Game |
Achievement |
Points |
|
|
No Mercy |
1.56 |
Eliminate more than 3 humans in one turn. |
|
|
Speedy Hacker |
1.42 |
Complete on turn 3 or before |
|
|
Nulla Misericordia |
1.32 |
Eliminate more than 3 Roman Daleks in one turn. |
|
|
Hacking the Comms |
1.60 |
Complete on turn 3 or before |
|
|
The Clock Tower Is Ticking |
1.48 |
Complete on turn 2 or before |
|
|
War of the Worlds |
1.48 |
Complete in 4 turns or less |
|
|
The Best Defense |
1.45 |
Eliminate at least 5 Daleks in one turn. |
|
|
No Cause For Alarm |
1.64 |
Complete in 4 turns or less |
|
|
A Quick Fix |
1.64 |
Complete in 4 turns or less |
|
|
Dalek Hunter |
1.48 |
Complete in 5 turns or less |
|
|
Saboteur! |
1.60 |
Complete in 4 turns or less |
|
|
Lickety Split |
1.69 |
Complete in 2 turns or less |
|
|
The Better Defense |
1.64 |
Eliminate more than 5 Daleks in one turn. |
|
|
Rewiring Freya |
1.69 |
Complete in 4 turns or less |
|
|
Boom! |
1.60 |
Complete in 4 turns or less |
|
|
Closing Time! |
1.69 |
Clear more than 8 question gems in one turn. |
|
|
A Stunning Performance |
1.69 |
Complete in 2 turns or less |
|
|
Tip-toeing through the Larvae |
1.69 |
Complete without matching any Larvae Gun gems |
|
|
Precision Mining |
1.69 |
Complete in 2 turns or less |
|
|
Save the Children |
1.69 |
Complete in 3 turns or less |
|
|
A Lucky Shot |
1.64 |
Eliminate both Zarbis in one turn. |
|
|
Dodging the Attacks |
1.64 |
Complete without losing hit points. |
|
|
A Dodgy Time |
1.64 |
Complete without losing hit points. |
|
|
A Lady's Touch |
1.60 |
Complete without losing hit points. |
|
|
Trapping the Zarbi |
1.69 |
Complete in 4 turns or less |
|
|
Go Bessie, Go! |
1.60 |
Complete without losing hit points. |
|
|
Expert Metal Detectorist |
1.64 |
Clear more than 9 question gems in one turn. |
|
|
The Most Efficient Route |
1.56 |
Complete in 7 turns or less. |
|
|
The Lady of the Lake |
1.64 |
Complete without losing hit points. |
|
|
Nailing the Frequency |
1.60 |
Clear more than 12 question gems in one turn. |
|
|
I met Houdini once... |
1.60 |
Complete in 7 turns or less. |
|
|
Underwater Gardening |
1.64 |
Clear more than 12 seaweed gems. |
|
|
Two for the Price of One |
1.64 |
Eliminate 2 Ogrons in 1 turn |
|
|
Finding A Purpose |
1.60 |
Complete in 5 turns or less. |
|
|
Gallifreyan |
1.32 |
Complete 50 levels |
|
|
Time Lord |
1.56 |
Complete 100 levels |
|
|
High Council |
1.69 |
Complete 150 levels |
|
|
An Unlikely Heroine |
1.30 |
Complete the Dalek Invasion of Time |
|
|
The Courage To Do What You Have To Do |
1.52 |
Complete The Orphans of the Polyoptra |
|
|
A Groovy Adventure |
1.56 |
Complete Silent Streets of Barry Island |
|
|
Cleaning up Their Mess |
1.60 |
Complete The Horror of Flat Holm |
|
|
Double Trouble |
1.64 |
Eliminate 2 Ogrons in one turn |
|
|
Moth-a-licious |
1.82 |
Clear more than 4 moth gems in one turn |
|
|
Outta sight! |
1.75 |
Complete in 3 turns or less |
|
|
Groovy! |
1.64 |
Complete in 2 turns or less |
|
|
Bookin' |
1.69 |
Complete in 1 turns or less |
|
|
No sweat |
1.69 |
Complete in 2 turns |
|
|
Beat feet! |
1.75 |
Complete in 3 turns or less |
|
|
Far out! |
1.69 |
Complete in 3 turns or less |
|
|
Pyromaniac |
1.75 |
Clear more than 6 wood pile gems in one turn |
|
|
Boss! |
1.69 |
Complete in 3 turns or less |
|
|
Amped up! |
1.69 |
Complete in 2 turns or less |
|
|
First things First |
1.75 |
Eliminate more than 3 Cormorants in one turn |
|
|
Bunnies? Really? |
1.75 |
Complete without matching any Cyberbunny gems |
|
|
A world to keep safe |
1.69 |
Complete without losing hit points |
|
|
The Moment Has Been Prepared For |
1.75 |
Complete with 10 or more hit points |
|
|
Sticking together |
1.69 |
Complete without losing any UNIT gems |
|
|
Arachnophobia |
1.75 |
Complete in 4 turns or less |
|
|
A practical weapon |
1.75 |
Complete without losing any UNIT gems |
|
|
A credit to your species |
1.75 |
Complete in 4 turns |
|
|
Bullet between the eyes |
1.69 |
Eliminate more than 3 Cyberman in one turn |
|
|
Keep it together |
1.75 |
Complete without losing any tentacle gems |