Game |
Achievement |
Points |
|
|
First Encounters |
2.09 |
Meet all crew members in the prologue. |
|
|
Act II |
1.68 |
|
|
|
Act III |
1.78 |
|
|
|
Act IV |
1.80 |
|
|
|
Act V |
1.81 |
|
|
|
A Quest Abandoned |
2.22 |
Abandon the mission to seek rescue. |
|
|
A Commitment Kept |
1.83 |
Forgo rescue to complete the mission. |
|
|
Awareness |
2.19 |
Become stained with awareness. |
|
|
A Fruitless Endeavour |
1.80 |
Survive the ice, unstained. |
|
|
...For Warmth |
1.82 |
Find love on the ice. |
|
|
Envoyage |
2.02 |
Send out an envoy for rescue. |
|
|
Dispersal |
2.02 |
Sail the Viscount Home. |
|
|
Captain Shaw |
1.85 |
Win the vote at the Viscount and survive. |
|
|
An Ernest Attempt |
2.04 |
Survive the ice with all crew alive. |
|
|
Marooned |
2.59 |
Get marooned, or maroon someone else. |
|
|
Old Reliable |
3.01 |
Survive the ice with Hunt as Captain. |
|
|
Middle Management |
3.31 |
Survive the ice with Templeton as Captain. |
|
|
Detained |
2.67 |
Survive the ice as Minerva's prisoner. |
|
|
Beneficial |
2.32 |
Survive the ice with Minerva's support. |
|
|
Within Earshot |
2.67 |
Lose an ear. |
|
|
Immutable Mutiny |
3.31 |
Complete the game with no loyalty left from anyone. |
|
|
The Kennelmaster |
1.81 |
Survive with Cordell alive and loyal to you. |
|
|
The Cook |
1.87 |
Survive with Junior alive and loyal to you. |
|
|
The Carpenter |
2.17 |
Survive with Grimley alive and loyal to you. |
|
|
The Doctor |
1.81 |
Survive with Dr. Nutlee alive and loyal to you. |
|
|
The Journalist |
1.81 |
Survive with Kasha alive and loyal to you. |
|
|
The Science Officer |
1.86 |
Survive with Templeton alive and loyal to you. |
|
|
The Navigator |
1.83 |
Survive with Kurt alive and loyal to you. |
|
|
The Engineer |
1.90 |
Survive with Hammond alive and loyal to you. |
|
|
Bonded |
2.36 |
Survive the ice with all crew alive and loyal. |
|
|
A Sound Decision |
2.19 |
Smash the carpenter's accordion. |
|
|
A Thousand Words |
1.97 |
Kasha' camera survives the expedition. |
|
|
Isaac's Gun |
2.46 |
Let the scientist keep his weapon. |
|
|
Up in Flames |
2.11 |
Observe the Viscount burn. |
|
|
Internship |
1.91 |
Bring the Stowaway there and back again. |
|
|
Short Staffed |
2.83 |
Survive the ice without bringing Runt and their father. |
|
|
Deplorable |
3.31 |
The worst fates. |
|
|
Comeuppance |
3.31 |
|
|
|
Terminus |
2.47 |
Convince Hunt to sail with you home on the Viscount. |
|
|
Down in Flames |
3.31 |
Seal your own fate. |
|
|
Worth his Salt |
3.31 |
Offer Hunt an alternative and see it through. |
|
|
This Place Wants Us Dead |
3.01 |
Survive the ice on Hard mode. |