 |
1. Control 2 |
Your team must control two non-home planets in a single game. |
|
1,18 |
|
 |
1. Warmup: 1 Hour Campaign |
Reach a game time of one hour in a single game. |
|
1,01 |
|
 |
In The Midst Of A Cold, Dark Winter |
Lose at least 30,000 ships in a single game. |
|
1,22 |
|
 |
1. Rainy Day Savings: 50,000 Energy |
Accumulate a net energy balance of 50,000. |
|
0,95 |
|
 |
1. Future Proofing: 150,000 Energy |
Accumulate a net energy balance of 150,000. |
|
1,10 |
|
 |
Heat Wave Brown Out |
Accumulate a net energy balance of 300,000. |
|
1,17 |
|
 |
1. Scrap: I need the scrap! |
Scrap at least 100 of your ships in a single game. |
|
1,26 |
|
 |
1. Control 5 |
Your team must control five non-home planets in a single game. |
|
1,30 |
|
 |
5. Maxed Out Resources |
Accumulate 999,999 each stored metal and crystal in a single game. |
|
1,00 |
|
 |
1. First Loss |
Lose to the AI on any difficulty level. |
|
1,35 |
|
 |
1. First Difficulty 10 Loss |
Lose to the AI on difficulty level 10 or up. |
|
2,05 |
|
 |
1. First Victory |
Win against the AI on any difficulty level. |
|
1,81 |
|
 |
1. First Co-Op Game Completed |
Finish a game playing co-op with at least one other player. |
|
1,81 |
|
 |
1. 500,000 Points |
Reach a score of five hundred thousand points in a single game. |
|
1,33 |
|
 |
1. 1,000,000 Points |
Reach a score of one million points in a single game. |
|
1,52 |
|
 |
1. 5,000,000 Points |
Reach a score of five million points in a single game. |
|
1,99 |
|
 |
1. 10,000,000 Points |
Reach a score of ten million points in a single game. |
|
2,15 |
|
 |
1. Getting Into This: 5 Hour Campaign |
Reach a game time of five hours in a single game. |
|
1,43 |
|
 |
1. Nearing The End? 10 Hour Campaign |
Reach a game time of ten hours in a single game. |
|
1,62 |
|
 |
1. Long One: 15 Hour Campaign |
Reach a game time of fifteen hours in a single game. |
|
2,00 |
|
 |
1. Persistent: 24 Hour Campaign |
Reach a game time of twenty four hours in a single game. |
|
2,23 |
|
 |
1. Epic Struggle: 36 Hour Campaign |
Reach a game time of thirty six hours in a single game. |
|
2,38 |
|
 |
1. Kills: Warrior |
Kill at least 30,000 ships in a single game. |
|
1,85 |
|
 |
1. Kills: Merciless |
Kill at least 75,000 ships in a single game. |
|
2,09 |
|
 |
1. Kills: Xenocidal |
Kill at least 200,000 ships in a single game. |
|
2,30 |
|
 |
1. Losses: For The Greater Good |
Lose at least 75,000 ships in a single game. |
|
2,22 |
|
 |
1. Losses: What Have We Done |
Lose at least 200,000 ships in a single game. |
|
2,44 |
|
 |
1. Who Read These Plans? 2,000,000 Energy |
Accumulate a net energy balance of 2,000,000. |
|
1,79 |
|
 |
1. Reclamation: Ooh, Shiny! |
Reclaim at least 1,000 enemy ships in a single game. |
|
1,76 |
|
 |
1. Reclamation: Thief |
Reclaim at least 5,000 enemy ships in a single game. |
|
2,03 |
|
 |
1. Reclamation: Master Thief |
Reclaim at least 15,000 enemy ships in a single game. |
|
2,24 |
|
 |
1. Reclamation: I Heart Parasites |
Reclaim at least 30,000 enemy ships in a single game. |
|
2,39 |
|
 |
1. Scrap: Didn't Like The Look Of 'Em! |
Scrap at least 1,000 of your ships in a single game. |
|
1,90 |
|
 |
1. Scrap: Pile Them On The Heap |
