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Unlocking history of Potato Fox  for Reus RSS feed

7.2 hours playing time on record

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Game Achievement Points Unlocked
Booming Era Booming Era 1.23 08/29/2013 13:18:06
Finish an Era with 1200 Prosperity.
Classical Era Classical Era 0.76 08/29/2013 13:18:04
Finish an Era with 450 Prosperity.
Desert Town Desert Town 1.17 08/29/2013 13:18:03
Finish an Era with a Desert Village which has 300 Village Prosperity.
Desert Tribe Desert Tribe 0.68 08/29/2013 13:18:02
Finish an Era with a Desert Village which has 100 Village Prosperity.
Developing Era Developing Era 1.11 08/29/2013 13:18:00
Finish an Era with 800 Prosperity.
Fiscal-Military State Fiscal-Military State 1.16 08/29/2013 13:17:59
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Fishing Village Fishing Village 1.02 08/29/2013 13:17:58
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Swamp Town Swamp Town 1.18 08/29/2013 13:17:56
Finish an Era with a Swamp Village which has 300 Village Prosperity.
Construction Construction 1.07 08/29/2013 11:59:08
Have humans complete a Workshop Project.
Metal Casting Metal Casting 0.65 08/29/2013 11:24:29
Have humans complete a Metal Casting Project.
Fresh Mountain Air Fresh Mountain Air 1.58 08/27/2013 20:05:08
Have humans complete a Mountain Lodge Project.
Desert Challenge: Gold Desert Challenge: Gold 2.19 08/27/2013 13:13:18
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Silver Desert Challenge: Silver 2.17 08/27/2013 13:13:18
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Bronze Desert Challenge: Bronze 2.11 08/27/2013 13:13:18
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Pinnacle of Culture Pinnacle of Culture 2.09 08/27/2013 13:13:18
Have humans complete an Opera Project.
Noble Noble 1.97 08/27/2013 13:13:18
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
Industrial Revolution Industrial Revolution 1.95 08/27/2013 13:13:18
Finish an Era with a total of 2000 Tech in Use.
Grand Era Grand Era 1.89 08/27/2013 13:13:18
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Nuclear Energy Nuclear Energy 1.87 08/27/2013 13:13:18
Finish an Era with a Village with 1000 Tech in Use.
Canyon City Canyon City 1.85 08/27/2013 13:13:18
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Prince of Orange Prince of Orange 1.83 08/27/2013 13:13:18
Finish an Era with a Village with 1000 Food in Use.
Après-Ski Après-Ski 1.76 08/27/2013 13:13:18
Have humans complete a Tavern Project.
Superior Development Superior Development 1.75 08/27/2013 13:13:18
Finish the Third Era with at least 1 Upgraded Great Project.
Violent Victory Violent Victory 1.61 08/27/2013 13:13:18
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Divided Planet Divided Planet 1.61 08/27/2013 13:13:18
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
World Economy World Economy 1.58 08/27/2013 13:13:18
Finish an Era with at least 3 Completed Great Projects.
Overpopulation Overpopulation 1.55 08/27/2013 13:13:18
Finish an Era with a Village which has 1000 Prosperity.
Golden Era Golden Era 1.47 08/27/2013 13:13:18
Finish an Era with 2000 Prosperity.
Astronomy Astronomy 1.44 08/27/2013 13:13:18
Have humans complete an Observatory Project.
Legendary Warriors Legendary Warriors 1.42 08/27/2013 13:13:18
Finish an Era with a Village which has at least 6 War Markers.
Venture Capital Venture Capital 1.41 08/27/2013 13:13:18
Have humans complete a Bank Project.
Capital Capital 1.38 08/27/2013 13:13:18
Finish an Era with a Village which has 650 Village Prosperity.
Forest City Forest City 1.33 08/27/2013 13:13:18
Finish an Era with a Forest Village which has 500 Village Prosperity.
Level 3 Level 3 1.26 08/27/2013 13:13:18
Achieved Level 3.
Vibrant Era Vibrant Era 1.16 08/27/2013 13:13:18
Finish an Era with 1000 Prosperity.
Forest Town Forest Town 1.14 08/27/2013 13:13:18
Finish an Era with a Forest Village which has 300 Village Prosperity.
Specialized Economy Specialized Economy 1.06 08/27/2013 13:13:18
Finish an Era with 3 completed upgraded Projects.
Geology Geology 1.05 08/27/2013 13:13:18
Have humans complete a Geologist Project.
Theology Theology 1.02 08/27/2013 13:13:18
Have humans complete a Temple Project.
Trade Route Trade Route 1.00 08/27/2013 13:13:18
Have humans complete a Market Project.
Alchemy Alchemy 1.00 08/27/2013 13:13:18
Have humans complete an Alchemist Project.
Vitality Vitality 1.00 08/27/2013 13:13:18
Finish an Era with a village which has at least 50 of each Resource.
Aristocracy Aristocracy 0.97 08/27/2013 13:13:18
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Education Education 0.95 08/27/2013 13:13:18
Have humans complete a University Project.
Post-Classical Era Post-Classical Era 0.95 08/27/2013 13:13:18
Finish an Era of 30 minutes with 600 Prosperity.
Chosen People Chosen People 0.94 08/27/2013 13:13:18
Finish an Era with only one Village which has 175 Prosperity.
Civilized Civilized 0.92 08/27/2013 13:13:18
Finish an Era with a Village which has 250 Prosperity.
Physics Physics 0.92 08/27/2013 13:13:18
Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Level 2 Level 2 0.90 08/27/2013 13:13:18
Achieved level 2.
Calendar Calendar 0.89 08/27/2013 13:13:18
Have humans complete a Plantation Project.
Agriculture Agriculture 0.89 08/27/2013 13:13:18
Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
1-Hour Challenge: Gold 1-Hour Challenge: Gold 2.17 08/27/2013 13:12:31
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Silver 1-Hour Challenge: Silver 2.13 08/27/2013 13:12:31
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Bronze 1-Hour Challenge: Bronze 2.03 08/27/2013 13:12:31
Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.
Fascism Fascism 1.45 08/27/2013 12:33:13
Have humans complete a Barracks Project.
Forest Tribe Forest Tribe 0.61 08/27/2013 12:27:39
Finish an Era with a Forest Village which has 100 Village Prosperity.
Specialization Specialization 0.68 08/27/2013 12:27:38
Finish an Era with a completed upgraded Project.
Swamp Tribe Swamp Tribe 0.60 08/27/2013 12:27:37
Finish an Era with a Swamp Village which has 100 Village Prosperity.
Feudalism Feudalism 0.92 08/27/2013 12:22:09
Have humans complete a Mill Project.
Commerce Commerce 0.68 08/27/2013 11:55:21
Have humans complete a Trader Project.
Genesis Era Genesis Era 0.61 08/27/2013 11:55:21
Finish an Era with 250 Prosperity.
Traditional Medicine Traditional Medicine 0.68 08/07/2013 04:53:20
Have humans complete a Druid Project.
A New Threat A New Threat 0.44 08/07/2013 04:53:20
Finish the third Era.
Writing Writing 0.39 08/07/2013 04:04:58
Have humans complete a School Project.
A New Beginning A New Beginning 0.30 08/07/2013 03:55:50
Finish the second Era.
Paganism Paganism 0.30 08/07/2013 03:55:22
Have humans complete a Shrine Project.
Farming Farming 0.27 08/07/2013 03:55:22
Have humans complete a Granary Project.
The First Era The First Era 0.22 08/07/2013 03:32:12
Finish the first Era.

