project.
Fantastic View Fantastic View 1.79 07/19/2013 14:27:08
Have humans complete a Nature Park Project.
Abundant World Abundant World 1.54 07/19/2013 01:53:38
Finish an Era with at least 1000 Food being used by Villages.
Advanced World Advanced World 1.69 07/19/2013 01:53:36
Finish an Era with at least 1000 Tech being Used by Villages.
Capital Capital 1.38 07/19/2013 01:53:35
Finish an Era with a Village which has 650 Village Prosperity.
Divided Planet Divided Planet 1.61 07/19/2013 01:53:33
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Farming Community Farming Community 1.52 07/19/2013 01:53:32
Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Great Vitality Great Vitality 1.49 07/19/2013 01:53:30
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Hunter Community Hunter Community 1.53 07/19/2013 01:53:29
Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Legendary Warriors Legendary Warriors 1.42 07/19/2013 01:53:27
Finish an Era with a Village which has at least 6 War Markers.
Mining Community Mining Community 1.51 07/19/2013 01:53:26
Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Overpopulation Overpopulation 1.55 07/19/2013 01:53:24
Finish an Era with a Village which has 1000 Prosperity.
Violent Victory Violent Victory 1.61 07/19/2013 01:53:23
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Famous Victor Famous Victor 1.73 07/19/2013 01:29:55
Have humans complete a Historic Point Project.
Après-Ski Après-Ski 1.76 07/19/2013 00:17:22
Have humans complete a Tavern Project.
Fresh Mountain Air Fresh Mountain Air 1.58 07/18/2013 23:32:26
Have humans complete a Mountain Lodge Project.
Booming Era Booming Era 1.23 07/17/2013 17:07:29
Finish an Era with 1200 Prosperity.
Fantastic Era Fantastic Era 1.36 07/17/2013 17:07:28
Finish an Era with 1600 Prosperity.
Forest City Forest City 1.33 07/17/2013 17:07:27
Finish an Era with a Forest Village which has 500 Village Prosperity.
Golden Era Golden Era 1.46 07/17/2013 17:07:25
Finish an Era with 2000 Prosperity.
Swamp City Swamp City 1.37 07/17/2013 17:07:24
Finish an Era with a Swamp Village which has 500 Village Prosperity.
Level 3 Level 3 1.26 07/17/2013 17:07:23
Achieved Level 3.
Swamp Town Swamp Town 1.18 07/17/2013 17:07:22
Finish an Era with a Swamp Village which has 300 Village Prosperity.
Colonization Colonization 1.40 07/17/2013 17:05:28
Have humans complete a Hamlet Project.
Agriculture Agriculture 0.89 07/16/2013 16:43:37
Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Aristocracy Aristocracy 0.97 07/16/2013 16:43:35
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Desert City Desert City 1.37 07/16/2013 16:43:34
Finish an Era with a Desert Village which has 500 Village Prosperity.
Desert Town Desert Town 1.17 07/16/2013 16:43:33
Finish an Era with a Desert Village which has 300 Village Prosperity.
Fiscal-Military State Fiscal-Military State 1.16 07/16/2013 16:43:31
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Developing Era Developing Era 1.11 07/16/2013 16:43:31
Finish an Era with 800 Prosperity.
Great Development Great Development 1.24 07/16/2013 16:43:29
Finish an Era with a Completed Great Project.
Physics Physics 0.92 07/16/2013 16:43:27
Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Vibrant Era Vibrant Era 1.16 07/16/2013 16:43:24
Finish an Era with 1000 Prosperity.
Venture Capital Venture Capital 1.41 07/16/2013 16:40:15
Have humans complete a Bank Project.
Theology Theology 1.02 07/16/2013 16:29:13
Have humans complete a Temple Project.
Questionable Ethics Questionable Ethics 1.15 07/16/2013 16:04:29
Have humans complete a Mad Scientist Project.
Trade Route Trade Route 1.00 07/16/2013 15:45:43
Have humans complete a Market Project.
