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Game Achievement Points Unlocked
Ancient Civilization Ancient Civilization 1.99 06/05/2013 22:37:17
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.
Diverse Town Diverse Town 2.00 06/05/2013 22:37:15
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.
Après-Ski Après-Ski 1.76 06/05/2013 21:59:34
Have humans complete a Tavern Project.
Fresh Mountain Air Fresh Mountain Air 1.58 06/05/2013 21:51:31
Have humans complete a Mountain Lodge Project.
Scientific Method Scientific Method 1.95 05/27/2013 05:06:22
Have humans complete a Laboratory Project.
Astronomy Astronomy 1.44 05/27/2013 01:43:09
Have humans complete an Observatory Project.
Modern Medicine Modern Medicine 1.48 05/27/2013 01:32:11
Have humans complete an Apothecary Project.
Advanced World Advanced World 1.69 05/25/2013 20:16:28
Finish an Era with at least 1000 Tech being Used by Villages.
First World First World 1.94 05/25/2013 20:16:27
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.
Golden Era Golden Era 1.46 05/25/2013 20:16:25
Finish an Era with 2000 Prosperity.
Grand Era Grand Era 1.89 05/25/2013 20:16:24
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Great Era Great Era 1.73 05/25/2013 20:16:23
Finish an Era with 3500 Prosperity.
Great Vitality Great Vitality 1.49 05/25/2013 20:16:21
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Modern Agriculture Modern Agriculture 1.92 05/25/2013 20:16:20
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Modern Banking Modern Banking 1.93 05/25/2013 20:16:19
Finish an Era with 1000 Wealth in Use from Villages.
Overgrowth Overgrowth 1.87 05/25/2013 20:16:18
Finish an Era with 2000 Food in Use from Villages.
Overpopulation Overpopulation 1.55 05/25/2013 20:16:16
Finish an Era with a Village which has 1000 Prosperity.
Paradise Island Paradise Island 1.77 05/25/2013 20:16:15
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Prince of Orange Prince of Orange 1.83 05/25/2013 20:16:13
Finish an Era with a Village with 1000 Food in Use.
Royalty Royalty 2.00 05/25/2013 20:16:12
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.
Superior Development Superior Development 1.75 05/25/2013 20:16:11
Finish the Third Era with at least 1 Upgraded Great Project.
Superior Vitality Superior Vitality 1.82 05/25/2013 20:16:09
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Survivor Survivor 1.51 05/25/2013 20:16:08
Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Treasury Treasury 1.90 05/25/2013 20:16:07
Finish an Era with a Village with 1000 Wealth in Use.
Utopia Utopia 1.99 05/25/2013 20:16:06
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.
World Economy World Economy 1.58 05/25/2013 20:16:04
Finish an Era with at least 3 Completed Great Projects.
Pinnacle of Culture Pinnacle of Culture 2.09 05/25/2013 19:47:51
Have humans complete an Opera Project.
Lords of the Sea Lords of the Sea 2.05 05/25/2013 05:25:34
Have humans complete an Island Town Project.
Navigation Navigation 1.75 05/25/2013 04:55:13
Have humans complete a Lighthouse Project.
Rich World Rich World 1.59 05/25/2013 00:11:27
Finish an Era with at least 1000 Wealth being used by Villages.
Abundant World Abundant World 1.54 05/24/2013 22:26:25
Finish an Era with at least 1000 Food being used by Villages.
Divided Planet Divided Planet 1.61 05/24/2013 22:26:23
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Capital Capital 1.38 05/23/2013 18:40:47
Finish an Era with a Village which has 650 Village Prosperity.
Fantastic Era Fantastic Era 1.36 05/23/2013 18:40:45
Finish an Era with 1600 Prosperity.
Farming Community Farming Community 1.52 05/23/2013 18:40:44
Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Mining Community Mining Community 1.51 05/23/2013 18:40:43
Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Venture Capital Venture Capital 1.41 05/23/2013 18:09:37
Have humans complete a Bank Project.
Construction Construction 1.07 05/21/2013 22:54:26
Have humans complete a Workshop Project.
