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Unlocking history of Tigerion for Reus RSS feed

52.4 hours playing time on record

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Game Achievement Points Unlocked
Market Revolution Market Revolution 2.03 10/27/2013 02:35:37
Have humans complete a Multinational Project.
Noble Noble 1.97 10/12/2013 09:01:36
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
Canyon City Canyon City 1.85 10/10/2013 13:32:33
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Modern Banking Modern Banking 1.93 10/10/2013 13:32:32
Finish an Era with 1000 Wealth in Use from Villages.
Royalty Royalty 2.00 10/10/2013 13:32:30
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.
Mass Production Mass Production 2.04 10/06/2013 14:52:58
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.
Modern Agriculture Modern Agriculture 1.92 10/06/2013 14:52:58
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Grand Era Grand Era 1.89 10/06/2013 14:52:58
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Peaceful Peaceful 1.91 10/06/2013 14:52:57
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
Prince of Orange Prince of Orange 1.83 10/06/2013 14:52:53
Finish an Era with a Village with 1000 Food in Use.
Superior Development Superior Development 1.75 10/06/2013 14:52:51
Finish the Third Era with at least 1 Upgraded Great Project.
Utopia Utopia 1.99 10/06/2013 14:52:50
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.
Long Live the King! Long Live the King! 2.05 10/06/2013 08:44:30
Have humans complete a Castle Project.
Paradise Island Paradise Island 1.77 09/29/2013 03:17:01
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
1-Hour Challenge: Silver 1-Hour Challenge: Silver 2.13 09/28/2013 11:39:12
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.
Overgrowth Overgrowth 1.87 09/28/2013 11:39:11
Finish an Era with 2000 Food in Use from Villages.
Swamp Challenge: Gold Swamp Challenge: Gold 2.20 09/28/2013 11:39:09
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Advanced World Advanced World 1.69 09/27/2013 15:42:43
Finish an Era with at least 1000 Tech being Used by Villages.
Great Era Great Era 1.73 09/27/2013 15:42:42
Finish an Era with 3500 Prosperity.
Harbor Town Harbor Town 1.53 09/27/2013 15:42:40
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Overpopulation Overpopulation 1.55 09/27/2013 15:42:39
Finish an Era with a Village which has 1000 Prosperity.
Swamp Challenge: Bronze Swamp Challenge: Bronze 2.13 09/27/2013 15:42:38
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Silver Swamp Challenge: Silver 2.18 09/27/2013 15:42:36
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Navigation Navigation 1.75 09/27/2013 14:56:54
Have humans complete a Lighthouse Project.
Modern Medicine Modern Medicine 1.48 09/27/2013 14:27:38
Have humans complete an Apothecary Project.
Fantastic View Fantastic View 1.79 09/25/2013 14:45:44
Have humans complete a Nature Park Project.
Fresh Mountain Air Fresh Mountain Air 1.58 09/22/2013 13:45:46
Have humans complete a Mountain Lodge Project.
Diverse Town Diverse Town 2.00 09/21/2013 15:41:14
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.
Divided Planet Divided Planet 1.61 09/21/2013 15:35:34
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Hunter Community Hunter Community 1.53 09/21/2013 15:35:32
Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Mountain Town Mountain Town 1.60 09/21/2013 15:35:31
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Geology Geology 1.05 09/21/2013 11:01:46
Have humans complete a Geologist Project.
1-Hour Challenge: Bronze 1-Hour Challenge: Bronze 2.03 09/20/2013 13:55:03
Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.
Abundant World Abundant World 1.54 09/20/2013 13:55:02
Finish an Era with at least 1000 Food being used by Villages.
Capital Capital 1.38 09/20/2013 13:55:00
Finish an Era with a Village which has 650 Village Prosperity.
Fiscal-Military State Fiscal-Military State 1.16 09/20/2013 13:54:59
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Forest City Forest City 1.33 09/20/2013 13:54:58
Finish an Era with a Forest Village which has 500 Village Prosperity.
Great Vitality Great Vitality 1.49 09/20/2013 13:54:56
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Legendary Warriors Legendary Warriors 1.42 09/20/2013 13:54:55
Finish an Era with a Village which has at least 6 War Markers.
Rich World Rich World 1.59 09/20/2013 13:54:53
Finish an Era with at least 1000 Wealth being used by Villages.
Survivor Survivor 1.51 09/20/2013 13:54:52
Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Violent Victory Violent Victory 1.61 09/20/2013 13:54:51
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Colonization Colonization 1.40 09/18/2013 15:25:46
Have humans complete a Hamlet Project.
Astronomy Astronomy 1.44 09/18/2013 14:58:47
Have humans complete an Observatory Project.
Mining Community Mining Community 1.51 09/16/2013 16:13:55
Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Questionable Ethics Questionable Ethics 1.15 09/16/2013 15:47:03
Have humans complete a Mad Scientist Project.
Chosen People Chosen People 0.94 09/15/2013 13:52:08
Finish an Era with only one Village which has 175 Prosperity.
Farming Community Farming Community 1.52 09/15/2013 13:52:07
Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Forest Town Forest Town 1.14 09/15/2013 13:52:05
Finish an Era with a Forest Village which has 300 Village Prosperity.
Physics Physics 0.92 09/15/2013 13:52:04
Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Booming Era Booming Era 1.23 09/14/2013 16:15:55
Finish an Era with 1200 Prosperity.
Civilized Civilized 0.92 09/14/2013 16:15:55
Finish an Era with a Village which has 250 Prosperity.
Level 3 Level 3 1.26 09/14/2013 16:15:52
Achieved Level 3.
Desert Challenge: Bronze Desert Challenge: Bronze 2.11 09/14/2013 16:15:51
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Desert City Desert City 1.36 09/14/2013 16:15:49
Finish an Era with a Desert Village which has 500 Village Prosperity.
Desert Town Desert Town 1.17 09/14/2013 16:15:48
Finish an Era with a Desert Village which has 300 Village Prosperity.
Developing Era Developing Era 1.11 09/14/2013 16:15:47
Finish an Era with 800 Prosperity.
Fantastic Era Fantastic Era 1.36 09/14/2013 16:15:45
Finish an Era with 1600 Prosperity.
Fishing Village Fishing Village 1.02 09/14/2013 16:15:44
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Golden Era Golden Era 1.46 09/14/2013 16:15:43
Finish an Era with 2000 Prosperity.
Swamp City Swamp City 1.37 09/14/2013 16:15:42
Finish an Era with a Swamp Village which has 500 Village Prosperity.
Great Development Great Development 1.24 09/14/2013 16:15:42
Finish an Era with a Completed Great Project.
Swamp Town Swamp Town 1.18 09/14/2013 16:15:41
Finish an Era with a Swamp Village which has 300 Village Prosperity.
Vibrant Era Vibrant Era 1.16 09/14/2013 16:15:37
Finish an Era with 1000 Prosperity.
World Economy World Economy 1.58 09/14/2013 16:15:36
Finish an Era with at least 3 Completed Great Projects.
Entertainment Entertainment 1.46 09/14/2013 16:14:39
Have humans complete a Circus Project.
Alloys Alloys 1.53 09/14/2013 16:12:25
Have humans complete a Blast Furnace Project.
Venture Capital Venture Capital 1.41 09/14/2013 15:22:14
Have humans complete a Bank Project.
Construction Construction 1.07 09/14/2013 14:08:10
Have humans complete a Workshop Project.
Theocracy Theocracy 1.12 09/14/2013 12:11:53
Have humans complete a Sacrifice Altar Project.
Trade Route Trade Route 1.00 09/14/2013 12:03:54
Have humans complete a Market Project.
Calendar Calendar 0.89 09/14/2013 11:44:45
Have humans complete a Plantation Project.
Vitality Vitality 1.00 09/13/2013 12:05:12
Finish an Era with a village which has at least 50 of each Resource.
Shipwrighting Shipwrighting 1.21 09/13/2013 11:53:11
Have humans complete a Harbor Project.
Fascism Fascism 1.45 09/13/2013 11:43:29
Have humans complete a Barracks Project.
Sailing Sailing 1.06 09/13/2013 11:08:43
Complete a Fishing Docks Project.
Agriculture Agriculture 0.89 09/13/2013 04:36:36
Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Aristocracy Aristocracy 0.97 09/13/2013 04:36:35
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Post-Classical Era Post-Classical Era 0.95 09/13/2013 04:36:35
Finish an Era of 30 minutes with 600 Prosperity.
Level 2 Level 2 0.90 09/13/2013 04:36:35
Achieved level 2.
Specialization Specialization 0.68 09/13/2013 04:36:31
Finish an Era with a completed upgraded Project.
Specialized Economy Specialized Economy 1.06 09/13/2013 04:36:30
Finish an Era with 3 completed upgraded Projects.
Theology Theology 1.02 09/13/2013 04:28:34
Have humans complete a Temple Project.
Alchemy Alchemy 1.00 09/13/2013 03:21:18
Have humans complete an Alchemist Project.
Currency Currency 1.04 09/12/2013 12:20:58
Have humans complete a Customs House Project.
A New Threat A New Threat 0.44 09/12/2013 11:59:03
Finish the third Era.
Commerce Commerce 0.68 08/14/2013 13:24:07
Have humans complete a Trader Project.
Feudalism Feudalism 0.92 08/14/2013 13:23:26
Have humans complete a Mill Project.
Education Education 0.95 08/14/2013 13:17:23
Have humans complete a University Project.
Classical Era Classical Era 0.76 08/14/2013 13:02:49
Finish an Era with 450 Prosperity.
Writing Writing 0.39 07/23/2013 13:19:49
Have humans complete a School Project.
Desert Tribe Desert Tribe 0.68 07/20/2013 02:02:36
Finish an Era with a Desert Village which has 100 Village Prosperity.
Forest Tribe Forest Tribe 0.61 07/20/2013 02:02:35
Finish an Era with a Forest Village which has 100 Village Prosperity.
Genesis Era Genesis Era 0.61 07/20/2013 02:02:33
Finish an Era with 250 Prosperity.
Swamp Tribe Swamp Tribe 0.60 07/20/2013 02:02:32
Finish an Era with a Swamp Village which has 100 Village Prosperity.
Metal Casting Metal Casting 0.65 07/20/2013 01:48:36
Have humans complete a Metal Casting Project.
Traditional Medicine Traditional Medicine 0.68 07/20/2013 01:43:05
Have humans complete a Druid Project.
A New Beginning A New Beginning 0.30 07/19/2013 14:55:44
Finish the second Era.
Paganism Paganism 0.30 07/19/2013 14:55:20
Have humans complete a Shrine Project.
Farming Farming 0.27 07/19/2013 14:46:19
Have humans complete a Granary Project.
The First Era The First Era 0.22 07/19/2013 14:37:41
Finish the first Era.