Scrap at least 10,000 of your ships in a single game. |
|
2,33 |
|
 |
1. Scrap: Why Do You Even Build Them? |
Scrap at least 20,000 of your ships in a single game. |
|
2,39 |
|
 |
1. Control 15 |
Your team must control fifteen non-home planets in a single game. |
|
1,67 |
|
 |
1. Control 25 |
Your team must control twenty-five non-home planets in a single game. |
|
1,91 |
|
 |
1. Control 35 |
Your team must control thirty-five non-home planets in a single game. |
|
2,11 |
|
 |
1. Win on 10-Planet Map |
Win a game on a ten planet map. |
|
2,25 |
|
 |
1. Win on 40-Planet Map |
Win a game on a forty planet map. |
|
2,29 |
|
 |
1. Win on 80-Planet Map |
Win a game on an eighty planet map. |
|
2,16 |
|
 |
1. Win on 100-Planet Map |
Win a game on a one hundred planet map. |
|
2,47 |
|
 |
1. Win on 120-Planet Map |
Win a game on a one hundred and twenty planet map. |
|
2,44 |
|
 |
2. Detrencher |
Win against Entrenched Homeworlder on any difficulty. |
|
2,09 |
|
 |
2. Detrencher |
Win against Entrenched Homeworlder on difficulty 7 or up. |
|
2,26 |
|
 |
2. Detrencher |
Win against Entrenched Homeworlder on difficulty 9 or up. |
|
2,32 |
|
 |
2. Fort Buster |
Win against Fortress Baron on any difficulty. |
|
2,11 |
|
 |
2. Fort Buster |
Win against Fortress Baron on difficulty 7 or up. |
|
2,26 |
|
 |
2. Fort Buster |
Win against Fortress Baron on difficulty 9 or up. |
|
2,33 |
|
 |
2. Broken Sledge |
Win against Sledge Hammer on any difficulty. |
|
2,12 |
|
 |
2. Broken Sledge |
Win against Sledge Hammer on difficulty 7 or up. |
|
2,23 |
|
 |
2. Broken Sledge |
Win against Sledge Hammer on difficulty 9 or up. |
|
2,33 |
|
 |
2. Turtle Soup |
Win against Turtle on any difficulty. |
|
2,13 |
|
 |
2. Turtle Soup |
Win against Turtle on difficulty 7 or up. |
|
2,27 |
|
 |
2. Turtle Soup |
Win against Turtle on difficulty 9 or up. |
|
2,33 |
|
 |
2. Train Wreck |
Win against Train Master on any difficulty. |
|
2,34 |
|
 |
2. Train Wreck |
Win against Train Master on difficulty 7 or up. |
|
2,38 |
|
 |
2. Train Wreck |
Win against Train Master on difficulty 9 or up. |
|
2,40 |
|
 |
2. What A Dud |
Win against Mine Enthusiast on any difficulty. |
|
2,11 |
|
 |
2. What A Dud |
Win against Mine Enthusiast on difficulty 7 or up. |
|
2,27 |
|
 |
2. What A Dud |
Win against Mine Enthusiast on difficulty 9 or up. |
|
2,33 |
|
 |
2. Tank Buster |
Win against The Tank on any difficulty. |
|
2,07 |
|
 |
2. Tank Buster |
Win against The Tank on difficulty 7 or up. |
|
2,23 |
|
 |
2. Tank Buster |
Win against The Tank on difficulty 9 or up. |
|
2,32 |
|
 |
3. Raid Fail |
Win against Vicious Raider on any difficulty. |
|
2,29 |
|
 |
3. Raid Fail |
Win against Vicious Raider on difficulty 7 or up. |
|
2,31 |
|
 |
3. Raid Fail |
Win against Vicious Raider on difficulty 9 or up. |
|
2,35 |
|
 |
3. Truly Mad |
Win against Mad Bomber on any difficulty. |
|
2,30 |
|
 |
3. Truly Mad |
Win against Mad Bomber on difficulty 7 or up. |
|
2,31 |
|
 |
3. Truly Mad |
Win against Mad Bomber on difficulty 9 or up. |
|
2,34 |
|
 |
3. Not Hungry |
Win against Feeding Parasite on any difficulty. |
|
2,31 |
|
 |
3. Not Hungry |
Win against Feeding Parasite on difficulty 7 or up. |
