Game |
Achievement |
Points |
|
|
Caveman |
0.98 |
The Stone spirit has been summoned! |
|
|
Road Warrior |
1.05 |
Gear up! No good can come by following this road. |
|
|
Witchcraft |
1.10 |
Force the Witch leave her crypt. |
|
|
Ready to Fly |
1.14 |
A lot of airplanes but no one to fly them. |
|
|
Farmland Cure |
1.19 |
If you've gotten poisoned, our medicine man can help you. |
|
|
A fool |
1.24 |
Don't trust anyone who's acting too friendly. |
|
|
Secret Passage |
1.28 |
We've been looking everywhere for this! |
|
|
Gravedigger |
1.43 |
The reign of terror might be finally over! |
|
|
Arena Champion |
1.23 |
You are the toughest zombie fighter out there! |
|
|
La Flama Blanca |
1.04 |
Take down the great white vulture roaming the sky. |
|
|
Trucker Stop |
1.08 |
Take control over the highway and get rid of the maggot puking trucker. |
|
|
The Hatmaker |
1.32 |
End the reign of the Raider boss who attacked the camp. |
|
|
The Boss |
1.28 |
Kill the dark hooded creature you've been hunting. |
|
|
Electrocution |
1.19 |
Turn up the watts and fry the zombie brain circuits! |
|
|
Go Bigger |
1.07 |
If a small turret won't work, try a big one! |
|
|
Sniper |
1.07 |
Take out a target from far away, making them head pop! |
|
|
Wasteland Explorer |
1.18 |
He is not only capable of acting in the shadows. |
|
|
Gun Crazy |
1.27 |
Equipped with homemade armor, mines and shoguns. |
|
|
The Law |
1.27 |
Let the justice decide the fate of the zombies. |
|
|
Medic! |
1.22 |
Who is in need of both firepower and healing? |