Locked achievements

Game Achievement Points
Treasury Treasury 1.90
Finish an Era with a Village with 1000 Wealth in Use.
Industrial Revolution Industrial Revolution 1.95
Finish an Era with a total of 2000 Tech in Use.
Nuclear Energy Nuclear Energy 1.88
Finish an Era with a Village with 1000 Tech in Use.
Superior Vitality Superior Vitality 1.82
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
First World First World 1.94
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.
Modern Physics Modern Physics 2.01
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.
Lords of the Sea Lords of the Sea 2.05
Have humans complete an Island Town Project.
Pinnacle of Culture Pinnacle of Culture 2.09
Have humans complete an Opera Project.
Universal Healthcare Universal Healthcare 2.05
Have humans complete a Hospital Project.
Machinery Machinery 2.06
Have humans complete a Factory Project.
Scientific Method Scientific Method 1.95
Have humans complete a Laboratory Project.
Genesis Titan Genesis Titan 2.22
Complete all orginal developments and projects.
Ancient Civilization Ancient Civilization 1.99
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.
Après-Ski Après-Ski 1.76
Have humans complete a Tavern Project.
Famous Victor Famous Victor 1.73
Have humans complete a Historic Point Project.
For the Gods For the Gods 2.05
Have humans complete a Monument Project.
1-Hour Challenge: Gold 1-Hour Challenge: Gold 2.17
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Bronze Forest Challenge: Bronze 2.08
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Silver Forest Challenge: Silver 2.15
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Gold Forest Challenge: Gold 2.19
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Silver Desert Challenge: Silver 2.17
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Gold Desert Challenge: Gold 2.19
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Achievement Stats 1.23-dev
Executed 4 queries
1135.12 KiB memory usage
20 crawler available

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