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2.6 hours playing time on record

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Game Achievement Points Unlocked
Collateral Damage Collateral Damage 1.11 08/06/2014 04:00:11
Destroy 2,000 environment objects
Industry-scale harvesting Industry-scale harvesting 1.17 07/06/2014 18:31:48
Shred 100 monsters with the harvester
Flow with the current Flow with the current 1.11 07/06/2014 18:17:18
Survive the electric chase
Not known for their wits Not known for their wits 1.10 07/06/2014 18:13:09
Dissolve 5 zombies in acid
Survivor Survivor 1.47 07/06/2014 06:24:44
Score 50k in survival mode
Guns without Brains Guns without Brains 1.06 07/06/2014 06:08:27
Obtain automatic guards for the village
The crawling disease The crawling disease 0.99 07/06/2014 06:00:00
Survive the worm invasion
Ultrakill! Ultrakill! 0.95 07/06/2014 05:57:59
Achieve a x10 multiplier
Seven at one stroke Seven at one stroke 0.93 07/06/2014 05:57:59
Blow up 7 enemies with a single explosion
A surge of deepest satisfaction A surge of deepest satisfaction 0.90 06/06/2014 05:48:17
Defeat the cellar inhabitant.
Nothing in common but the enemy Nothing in common but the enemy 0.89 06/06/2014 05:37:52
Allow the looter to live.
First Steps into the Rain First Steps into the Rain 0.78 06/06/2014 05:36:08
Reach the end of the first level.
Can't touch this Can't touch this 0.80 06/06/2014 05:34:45
Kill 50 enemies without getting hurt

Locked achievements

Game Achievement Points
Can't trust anyone Can't trust anyone 1.27
Prevent the looter from obtaining a weapon
Survival of the Unfit Survival of the Unfit 1.10
Help all 6 park defenders to survive
Where even light failed Where even light failed 1.09
Solve the village's insect problem
Public transport madness Public transport madness 1.17
Survive the subway journey
Just like when I was young Just like when I was young 1.18
Survive the ambush at the schoolyard
Salvage what's left Salvage what's left 1.25
Help the refugees at the factory
Light up the dark Light up the dark 1.24
Bring the lighthouse back to life
Less human than expected Less human than expected 1.22
Eliminate the threat in the laboratory
Put an end to this Put an end to this 1.24
Finish the story
This madness had to stop This madness had to stop 1.68
Finish the story on "maniac" difficulty
Wrecking ball Wrecking ball 1.31
Defeat a boss without getting hurt
SKiller SKiller 1.29
Defeat a boss with just the pistol
Club of 100,000 Club of 100,000 1.56
Score 100k in survival mode
This is Madness! This is Madness! 1.66
Score 250k in survival mode
Reasonably well armed Reasonably well armed 1.21
Acquire all weapons in story mode
Lord of War Lord of War 1.67
Upgrade all weapons to Max level
A shimmer in the darkness A shimmer in the darkness 1.28
Find all parts of the golden gun
One more layer between them and me One more layer between them and me 1.50
Find all pieces of the flak jacket
A Key moment A Key moment 1.36
The key to everything, and then some
Secret Cave Secret Cave 1.29
Find the secret cave behind the bushes
Spare a dollar? Spare a dollar? 1.19
Find $5,000
MO-MO-MONSTERKILL! MO-MO-MONSTERKILL! 1.45
Achieve a x20 multiplier
It must be Art It must be Art 1.18
erm... what?

Achievement Stats 1.23-dev
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963.62 KiB memory usage
20 crawler available

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