 |
Complete "The City Beneath" |
TCB: Saw the ending and credits |
09/24/2016 09:07:22 |
1.37 |
|
 |
Master "The City Beneath" |
TCB: Completed the hold and cleared all secret rooms |
09/24/2016 09:07:22 |
1.47 |
|
 |
Resoluteness |
(TCB) Return from The High Path |
09/24/2016 09:07:23 |
1.07 |
|
 |
Just Call Me "Mario" |
(TCB) Take care of the plumbing problem Under the Library (City:5N3E) |
09/24/2016 09:07:23 |
1.19 |
|
 |
Looking Out for Number One |
(TCB) Receive a promotion |
09/24/2016 09:07:23 |
1.30 |
|
 |
Brotherly Understanding |
(TCB) Tell the searching brother about everything |
09/24/2016 09:07:23 |
1.42 |
|
 |
I Got a Name |
(TCB) Get an official name from the Naming Office |
09/24/2016 09:07:23 |
1.23 |
|
 |
Tourist in the Beneath |
(TCB) Take a stroll down the Golden Lane |
09/24/2016 09:07:24 |
1.06 |
|
 |
The Dark Side of Town |
(TCB) Find the secret dark side of The City |
09/24/2016 09:07:24 |
1.37 |
|
 |
Patron of the Arts |
(TCB) Attend the theater |
09/24/2016 09:07:24 |
1.06 |
|
 |
Five Slayers (My Brain Hurts a Lot) |
(TCB) NO:1N2E or TU:4N1W - Don't use the decoy potion to win |
09/24/2016 09:07:24 |
1.44 |
|
 |
Back to the Past |
(TCB) Revisit the Entrance room of JtRH:L25 |
09/24/2016 09:07:25 |
1.47 |
|
 |
Whodunnit? |
(TCB) Activate the cutscene in The Fork after murdering 186th Guide |
09/24/2016 09:07:25 |
1.42 |
|
 |
My Cold, Frozen Hands |
(TCB) QfK:1N6E - Clear the room without turning your sword |
09/24/2016 09:07:25 |
1.09 |
|
 |
Roach Family Planning |
(TCB) QfK:7E - Clear the room without letting the roach queen lay eggs |
09/24/2016 09:07:25 |
1.09 |
|
 |
All Around the Watchtower |
(TCB) TU:1N2E - Guide the roach around the outside of the square to clear the room |
09/24/2016 09:07:25 |
1.39 |
|
 |
Turn the Lock and Turn Once Only |
(TCB) TU:2E - Only turn the arrows once, and don't turn your sword to clear the room |
09/24/2016 09:07:26 |
1.22 |
|
 |
The Bridge Beethro Can No Longer Cross |
(TCB) TU:3E - Drop all trapdoors and exit to the east |
09/24/2016 09:07:26 |
1.16 |
|
 |
Let's Twist Again |
(TCB) TU:1S3E - Use all three arrow rotators to clear the room |
09/24/2016 09:07:26 |
1.10 |
|
 |
Slayer on a Hot Tile Roof |
(TCB) DU:4E - Clear the room without letting the Slayer die |
09/24/2016 09:07:26 |
1.37 |
|
 |
Ring of Briar |
(TCB) UtL:1N4W - Reach the eastern exit |
09/24/2016 09:07:27 |
1.39 |
|
 |
Power Grab |
(TCB) I:N:2S1E - Activate the power token by turn 30 and clear the room |
09/24/2016 09:07:27 |
1.20 |
|
 |
A Room of Two Halves |
(TCB) HA:5N - Clear the room without bringing any wubbas down the eastern corridor |
09/24/2016 09:07:27 |
1.23 |
|
 |
Simple Addition |
(TCB) MO:1N1E - Kill both adders with the fegundo the first time it explodes |
09/24/2016 09:07:28 |
1.27 |
|
 |
I See You Standing on the Other Side |
(TCB) EC:2W - Clear the room without letting the Slayer die |
09/24/2016 09:07:28 |
1.25 |
|
 |
Chasm of No Return |
(TCB) EC:2E - Clear the room without moving any platforms from east to west |
09/24/2016 09:07:28 |
1.27 |
|
 |
All in the Same Boat |
(TCB) EC:1S2W - Clear the room without using the northern platform |
