Military haters can kiss my ass. Work one day in my shoes and bitch again!
<a class="bb_link" href="https://steamcommunity.com/linkfilter/?url=http://3rdMarines.org" target="_blank" rel="noreferrer" >3rd Marines Website</a> <span class="bb_link_host">[3rdMarines.org]</span>
<a class="bb_link" href="https://steamcommunity.com/linkfilter/?url=http://3rdmarines.org/forums/index.php?page=servers" target="_blank" rel="noreferrer" >3rd Marines Teamspeak</a> <span class="bb_link_host">[3rdmarines.org]</span>
I am the founder of the 3rd Battalon, 3rd Marines gaming realism organization in WW1 Source. I became interested in realism unit structures and style of gameplay during a long and very engaged 5 year stint in Day of Defeat Source. During that time I never lead a unit, but I worked my way up the chain of command in the unit I was in which was called the 86th Infantry Division. It was during this time I learned the beggining basics of web design, graphic design and server maintenance.
However, I was always seeking a more unified and professional Realism Community to participate in that DODS was not offering. I began working on the construction of my very own Realism unit in 2009 during the middle of Season 1 of the United Warfare League which was a major (and first of it's kind) Realism League for DODS. After finally having enough of a very unproffessional community I decided to hang up on my attempts to help the DODS Community and focus my attention to another game.
In March 2010 I finally launched my Realism Unit (3rd Marines) in a little known sourcemod called WW1 Source and of which I still lead today. We have helped mold a very tight and close community that excels in proffessionalism and friendly rivalry.
View the DODS Project on Youtube. The DODS Project was a program I ran from 2007-2008 to help unite the Realism Community and create fun machinima videos: