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Unlocking history of PG-Bael for Transistor RSS feed

11.9 hours playing time on record

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Game Achievement Points Unlocked
Speed() Speed() 1.14 05/21/2014 14:18:41
Complete each Speed Test.
Dare() Dare() 0.98 05/21/2014 14:01:46
Complete five encounters with five or more Limiters in use.
Memory() Memory() 1.08 05/21/2014 13:57:14
Unlock 32 MEM.
Focus() Focus() 1.07 05/21/2014 13:57:02
Achieve User Level 16.
Process() Process() 1.19 05/21/2014 13:48:33
Inspect all completed Limiter Files.
Reveal() Reveal() 1.16 05/21/2014 13:47:55
Inspect all completed Function Files.
Limiter() Limiter() 1.02 05/21/2014 13:31:40
Unlock every Process Limiter.
Planning() Planning() 1.01 05/21/2014 13:27:43
Complete each Planning Test.
Function() Function() 0.89 05/21/2014 12:59:43
Unlock every Transistor Function.
Bye() Bye() 0.66 05/21/2014 12:52:23
Complete the story.
Bracket() Bracket() 0.66 05/21/2014 12:46:43
Confront Royce beyond Cloudbank.
Stability() Stability() 0.83 05/21/2014 12:19:05
Complete each Stability Test.
Stack() Stack() 1.07 05/21/2014 12:00:40
Create a Function combination requiring 12 MEM.
Kendrell() Kendrell() 0.61 05/21/2014 04:20:25
Confront Grant and Asher at Bracket Towers.
Everything() Everything() 1.05 05/21/2014 03:58:47
Deal at least 2048 damage in one Turn() in the Practice Test.
Align() Align() 0.57 05/21/2014 03:04:37
Achieve User Level 8.
Spine() Spine() 0.56 05/21/2014 02:56:45
Confront the Spine at the Bracket Towers facade.
Find() Find() 0.96 05/21/2014 02:46:35
Inspect 10 completed Function Files.
Search() Search() 0.84 05/21/2014 01:07:23
Inspect five completed Function Files.
News() News() 0.51 05/21/2014 00:43:34
Use 10 different OVC Terminals.
Anything() Anything() 0.91 05/21/2014 00:36:32
Deal at least 1024 damage in one Turn() in the Practice Test.
Bet() Bet() 0.49 05/21/2014 00:20:44
Complete five encounters with one or more Limiters in use.
Reisz() Reisz() 0.34 05/20/2014 23:50:48
Confront Sybil at the Empty Set.
Drive() Drive() 0.24 05/20/2014 22:55:37
Reach the Goldwalk District.

Locked achievements

Game Achievement Points
Sandbox() Sandbox() 1.10
Clear one of each Test.
Performance() Performance() 1.24
Complete each Performance Test.
Agency() Agency() 1.22
Complete each Agency Test
Contest() Contest() 1.24
Clear every Test.
Goodbye() Goodbye() 1.22
Recurse through the story.
Risk() Risk() 1.24
Complete five encounters with all 10 Limiters in use.
User() User() 1.16
Unlock every Upgrade Slot and Passive Slot.
Self() Self() 1.11
Upgrade a Function with a copy of itself.
One() One() 1.22
Achieve User Level 24.

Achievement Stats 1.23-dev
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951.85 KiB memory usage
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