09/24/2016 09:07:28 |
1.25 |
|
 |
Who Wants to Be the Guy? |
(TCB) TV:1N - Die in the last cutscene |
09/24/2016 09:07:28 |
1.53 |
|
 |
A Legend in His Own Time |
(TCB) TV: Eavesdrop on a bedtime story |
09/24/2016 09:07:29 |
1.33 |
|
 |
The Play's the Thing |
(TCB) D: Listen to the guards at the castle |
09/24/2016 09:07:29 |
1.44 |
|
 |
Slaughter by the Water |
(TCB) D:2S1W - Kill all the guards |
09/24/2016 09:07:29 |
1.37 |
|
 |
Changing of the Guards |
(TCB) CD:2N1W - Kill the maximum 16 guards (requires having killed at least 8 previously) |
09/24/2016 09:07:30 |
1.44 |
|
 |
So Much for Stealth |
(TCB) KDND:1E - Clear the room, killing the SW roach queen first |
09/24/2016 09:07:30 |
1.28 |
|
 |
Holding the Line |
(TCB) RD:3S4E - Clear the room without going further west than the second checkpoint |
09/24/2016 09:07:30 |
1.35 |
|
 |
The Longest Flight |
(TCB) RD:4S6E - Destroy all bombs before killing the roach |
09/24/2016 09:07:30 |
1.30 |
|
 |
What Did I Come Back For, Anyway? |
(TCB) HV:1W - Backtrack through the cleared room without striking the orb |
09/24/2016 09:07:31 |
1.39 |
|
 |
The Stronger We Our Bridges Do Build |
(TCB) HV:1S2W - Clear and exit the room without dropping the bridge |
09/24/2016 09:07:31 |
1.39 |
|
 |
Adder Subtracter |
(TCB) HV:2S3W - Kill three adders before entering the northern half of the room |
09/24/2016 09:07:31 |
1.32 |
|
 |
Smash and Grab |
(TCB) HV:2S1W - Break one mirror before removing either mirror from the alcove and clearing the room |
09/24/2016 09:07:31 |
1.28 |
|
 |
Muddying the Waters |
(TCB) HV:3S2W - Strike the orb before the adder enters the eastern corridor, then clear the room |
09/24/2016 09:07:32 |
1.44 |
|
 |
Knowing is Half the Battle |
(TCB) The Patronage: Find and talk to the Patrons |
09/24/2016 09:07:32 |
1.31 |
|
 |
Fancy Meeting You Down Here |
(TCB) DAA: Speak with Halph, then leave the room |
09/24/2016 09:07:32 |
1.27 |
|
 |
Decoy Double Cross |
(TCB) AC:3S1E - Take the northwest decoy potion first, then clear the room |
09/24/2016 09:07:32 |
1.37 |
|
 |
Architect of Her Own Downfall |
(TCB) Talk to Veemis |
09/24/2016 09:07:32 |
1.30 |
|
 |
Divide and Conquer |
(TCB) OBG:1W - Kill the first 11 roaches before breaking the crumbly wall and clearing the room |
09/24/2016 09:07:33 |
1.27 |
|
 |
Now You See Him... |
(TCB) OBG:1S - Clear the room without drinking the invisibility potion |
09/24/2016 09:07:33 |
1.30 |
|
 |
Bullet Time, with Swords |
(TCB) PH:4N - Clear the room without drinking the speed potion |
09/24/2016 09:07:33 |
1.39 |
|
 |
Snap, Crackle and Pop |
(TCB) PH:3N1W - Clear the room using only three bombs |
09/24/2016 09:07:33 |
1.30 |
|
 |
Keeping a Steady Keel |
(TCB) PH:2N1W - Don't turn your sword after stepping on the pressure plate, until you reach the conquer token |
09/24/2016 09:07:33 |
1.32 |
|
 |
Snakes and Ladders |
(TCB) PH:1N1E - Kill all the snakes before killing any goblins and clearing the room |
09/24/2016 09:07:34 |
1.30 |
|
 |
Did You Just Punch Out Cthulhu? |
(TCB) I:AGV:4N - Kill all the aumtlich by stepping |
09/24/2016 09:07:34 |
1.32 |
|
 |
