Game |
Achievement |
Points |
Unlocked |
|
|
Machinery |
2.06 | 08/21/2015 23:14:35 |
Have humans complete a Factory Project. |
|
|
Market Revolution |
2.03 | 08/21/2015 21:11:03 |
Have humans complete a Multinational Project. |
|
|
Long Live the King! |
2.05 | 08/21/2015 20:02:40 |
Have humans complete a Castle Project. |
|
|
Scientific Method |
1.95 | 08/20/2015 22:18:09 |
Have humans complete a Laboratory Project. |
|
|
Fascism |
1.45 | 09/14/2013 22:23:31 |
Have humans complete a Barracks Project. |
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|
Forest Challenge: Bronze |
2.07 | 07/31/2013 20:23:28 |
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
|
|
First World |
1.94 | 07/31/2013 07:05:50 |
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode. |
|
|
Utopia |
1.99 | 07/31/2013 07:05:49 |
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode. |
|
|
Lords of the Sea |
2.05 | 07/31/2013 05:28:34 |
Have humans complete an Island Town Project. |
|
|
Diverse Town |
2.00 | 07/30/2013 00:06:28 |
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode. |
|
|
Ancient Civilization |
1.99 | 07/29/2013 23:14:20 |
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode. |
|
|
Modern Banking |
1.93 | 07/29/2013 21:31:51 |
Finish an Era with 1000 Wealth in Use from Villages. |
|
|
Royalty |
2.00 | 07/29/2013 21:31:49 |
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode. |
|
|
Treasury |
1.90 | 07/29/2013 21:31:48 |
Finish an Era with a Village with 1000 Wealth in Use. |
|
|
For the Gods |
2.05 | 07/29/2013 20:36:04 |
Have humans complete a Monument Project. |
|
|
Noble |
1.97 | 07/29/2013 06:00:40 |
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode. |
|
|
Mass Production |
2.04 | 07/29/2013 04:54:12 |
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode. |
|
|
Peaceful |
1.91 | 07/27/2013 22:03:36 |
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode. |
|
|
Industrial Revolution |
1.95 | 07/27/2013 21:53:32 |
Finish an Era with a total of 2000 Tech in Use. |
|
|
Modern Physics |
2.01 | 07/27/2013 21:53:31 |
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode. |
|
|
Overgrowth |
1.87 | 07/27/2013 19:34:14 |
Finish an Era with 2000 Food in Use from Villages. |
|
|
Superior Vitality |
1.82 | 07/27/2013 19:34:14 |
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. |
|
|
Canyon City |
1.85 | 07/22/2013 19:25:49 |
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode. |
|
|
Grand Era |
1.89 | 07/22/2013 19:25:48 |
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode. |
|
|
Great Era |
1.73 | 07/22/2013 19:25:47 |
Finish an Era with 3500 Prosperity. |
|
|
Modern Agriculture |
1.92 | 07/22/2013 19:25:45 |
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode. |
|
|
Nuclear Energy |
1.87 | 07/22/2013 19:25:44 |
Finish an Era with a Village with 1000 Tech in Use. |
|
|
Prince of Orange |
1.83 | 07/22/2013 19:25:43 |
Finish an Era with a Village with 1000 Food in Use. |
|
|
Superior Development |
1.75 | 07/22/2013 19:25:41 |
Finish the Third Era with at least 1 Upgraded Great Project. |
|
|
Pinnacle of Culture |
2.09 | 07/22/2013 19:06:47 |
Have humans complete an Opera Project. |
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|
Survivor |
1.51 | 07/21/2013 19:42:09 |
Finish an Era with a Village which has 500 Prosperity and 60 Danger. |
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|
Alloys |
1.53 | 07/21/2013 19:40:00 |
Have humans complete a Blast Furnace Project. |
|
|
Divided Planet |
1.61 | 07/21/2013 18:16:15 |
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity. |
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|
Famous Victor |
1.73 | 07/21/2013 07:18:47 |
Have humans complete a Historic Point Project. |
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Après-Ski |
1.76 | 07/21/2013 06:57:47 |
Have humans complete a Tavern Project. |
|
|
Rich World |