Desert City Desert City 1.36 05/21/2013 01:25:24
Finish an Era with a Desert Village which has 500 Village Prosperity.
Desert Town Desert Town 1.17 05/21/2013 01:25:22
Finish an Era with a Desert Village which has 300 Village Prosperity.
Harbor Town Harbor Town 1.53 05/21/2013 01:25:21
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Mountain Town Mountain Town 1.60 05/21/2013 01:25:20
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Violent Victory Violent Victory 1.61 05/21/2013 01:25:18
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Alloys Alloys 1.53 05/21/2013 00:18:45
Have humans complete a Blast Furnace Project.
Colonization Colonization 1.40 05/21/2013 00:18:45
Have humans complete a Hamlet Project.
Booming Era Booming Era 1.23 05/20/2013 03:40:08
Finish an Era with 1200 Prosperity.
Developing Era Developing Era 1.11 05/20/2013 03:40:07
Finish an Era with 800 Prosperity.
Forest City Forest City 1.33 05/20/2013 03:40:06
Finish an Era with a Forest Village which has 500 Village Prosperity.
Level 3 Level 3 1.26 05/20/2013 03:40:05
Achieved Level 3.
Forest Town Forest Town 1.14 05/20/2013 03:40:03
Finish an Era with a Forest Village which has 300 Village Prosperity.
Great Development Great Development 1.24 05/20/2013 03:40:02
Finish an Era with a Completed Great Project.
Hunter Community Hunter Community 1.53 05/20/2013 03:40:01
Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Legendary Warriors Legendary Warriors 1.42 05/20/2013 03:39:59
Finish an Era with a Village which has at least 6 War Markers.
Specialized Economy Specialized Economy 1.06 05/20/2013 03:39:58
Finish an Era with 3 completed upgraded Projects.
Vibrant Era Vibrant Era 1.16 05/20/2013 03:39:57
Finish an Era with 1000 Prosperity.
Entertainment Entertainment 1.46 05/20/2013 03:18:59
Have humans complete a Circus Project.
Alchemy Alchemy 1.00 05/20/2013 02:56:30
Have humans complete an Alchemist Project.
Calendar Calendar 0.89 05/19/2013 23:47:28
Have humans complete a Plantation Project.
Agriculture Agriculture 0.89 05/19/2013 20:19:29
Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Post-Classical Era Post-Classical Era 0.95 05/19/2013 20:19:28
Finish an Era of 30 minutes with 600 Prosperity.
Currency Currency 1.04 05/19/2013 20:05:34
Have humans complete a Customs House Project.
Chosen People Chosen People 0.94 05/18/2013 23:06:52
Finish an Era with only one Village which has 175 Prosperity.
Civilized Civilized 0.92 05/18/2013 23:06:51
Finish an Era with a Village which has 250 Prosperity.
Swamp City Swamp City 1.37 05/18/2013 23:06:50
Finish an Era with a Swamp Village which has 500 Village Prosperity.
Swamp Town Swamp Town 1.18 05/18/2013 23:06:48
Finish an Era with a Swamp Village which has 300 Village Prosperity.
Questionable Ethics Questionable Ethics 1.15 05/18/2013 22:30:09
Have humans complete a Mad Scientist Project.
Shipwrighting Shipwrighting 1.21 05/18/2013 21:25:30
Have humans complete a Harbor Project.
Sailing Sailing 1.06 05/18/2013 21:11:34
Complete a Fishing Docks Project.
Trade Route Trade Route 1.00 05/18/2013 21:00:46
Have humans complete a Market Project.
Geology Geology 1.05 05/18/2013 20:26:42
Have humans complete a Geologist Project.
Commerce Commerce 0.68 05/18/2013 20:22:21
Have humans complete a Trader Project.
Aristocracy Aristocracy 0.97 05/18/2013 18:22:08
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Fiscal-Military State Fiscal-Military State 1.16 05/18/2013 18:22:06
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Level 2 Level 2 0.90 05/18/2013 18:22:05
Achieved level 2.
Vitality Vitality 1.00 05/18/2013 18:22:04
Finish an Era with a village which has at least 50 of each Resource.