Killer Rabbit in the Headlights |
(TCB) I:AGV:2N1W - Clear the room, killing the eastern aumtlich first |
09/24/2016 09:07:34 |
1.37 |
|
 |
Hero of Another Story |
(TCB) FR: Speak with Tendry |
09/24/2016 09:07:34 |
1.35 |
|
 |
He Died a Free Monster |
(TCB) FR:4N1W - Clear the room without dropping both trapdoors |
09/24/2016 09:07:35 |
1.35 |
|
 |
Fifty Ways to Leave Your Wubba |
(TCB) FR:2N1W - Clear the room without stepping on the pressure plate |
09/24/2016 09:07:35 |
1.47 |
|
 |
Mirror Symmetry |
(TCB) FR:1N1W - Clear the room without moving the mirror |
09/24/2016 09:07:35 |
1.44 |
|
 |
You Watch My Back... |
(TCB) FD:2N3W - Clear the northern half of the room first |
09/24/2016 09:07:36 |
1.44 |
|
 |
The Seven Dials Mystery |
(TCB) RH:2N1E - When you first step through a door, all four doors must be open, then clear the room |
09/24/2016 09:07:36 |
1.44 |
|
 |
No Giant Leaps for Mankind |
(TCB) RH:1N1W - Clear the room without stepping across diagonally adjacent land tiles with water between |
09/24/2016 09:07:36 |
1.32 |
|
 |
Don't Wake the Sleeping Giant |
(TCB) RH:1N - Don't turn your sword, and kill the roach before stabbing the second giant |
09/24/2016 09:07:36 |
1.39 |
|
 |
A Small Man Among Giants |
(TCB) RH:1N1E - Clear the room without using a tunnel |
09/24/2016 09:07:36 |
1.42 |
|
 |
Unarmed and Dangerous |
(TCB) RH:3E - Clear the room without regaining your sword |
09/24/2016 09:07:37 |
1.44 |
|
 |
We Must Cultivate Our Garden |
(TCB) AF:2N - Spawn a gel baby on the western pressure plate |
09/24/2016 09:07:37 |
1.42 |
|
 |
Fair and Square |
(TCB) AF:2N2E - While clearing the room, no goblin may step on a force arrow, or step on a yellow door again after coming out |
09/24/2016 09:07:37 |
1.53 |
|
 |
Jack of All Tarstuffs |
(TCB) AF:1S1E - Clear all tarstuff, without dropping all trapdoors |
09/24/2016 09:07:37 |
1.50 |
|
 |
Honest Toil |
(TCB) AF:2S - Clear the room without moving the mimic over the disarm token |
09/24/2016 09:07:38 |
1.37 |
|
 |
A Bridge Too Far |
(TCB) UL:1S1W - Clear the room without remaining on the outer rim of the bridge for more than one turn at a time |
09/24/2016 09:07:38 |
1.47 |
|
 |
Shutting the Stable Door |
(TCB) UL:1S - Clear the room without entering any of the sand areas more than once |
09/24/2016 09:07:38 |
1.44 |
|
 |
The School of Hard Taps |
(TCB) LP:2N1E - Don't tap the westernmost door to clear the room |
09/24/2016 09:07:38 |
1.50 |
|
 |
A Little Learning is a Dangerous Thing |
(TCB) LP:1N - Clear the room without stepping on the middle tile of the broken wall block |
09/24/2016 09:07:39 |
1.39 |
|
 |
Smitemastermind |
(TCB) TU:3N - Win a game of "Mastermind" on the first visit to the room |
09/24/2016 09:07:39 |
1.50 |
|
 |
Suburban Smitemastery |
(TCB) TU: Clear all 12 puzzle rooms (then visit 1W) |
09/24/2016 09:07:39 |
1.61 |
|
 |
Light Armor |
(TCB) HA:3N - Break four mirrors before activating the pressure plate and clearing the room |
11/24/2016 07:01:15 |
1.35 |
|
 |
Not Without Honor in His Own Country |
(TCB) Reach the raft without having killed any Dugandite guards |
11/24/2016 07:01:16 |
1.35 |
|