1.59 | 07/21/2013 06:16:44 |
Finish an Era with at least 1000 Wealth being used by Villages. |
|
|
Advanced World |
1.69 | 07/21/2013 01:34:03 |
Finish an Era with at least 1000 Tech being Used by Villages. |
|
|
Questionable Ethics |
1.15 | 07/21/2013 00:06:40 |
Have humans complete a Mad Scientist Project. |
|
|
World Economy |
1.58 | 07/18/2013 02:03:00 |
Finish an Era with at least 3 Completed Great Projects. |
|
|
Entertainment |
1.46 | 07/18/2013 01:57:53 |
Have humans complete a Circus Project. |
|
|
Astronomy |
1.44 | 07/18/2013 01:01:23 |
Have humans complete an Observatory Project. |
|
|
Great Vitality |
1.49 | 07/17/2013 23:53:19 |
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. |
|
|
Abundant World |
1.54 | 07/17/2013 21:02:20 |
Finish an Era with at least 1000 Food being used by Villages. |
|
|
Fantastic Era |
1.36 | 07/17/2013 21:02:18 |
Finish an Era with 1600 Prosperity. |
|
|
Golden Era |
1.47 | 07/17/2013 21:02:17 |
Finish an Era with 2000 Prosperity. |
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Harbor Town |
1.53 | 07/17/2013 21:02:16 |
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders. |
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|
Legendary Warriors |
1.42 | 07/17/2013 21:02:14 |
Finish an Era with a Village which has at least 6 War Markers. |
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Overpopulation |
1.55 | 07/17/2013 21:02:13 |
Finish an Era with a Village which has 1000 Prosperity. |
|
|
Paradise Island |
1.77 | 07/17/2013 21:02:12 |
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode. |
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|
Violent Victory |
1.61 | 07/17/2013 21:02:10 |
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode. |
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|
Navigation |
1.75 | 07/17/2013 20:21:24 |
Have humans complete a Lighthouse Project. |
|
|
Fantastic View |
1.79 | 07/17/2013 20:15:31 |
Have humans complete a Nature Park Project. |
|
|
Shipwrighting |
1.21 | 07/17/2013 20:03:20 |
Have humans complete a Harbor Project. |
|
|
Sailing |
1.06 | 07/17/2013 20:03:20 |
Complete a Fishing Docks Project. |
|
|
Fresh Mountain Air |
1.58 | 07/17/2013 18:44:10 |
Have humans complete a Mountain Lodge Project. |
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|
Desert City |
1.37 | 07/17/2013 06:22:06 |
Finish an Era with a Desert Village which has 500 Village Prosperity. |
|
|
Hunter Community |
1.53 | 07/17/2013 06:22:05 |
Finish an Era with a Village which has 250 Village Prosperity and only uses Animals. |
|
|
Mining Community |
1.51 | 07/17/2013 06:22:04 |
Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals. |
|
|
Mountain Town |
1.60 | 07/17/2013 06:22:02 |
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders. |
|
|
Venture Capital |
1.41 | 07/17/2013 05:14:34 |
Have humans complete a Bank Project. |
|
|
Currency |
1.04 | 07/17/2013 04:51:09 |
Have humans complete a Customs House Project. |
|
|
Colonization |
1.40 | 07/17/2013 00:06:32 |
Have humans complete a Hamlet Project. |
|
|
Fiscal-Military State |
1.16 | 07/16/2013 22:23:47 |
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks. |
|
|
Theocracy |
1.12 | 07/16/2013 21:38:48 |
Have humans complete a Sacrifice Altar Project. |
|
|
Capital |
1.38 | 07/16/2013 09:02:02 |
Finish an Era with a Village which has 650 Village Prosperity. |
|
|
Farming Community |
1.52 | 07/16/2013 09:02:01 |
Finish an Era with a Village which has 250 Village Prosperity and only uses Plants. |
|
|
Forest City |
1.33 | 07/16/2013 09:02:00 |
Finish an Era with a Forest Village which has 500 Village Prosperity. |
|
|
Level 3 |
1.26 | 07/16/2013 09:01:59 |
Achieved Level 3. |
|
|
Forest Town |
1.14 | 07/16/2013 09:01:57 |
Finish an Era with a Forest Village which has 300 Village Prosperity. |
|
|
Geology |
1.05 | 07/16/2013 08:56:55 |
Have humans complete a Geologist Project. |
