Jogo |
Conquista |
Pontos |
Destravado |
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ARDA Lorekeeper |
1,06 | 24/02/2024 03:46:52 |
Discover 600 Logbook entries |
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Troubleshooting |
0,55 | 24/02/2024 02:16:23 |
Give your car a few swift kicks (maybe it’ll help?) |
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Streets Ahead |
0,98 | 24/02/2024 01:41:57 |
Complete a run with at least seven junctions |
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Along for the Ride |
0,99 | 24/02/2024 01:41:56 |
Return from the Well with Tobias’ favorite cryptid equipped |
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The End of the Road |
0,97 | 24/02/2024 01:41:56 |
Return from the Well |
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Car Of Theseus |
0,72 | 23/02/2024 19:11:12 |
Replace all of the car's original parts |
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The Anomaly Barricade |
0,90 | 23/02/2024 17:25:23 |
Overcharge the car's ARC Device, and escape back to the Auto Shop |
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Fully Outfitted |
0,82 | 23/02/2024 16:02:57 |
Equip or install something in every possible slot on the car |
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The Eye of the Storm |
0,62 | 23/02/2024 03:54:58 |
Escape through a Gateway after the storm has completely collapsed |
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Long Haul |
0,68 | 23/02/2024 03:29:47 |
Drive an exceptional distance |
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DIY Expert |
0,72 | 23/02/2024 03:04:15 |
Unlock quite a few things in the Fabrication Station |
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The Deep Zone Crossing |
0,75 | 23/02/2024 02:57:13 |
Gain access to the Deep Zone, and escape from there to the Auto Shop |
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No Parking |
1,21 | 23/02/2024 01:25:58 |
Complete a run with at least three junctions, and without the car ever being in park |
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The Red Meadow Records |
0,68 | 23/02/2024 00:42:56 |
Return to the Auto Shop after recovering data ARDA hid in the Red Meadow Research Facility |
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Great Scott! |
0,43 | 23/02/2024 00:11:51 |
Reach 88mph |
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The Visions |
0,63 | 22/02/2024 23:46:24 |
Uncover some of the Zone’s history in the Mid-Zone, then escape back to the Auto Shop |
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Hack the Planet! |
0,56 | 22/02/2024 22:27:09 |
Find Oppy’s secret hideaway in the Auto Shop, and deliver the hard drive she stashed in there to Francis and Tobias |
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It Would Take a Miracle |
0,64 | 22/02/2024 22:21:46 |
Complete a run with at least four junctions, and without breaking or removing any car parts |
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The Mid-Zone Crossing |
0,56 | 22/02/2024 22:21:44 |
Gain access to the Mid-Zone, and escape from there to the Auto Shop |
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Stabilizing the Route |
0,40 | 22/02/2024 20:44:52 |
Activate the Zone Stabilizers in the Outer Zone, and escape back to the Auto Shop |
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Packrat |
0,66 | 22/02/2024 20:12:37 |
Load enough items into your car to fill 150 inventory grid slots |
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ARDA Record-Keeper |
0,49 | 22/02/2024 16:03:32 |
Discover 300 Logbook entries |
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Car Whisperer |
0,40 | 22/02/2024 16:00:38 |
Diagnose and cure a Quirk |
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Where We're Going, We Don't Need Roads |
0,51 | 22/02/2024 15:48:05 |
While driving, remain airborne for six seconds |
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Et tu? |
0,50 | 22/02/2024 14:14:37 |
Get hit hard by your car |
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Juiced Up |
0,40 | 22/02/2024 13:33:13 |
Complete a run with at least two junctions, and with twice the anchor charge necessary to escape through the Gateway |
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A Leap of Faith |
0,29 | 22/02/2024 12:17:53 |
Successfully test Oppy's theory and return to her Auto Shop |
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Renewable Power |
0,93 | 22/02/2024 12:04:48 |
Fully charge a car battery from under 50% using only natural energy sources |
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Driver's Ed Dropout |
0,48 | 22/02/2024 12:02:18 |
Forget to put the car in drive before hitting the gas 20 times |
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Sleight of Hand |
0,33 | 22/02/2024 12:01:22 |
Distract an Anomaly with a light source |
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Patent Pending |
0,22 | 22/02/2024 11:04:52 |
Invent something new after installing the Zone Scanner |
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Investigate the Zone |
0,17 | 22/02/2024 11:03:33 |
Return to the Auto Shop after scanning five Anomalies or resources |
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Into the Wilderness |
0,17 | 22/02/2024 11:00:24 |
Install the Zone Scanner above the Auto Shop |
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The Auto Shop |
0,13 | 22/02/2024 09:44:11 |
After making contact with Oppy, plan your first route into the Zone from her Auto Shop |
Jogo |
Conquista |
Pontos |
|
|
Garage Barrage |
1,49 |
Upgrade the Auto Shop into its prime |
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|
DIY Master |
1,53 |
Unlock not everything, but really quite a lot of things in the Fabrication Station |
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|
Scientific Pursuit |
1,17 |
Scan an Anomaly while the storm is approaching |
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Personal Methods of Creative Expression are Highly Encouraged |
0,70 |
Fully decorate your car by equipping one of each kind of cosmetic item, and applying a paint or decal to installed car parts in every possible slot |
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Fly Homeward |
1,01 |
Escape through a Gateway while the car's wheels are airborne |
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Running on Empty |
1,45 |
Complete a run with at least two junctions, and with the car always having a low or empty fuel tank |
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With the Top Down |
1,37 |
Complete a run with at least three junctions, and without any panels, doors, or bumpers on the car at any point |
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Lumberjack |
1,42 |
Destroy 1,000 trees |
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They Weren't Using It |
0,75 |
Liberate and equip a part from an abandoned car |
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Just Walk it Off |
1,34 |
Get electrocuted, acid-burned, and physically hurt all within a minute |
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Graverobber |
0,94 |
Discover your Remnant Ghost, and retrieve any lost items or equipment it held |
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Watch Out for Hop-ons! |
1,48 |
Drive several miles with a Bunny on your car |
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Nothing Personnel, Zone |
0,81 |
Kick a Tourist, Tour Bus, or Ticking Tumbler Anomaly |
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Certified Mechanic |
0,85 |
Fix six status effects on the same car component |
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I Don’t Know What I Expected |
0,78 |
Deconstruct a resource |