Chosen People Chosen People 0.94 07/16/2013 15:06:55
Finish an Era with only one Village which has 175 Prosperity.
Civilized Civilized 0.92 07/16/2013 15:06:54
Finish an Era with a Village which has 250 Prosperity.
Fishing Village Fishing Village 1.02 07/16/2013 15:06:52
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Forest Town Forest Town 1.14 07/16/2013 15:06:51
Finish an Era with a Forest Village which has 300 Village Prosperity.
Astronomy Astronomy 1.44 07/16/2013 13:01:37
Have humans complete an Observatory Project.
Alchemy Alchemy 1.00 07/16/2013 12:39:48
Have humans complete an Alchemist Project.
Feudalism Feudalism 0.92 07/16/2013 12:35:17
Have humans complete a Mill Project.
Geology Geology 1.05 07/16/2013 12:34:34
Have humans complete a Geologist Project.
Traditional Medicine Traditional Medicine 0.68 07/16/2013 12:09:28
Have humans complete a Druid Project.
Level 2 Level 2 0.90 07/16/2013 10:40:48
Achieved level 2.
Classical Era Classical Era 0.76 07/16/2013 10:40:47
Finish an Era with 450 Prosperity.
Desert Tribe Desert Tribe 0.68 07/16/2013 10:40:45
Finish an Era with a Desert Village which has 100 Village Prosperity.
Forest Tribe Forest Tribe 0.61 07/16/2013 10:40:44
Finish an Era with a Forest Village which has 100 Village Prosperity.
Genesis Era Genesis Era 0.61 07/16/2013 10:40:43
Finish an Era with 250 Prosperity.
Post-Classical Era Post-Classical Era 0.95 07/16/2013 10:40:41
Finish an Era of 30 minutes with 600 Prosperity.
Specialization Specialization 0.68 07/16/2013 10:40:40
Finish an Era with a completed upgraded Project.
Specialized Economy Specialized Economy 1.06 07/16/2013 10:40:38
Finish an Era with 3 completed upgraded Projects.
Swamp Tribe Swamp Tribe 0.60 07/16/2013 10:40:37
Finish an Era with a Swamp Village which has 100 Village Prosperity.
Vitality Vitality 1.00 07/16/2013 10:40:36
Finish an Era with a village which has at least 50 of each Resource.
Theocracy Theocracy 1.12 07/16/2013 10:33:42
Have humans complete a Sacrifice Altar Project.
Commerce Commerce 0.68 07/16/2013 10:32:00
Have humans complete a Trader Project.
Calendar Calendar 0.89 07/16/2013 10:28:30
Have humans complete a Plantation Project.
Education Education 0.95 07/16/2013 10:27:45
Have humans complete a University Project.
Metal Casting Metal Casting 0.65 07/16/2013 09:36:07
Have humans complete a Metal Casting Project.
A New Threat A New Threat 0.44 07/16/2013 01:29:31
Finish the third Era.
Writing Writing 0.39 07/16/2013 01:17:05
Have humans complete a School Project.
A New Beginning A New Beginning 0.30 07/16/2013 01:11:23
Finish the second Era.
Paganism Paganism 0.30 07/16/2013 01:11:02
Have humans complete a Shrine Project.
Farming Farming 0.27 07/16/2013 01:04:44
Have humans complete a Granary Project.
The First Era The First Era 0.22 07/16/2013 00:57:24
Finish the first Era.

Locked achievements

Game Achievement Points
1-Hour Challenge: Gold 1-Hour Challenge: Gold 2.17
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Bronze Forest Challenge: Bronze 2.08
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Silver Forest Challenge: Silver 2.15
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Gold Forest Challenge: Gold 2.19
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Silver Desert Challenge: Silver 2.17
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Gold Desert Challenge: Gold 2.19
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Gold Swamp Challenge: Gold 2.20
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Achievement Stats 1.22
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756.16 KiB memory usage
20 crawler available

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