|
|
Physics |
0.92 | 07/16/2013 07:47:39 |
Finish an Era with a Village of 150 Prosperity using Plants and Minerals. |
|
|
Alchemy |
1.00 | 07/16/2013 07:02:48 |
Have humans complete an Alchemist Project. |
|
|
Fishing Village |
1.02 | 07/16/2013 06:04:29 |
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border. |
|
|
Agriculture |
0.89 | 07/16/2013 05:28:41 |
Finish an Era with a Village which has 150 prosperity using only Animals and Plants. |
|
|
Aristocracy |
0.97 | 07/16/2013 05:28:40 |
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals. |
|
|
Booming Era |
1.23 | 07/16/2013 05:28:38 |
Finish an Era with 1200 Prosperity. |
|
|
Civilized |
0.92 | 07/16/2013 05:28:37 |
Finish an Era with a Village which has 250 Prosperity. |
|
|
Desert Town |
1.17 | 07/16/2013 05:28:36 |
Finish an Era with a Desert Village which has 300 Village Prosperity. |
|
|
Developing Era |
1.11 | 07/16/2013 05:28:34 |
Finish an Era with 800 Prosperity. |
|
|
Great Development |
1.24 | 07/16/2013 05:28:33 |
Finish an Era with a Completed Great Project. |
|
|
Swamp City |
1.37 | 07/16/2013 05:28:32 |
Finish an Era with a Swamp Village which has 500 Village Prosperity. |
|
|
Swamp Town |
1.18 | 07/16/2013 05:28:29 |
Finish an Era with a Swamp Village which has 300 Village Prosperity. |
|
|
Vibrant Era |
1.16 | 07/16/2013 05:28:27 |
Finish an Era with 1000 Prosperity. |
|
|
Vitality |
1.00 | 07/16/2013 05:28:26 |
Finish an Era with a village which has at least 50 of each Resource. |
|
|
Modern Medicine |
1.48 | 07/16/2013 05:26:05 |
Have humans complete an Apothecary Project. |
|
|
Traditional Medicine |
0.68 | 07/16/2013 04:16:21 |
Have humans complete a Druid Project. |
|
|
Level 2 |
0.90 | 07/16/2013 03:14:06 |
Achieved level 2. |
|
|
Chosen People |
0.94 | 07/16/2013 03:14:05 |
Finish an Era with only one Village which has 175 Prosperity. |
|
|
Classical Era |
0.76 | 07/16/2013 01:43:14 |
Finish an Era with 450 Prosperity. |
|
|
Desert Tribe |
0.68 | 07/16/2013 01:43:13 |
Finish an Era with a Desert Village which has 100 Village Prosperity. |
|
|
Forest Tribe |
0.61 | 07/16/2013 01:43:12 |
Finish an Era with a Forest Village which has 100 Village Prosperity. |
|
|
Genesis Era |
0.61 | 07/16/2013 01:43:10 |
Finish an Era with 250 Prosperity. |
|
|
Post-Classical Era |
0.95 | 07/16/2013 01:43:09 |
Finish an Era of 30 minutes with 600 Prosperity. |
|
|
Specialization |
0.68 | 07/16/2013 01:43:08 |
Finish an Era with a completed upgraded Project. |
|
|
Specialized Economy |
1.06 | 07/16/2013 01:43:06 |
Finish an Era with 3 completed upgraded Projects. |
|
|
Swamp Tribe |
0.60 | 07/16/2013 01:43:05 |
Finish an Era with a Swamp Village which has 100 Village Prosperity. |
|
|
Education |
0.95 | 07/16/2013 01:39:10 |
Have humans complete a University Project. |
|
|
Theology |
1.02 | 07/16/2013 01:29:50 |
Have humans complete a Temple Project. |
|
|
A New Threat |
0.44 | 07/16/2013 01:09:32 |
Finish the third Era. |
|
|
Writing |
0.39 | 07/16/2013 00:57:27 |
Have humans complete a School Project. |
|
|
A New Beginning |
0.30 | 07/16/2013 00:51:24 |
Finish the second Era. |
|
|
Paganism |
0.30 | 07/16/2013 00:50:55 |
Have humans complete a Shrine Project. |
|
|
Feudalism |
0.92 | 07/16/2013 00:18:17 |
Have humans complete a Mill Project. |
|
|
Construction |
1.07 | 07/15/2013 23:37:48 |
Have humans complete a Workshop Project. |
|
|
Calendar |
0.89 | 07/15/2013 23:16:57 |
Have humans complete a Plantation Project. |
|
|
Trade Route |
1.00 | 07/15/2013 23:02:51 |
Have humans complete a Market Project. |
|
|
Metal Casting |
0.65 | 07/15/2013 22:57:57 |
Have humans complete a Metal Casting Project. |
|
|
Commerce |
0.68 | 07/15/2013 22:44:20 |
Have humans complete a Trader Project. |
|
|
Farming |
0.27 | 07/15/2013 22:25:10 |
Have humans complete a Granary Project. |
|
|
The First Era |
0.22 | 07/15/2013 22:17:43 |
Finish the first Era. |