Locked achievements

Game Achievement Points
Currency Currency 1.04
Have humans complete a Customs House Project.
Questionable Ethics Questionable Ethics 1.15
Have humans complete a Mad Scientist Project.
Theocracy Theocracy 1.12
Have humans complete a Sacrifice Altar Project.
Fantastic Era Fantastic Era 1.36
Finish an Era with 1600 Prosperity.
Desert City Desert City 1.37
Finish an Era with a Desert Village which has 500 Village Prosperity.
Swamp City Swamp City 1.37
Finish an Era with a Swamp Village which has 500 Village Prosperity.
Mining Community Mining Community 1.51
Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Farming Community Farming Community 1.52
Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Hunter Community Hunter Community 1.53
Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Great Development Great Development 1.24
Finish an Era with a Completed Great Project.
Abundant World Abundant World 1.54
Finish an Era with at least 1000 Food being used by Villages.
Rich World Rich World 1.59
Finish an Era with at least 1000 Wealth being used by Villages.
Advanced World Advanced World 1.69
Finish an Era with at least 1000 Tech being Used by Villages.
Mountain Town Mountain Town 1.60
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Harbor Town Harbor Town 1.53
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Great Vitality Great Vitality 1.49
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Survivor Survivor 1.51
Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Modern Agriculture Modern Agriculture 1.92
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Great Era Great Era 1.73
Finish an Era with 3500 Prosperity.
Peaceful Peaceful 1.91
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
Modern Banking Modern Banking 1.93
Finish an Era with 1000 Wealth in Use from Villages.
Paradise Island Paradise Island 1.77
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Overgrowth Overgrowth 1.87
Finish an Era with 2000 Food in Use from Villages.
Royalty Royalty 2.00
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.
Treasury Treasury 1.90
Finish an Era with a Village with 1000 Wealth in Use.
Utopia Utopia 1.99
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.
Superior Vitality Superior Vitality 1.82
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
First World First World 1.94
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.
Mass Production Mass Production 2.04
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.
Modern Physics Modern Physics 2.01
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.
Sailing Sailing 1.06
Complete a Fishing Docks Project.
Shipwrighting Shipwrighting 1.21
Have humans complete a Harbor Project.
Navigation Navigation 1.75
Have humans complete a Lighthouse Project.
Lords of the Sea Lords of the Sea 2.05
Have humans complete an Island Town Project.
Entertainment Entertainment 1.46
Have humans complete a Circus Project.
Modern Medicine Modern Medicine 1.48
Have humans complete an Apothecary Project.
Universal Healthcare Universal Healthcare 2.05
Have humans complete a Hospital Project.
Alloys Alloys 1.53
Have humans complete a Blast Furnace Project.
Machinery Machinery 2.06
Have humans complete a Factory Project.
Scientific Method Scientific Method 1.95
Have humans complete a Laboratory Project.
Colonization Colonization 1.40
Have humans complete a Hamlet Project.
Long Live the King! Long Live the King! 2.05
Have humans complete a Castle Project.
Market Revolution Market Revolution 2.03
Have humans complete a Multinational Project.
Genesis Titan Genesis Titan 2.22
Complete all orginal developments and projects.
Ancient Civilization Ancient Civilization 1.99
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.
Diverse Town Diverse Town 2.00
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.
Fantastic View Fantastic View 1.79
Have humans complete a Nature Park Project.
Famous Victor Famous Victor 1.73
Have humans complete a Historic Point Project.
For the Gods For the Gods 2.05
Have humans complete a Monument Project.
Forest Challenge: Bronze Forest Challenge: Bronze 2.07
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Silver Forest Challenge: Silver 2.15
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Gold Forest Challenge: Gold 2.18
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Bronze Swamp Challenge: Bronze 2.13
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Silver Swamp Challenge: Silver 2.18
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Gold Swamp Challenge: Gold 2.20
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Achievement Stats 1.23-dev
Executed 4 queries
1134.48 KiB memory usage
20 crawler available

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