Game |
Achievement |
Points |
Unlocked |
|
|
Master |
1.15 | 05/02/2021 16:49:36 |
destroy 1000 threat cards |
|
|
Luck x5 |
1.62 | 04/24/2021 13:32:38 |
get 5 commander dice after the throw |
|
|
Luck x4 |
0.55 | 04/24/2021 13:32:38 |
get 4 observer dice after the throw |
|
|
Luck x4 |
0.52 | 04/24/2021 13:32:38 |
get 4 tactical dice after the throw |
|
|
Luck x4 |
0.46 | 04/19/2021 19:12:00 |
get 4 mechanic dice after the throw |
|
|
Luck x4 |
0.55 | 04/19/2021 19:05:47 |
get 4 medical dice after the throw |
|
|
Nobody fits |
0.93 | 04/19/2021 18:58:30 |
commander rolls all dice 3 times per round |
|
|
Burst shot |
0.43 | 04/19/2021 18:58:29 |
deal 7 damage to targets in a single laser burst |
|
|
First trophy |
0.49 | 03/30/2021 17:15:49 |
destroy the Citadel 1 time |
|
|
Luck x4 |
0.49 | 03/30/2021 17:14:32 |
get 4 repairer dice after the throw |
|
|
Full set |
0.93 | 03/29/2021 19:03:49 |
get 6 different dice after throwing 5 times |
|
|
Sub-Zero |
0.55 | 03/20/2021 17:23:02 |
paralyze 3 threats in a single round |
|
|
Miser |
0.85 | 03/20/2021 15:17:11 |
have 1000 gold coins |
|
|
Missionary |
0.72 | 03/20/2021 13:15:33 |
destroy 100 threats by completing away missions |
|
|
Invulnerable |
0.56 | 03/19/2021 17:21:50 |
take no damage to the hull or shields for 15 rounds in a row |
|
|
Set |
0.46 | 03/19/2021 17:15:02 |
get 6 different dice after throwing |
|
|
Did nothing |
0.78 | 03/19/2021 10:15:53 |
destroy the boss before its first move |
|
|
Defenseless |
0.59 | 03/19/2021 10:13:16 |
hold 10 rounds without shields |
|
|
Luck x4 |
0.42 | 03/17/2021 17:39:15 |
get 4 commander dice after the throw |
|
|
Expert |
0.45 | 03/17/2021 17:30:19 |
destroy 100 threat cards |
|
|
Passed! |
0.36 | 03/17/2021 11:47:27 |
threat dice miss when enemies have 5 different dice |
Game |
Achievement |
Points |
|
|
Luck x5 |
1.02 |
get 5 tactical dice after the throw |
|
|
Luck x5 |
1.32 |
get 5 medical dice after the throw |
|
|
Luck x5 |
1.02 |
get 5 mechanic dice after the throw |
|
|
Luck x5 |
1.02 |
get 5 repairer dice after the throw |
|
|
Luck x5 |
1.62 |
get 5 observer dice after the throw |
|
|
Complete set |
1.32 |
get 6 different dice after throwing 10 times |
|
|
Elite |
0.00 |
destroy 3000 threat cards |
|
|
Hunter |
1.62 |
destroy the Citadel 10 times |
|
|
Full hangar |
1.15 |
unlock all ships |
|
|
Keeper |
1.32 |
have 1000 silver coins |
|
|
Cards up |
1.62 |
unlock all threat cards |
|
|
Messiah |
0.00 |
destroy 1000 threats by completing away missions |
|
|
Good game |
0.00 |
play 100 games |
|
|
Shopaholic |
1.62 |
use 100 items from the store |
|
|
Marathon |
1.62 |
win a random battle-100 with any ship |
|
|
Last throw |
0.00 |
roll dice 5000 times |
|
|
Hot! |
0.93 |
take 9 damage over 1 round and survive |
|
|
It's cramped here |
1.15 |
have 6 internal threats at the same time |
|
|
Too many of them! |
1.32 |
have 15 external threats at the same time |
|
|
Execution |
1.02 |
destroy 7 threats in 1 round |
|
|
It was close |
1.02 |
repair the hull back to full health in a round when it only has 1 HP remaining |
|
|
Sieve |
1.62 |
win with 30 hull damage |
|
|
Reinforced shields |
1.15 |
win with 50 shield damage |
|
|
Resistant team |
1.02 |
win with 15 crew damage |
|
|
One more chance |
1.62 |
save 5 dice by medical die at once |
|
|
It's not a trouble |
1.32 |
win with three internal threats on board |
|
|
Observer |
1.62 |
summon 15 threats for the battle by filling Sensors |
|
|
Scout |
0.93 |
scan threats 30 times in one battle |
|
|
Quantization |
0.85 |
use the quantum gun 15 times in one battle |
|
|
Clones |
0.93 |
copy crew four times in one round |
|
|
Steel team |
1.15 |
use 4 different types of drones in one turn |
|
|
Recruitment |
1.15 |
use reroll 10 times in one round |
|
|
For parts |
1.15 |
recall drones 5 times in one battle |
|
|
Prophet |
1.15 |
block the threat die 5 times in one battle |
|
|
Equilibrist |
1.15 |
Swap shields and hull 10 times in one battle |
|
|
Trash it |
1.15 |
discard 7 cards by engineer in one battle |
|
|
Shock squad |
1.15 |
activate 4 vipers in one turn |
|
|
Powerful strike |
1.15 |
fire 3 Big gun shots in one battle |
|
|
Sensors are OK |
1.15 |
return dice from Sensors by crew ability 5 times in one battle |
|
|
Indispensable |
1.32 |
use pilot's room 20 times in one battle |
|
|
Breaking away |
1.62 |
break away from 5 threats simultaneously with acceleration |
|
|
Radio beacon |
1.62 |
drop 15 threats in one battle with radio-beacon |