Fascism Fascism 1.45 05/18/2013 18:20:55
Have humans complete a Barracks Project.
Metal Casting Metal Casting 0.65 05/18/2013 17:59:44
Have humans complete a Metal Casting Project.
Theocracy Theocracy 1.12 05/18/2013 04:55:32
Have humans complete a Sacrifice Altar Project.
Feudalism Feudalism 0.92 05/18/2013 04:48:11
Have humans complete a Mill Project.
A New Threat A New Threat 0.44 05/18/2013 04:26:59
Finish the third Era.
Classical Era Classical Era 0.76 05/18/2013 04:10:01
Finish an Era with 450 Prosperity.
Fishing Village Fishing Village 1.02 05/18/2013 04:10:00
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Swamp Tribe Swamp Tribe 0.60 05/18/2013 04:09:58
Finish an Era with a Swamp Village which has 100 Village Prosperity.
Traditional Medicine Traditional Medicine 0.68 05/18/2013 03:50:05
Have humans complete a Druid Project.
Desert Tribe Desert Tribe 0.68 05/18/2013 03:33:26
Finish an Era with a Desert Village which has 100 Village Prosperity.
Forest Tribe Forest Tribe 0.61 05/18/2013 03:33:25
Finish an Era with a Forest Village which has 100 Village Prosperity.
Genesis Era Genesis Era 0.61 05/18/2013 03:33:24
Finish an Era with 250 Prosperity.
Physics Physics 0.92 05/18/2013 03:33:22
Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Specialization Specialization 0.68 05/18/2013 03:33:21
Finish an Era with a completed upgraded Project.
Theology Theology 1.02 05/18/2013 03:31:40
Have humans complete a Temple Project.
Education Education 0.95 05/18/2013 03:24:21
Have humans complete a University Project.
Writing Writing 0.39 05/18/2013 03:24:21
Have humans complete a School Project.
A New Beginning A New Beginning 0.30 05/17/2013 23:10:17
Finish the second Era.
Paganism Paganism 0.30 05/17/2013 23:08:57
Have humans complete a Shrine Project.
Farming Farming 0.27 05/17/2013 23:01:43
Have humans complete a Granary Project.
The First Era The First Era 0.22 05/17/2013 22:54:27
Finish the first Era.

Locked achievements

Game Achievement Points
Peaceful Peaceful 1.91
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
Noble Noble 1.97
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
Industrial Revolution Industrial Revolution 1.95
Finish an Era with a total of 2000 Tech in Use.
Canyon City Canyon City 1.85
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Nuclear Energy Nuclear Energy 1.88
Finish an Era with a Village with 1000 Tech in Use.
Mass Production Mass Production 2.04
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.
Modern Physics Modern Physics 2.01
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.
Universal Healthcare Universal Healthcare 2.05
Have humans complete a Hospital Project.
Machinery Machinery 2.06
Have humans complete a Factory Project.
Long Live the King! Long Live the King! 2.05
Have humans complete a Castle Project.
Market Revolution Market Revolution 2.03
Have humans complete a Multinational Project.
Genesis Titan Genesis Titan 2.22
Complete all orginal developments and projects.
Fantastic View Fantastic View 1.79
Have humans complete a Nature Park Project.
Famous Victor Famous Victor 1.73
Have humans complete a Historic Point Project.
For the Gods For the Gods 2.05
Have humans complete a Monument Project.
1-Hour Challenge: Bronze 1-Hour Challenge: Bronze 2.03
Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Silver 1-Hour Challenge: Silver 2.13
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Gold 1-Hour Challenge: Gold 2.17
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Bronze Forest Challenge: Bronze 2.08
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Silver Forest Challenge: Silver 2.15
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Gold Forest Challenge: Gold 2.19
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Bronze Desert Challenge: Bronze 2.11
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Silver Desert Challenge: Silver 2.17
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Gold Desert Challenge: Gold 2.19
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Bronze Swamp Challenge: Bronze 2.13
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Silver Swamp Challenge: Silver 2.18
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Gold Swamp Challenge: Gold 2.20
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Achievement Stats 1.23-dev
Executed 4 queries
1136.09 KiB memory usage
20 crawler available

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