Spiel |
Errungenschaft |
Punkte |
|
|
Everybody Gather Around |
0,50 |
Kill 3 enemies with a single Time Blast. |
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|
Focus. Aim. Pull. |
0,83 |
Kill 10 enemies with a head shot while using Dodge Focus. |
|
|
One Foot in Front of Another |
0,61 |
Traverse a total of 100 meters using the Time Rush. |
|
|
Frozen Lead |
1,03 |
Use Time Stop to stack a total of 1000 bullets. |
|
|
Daylight Saving Time |
0,61 |
Time Stop one hour's worth of accumulated time. |
|
|
Break All the Toys |
0,70 |
Destroy 15 enemy chronon harnesses. |
|
|
Area Effect |
0,84 |
Kill 15 enemies with environmental explosions. |
|
|
Hold on to Your Hope and Burn |
0,42 |
Complete Act 1. |
|
|
Not a Friendly Invitation |
0,57 |
Complete Act 2. |
|
|
You're Coming With Us |
0,62 |
Complete Act 3. |
|
|
Then We'll Die Finding Out |
0,65 |
Complete Act 4. |
|
|
Your Exceptional Qualities Are Obvious |
0,68 |
Complete Act 5. |
|
|
Mysterious Stranger |
0,40 |
You met Beth Wilder, who could've shot you… but didn't. |
|
|
Take That Trip |
0,65 |
You entered the time machine. |
|
|
The Countermeasure |
0,66 |
You finally got your hands on Will's Countermeasure. |
|
|
A Fracture in Time |
0,38 |
You were there when time broke. |
|
|
Manufactured by William Joyce |
0,58 |
You found Will's original time machine. |
|
|
Something Fashionable |
0,62 |
You got the chronon harness for Beth. |
|
|
Toto |
0,66 |
Beth told you about how she met herself. |
|
|
Last-Second Rescue |
0,67 |
You managed to get to Will in time... on the second try. |
|
|
Iron Fist |
0,82 |
Paul chose the Hardline path for Monarch Solutions. |
|
|
The Soft Touch |
0,53 |
Paul chose the PR path for Monarch Solutions. |
|
|
You and Me |
0,75 |
Paul chose to concenrate on his personal connection with Jack. |
|
|
Bigger Fish to Fry |
0,80 |
Paul focused his energies on Monarch Solutions and his plan. |
|
|
The Right-Hand Man |
0,91 |
Paul decided to trust Martin Hatch. |
|
|
The Doctor |
0,73 |
Paul decided to have faith in Dr. Sofia Amaral. |
|
|
Rational Thought |
0,74 |
Despite the pain and turmoil within, Paul remained rational and in control of his faculties. |
|
|
Paranoia |
0,94 |
Paul chose to give in to his rage and paranoia. |
|
|
Marketing Spiel |
0,48 |
Sit a spell, take in Paul's presentation at the University. |
|
|
Time Bandit |
0,68 |
Complete the game on Casual Difficulty. |
|
|
Time Cop |
0,73 |
Complete the game on Normal Difficulty. |
|
|
Time Lord |
1,12 |
Complete the game on Hard Difficulty. |
|
|
Spreading Ripples |
0,56 |
Watch a show episode with all of its Quantum Ripples unlocked. |
|
|
Chronon Surge |
0,49 |
Upgrade a time power. |
|
|
Stop / Go |
0,79 |
Fully upgrade Time Stop or Time Dodge. |
|
|
Such Upgrade |
1,14 |
Fully upgrade all time powers. |
|
|
Time Master |
1,18 |
Complete 100% of the game. Find every hidden thing, make every choice. DO ALL THE THINGS. |
|
|
Tossing Stones in a Pond |
1,06 |
Trigger all Quantum Ripples. |
|
|
Knowledge Is Power |
0,87 |
Locate all Intel Items. |
|
|
A Link To The Future |
0,50 |
Locate 1 Quantum Ripple and 1 Intel Item. |
|
|
Media Baron |
1,16 |
Find all e-mails, presentations, TV shows, radios and posters. |
|
|
Personal Space |
0,66 |
Deflect a total of 200 bullets with the Time Shield. |