|
2,32 |
|
 |
3. Not Hungry |
Win against Feeding Parasite on difficulty 9 or up. |
|
2,35 |
|
 |
3. I Saw That |
Win against Stealth Master on any difficulty. |
|
2,33 |
|
 |
3. I Saw That |
Win against Stealth Master on difficulty 7 or up. |
|
2,34 |
|
 |
3. I Saw That |
Win against Stealth Master on difficulty 9 or up. |
|
2,36 |
|
 |
3. Counter This |
Win against Counter Spy on any difficulty. |
|
2,32 |
|
 |
3. Counter This |
Win against Counter Spy on difficulty 7 or up. |
|
2,32 |
|
 |
3. Counter This |
Win against Counter Spy on difficulty 9 or up. |
|
2,35 |
|
 |
3. Electric Turtle Soup |
Win against Teleporter Turtle on any difficulty. |
|
2,32 |
|
 |
3. Electric Turtle Soup |
Win against Teleporter Turtle on difficulty 7 or up. |
|
2,33 |
|
 |
3. Electric Turtle Soup |
Win against Teleporter Turtle on difficulty 9 or up. |
|
2,36 |
|
 |
3. Caught In The Act |
Win against Backdoor Hacker on any difficulty. |
|
2,30 |
|
 |
3. Caught In The Act |
Win against Backdoor Hacker on difficulty 7 or up. |
|
2,32 |
|
 |
3. Caught In The Act |
Win against Backdoor Hacker on difficulty 9 or up. |
|
2,35 |
|
 |
3. Broken Legs |
Win against Assassin on any difficulty. |
|
2,28 |
|
 |
3. Broken Legs |
Win against Assassin on difficulty 7 or up. |
|
2,31 |
|
 |
3. Broken Legs |
Win against Assassin on difficulty 9 or up. |
|
2,35 |
|
 |
3. Pick On Someone Else |
Win against Bully on any difficulty. |
|
2,29 |
|
 |
3. Pick On Someone Else |
Win against Bully on difficulty 7 or up. |
|
2,31 |
|
 |
3. Pick On Someone Else |
Win against Bully on difficulty 9 or up. |
|
2,35 |
|
 |
4. The Glow Slowly Dies |
Win against Attritioner on any difficulty. |
|
2,32 |
|
 |
4. The Glow Slowly Dies |
Win against Attritioner on difficulty 7 or up. |
|
2,34 |
|
 |
4. The Glow Slowly Dies |
Win against Attritioner on difficulty 9 or up. |
|
2,35 |
|
 |
4. I'm Badly Burned |
Win against Scorched Earth on any difficulty. |
|
2,35 |
|
 |
4. I'm Badly Burned |
Win against Scorched Earth on difficulty 7 or up. |
|
2,36 |
|
 |
4. I'm Badly Burned |
Win against Scorched Earth on difficulty 9 or up. |
|
2,36 |
|
 |
4. Turn On The Lights |
Win against Shadow Master on any difficulty. |
|
2,34 |
|
 |
4. Turn On The Lights |
Win against Shadow Master on difficulty 7 or up. |
|
2,35 |
|
 |
4. Turn On The Lights |
Win against Shadow Master on difficulty 9 or up. |
|
2,36 |
|
 |
4. Man Down! |
Win against Special Forces Captain on any difficulty |
|
2,33 |
|
 |
4. Man Down! |
Win against Special Forces Captain on difficulty 7 or up. |
|
2,34 |
|
 |
4. Man Down! |
Win against Special Forces Captain on difficulty 9 or up. |
|
2,36 |
|
 |
4. Techno House |
Win against Technologist Homeworlder on any difficulty. |
|
2,35 |
|
 |
4. Techno House |
Win against Technologist Homeworlder on difficulty 7 or up. |
|
2,36 |
|
 |
4. Techno House |
Win against Technologist Homeworlder on difficulty 9 or up. |
|
2,37 |
|
 |
4. Techno Dancer |
Win against Technologist Raider on any difficulty. |
|
2,35 |
|
 |
4. Techno Dancer |
Win against Technologist Raider on difficulty 7 or up. |
|
2,36 |
|
 |
4. Techno Dancer |
Win against Technologist Raider on difficulty 9 or up. |
|
2,37 |
|
 |
4. Fancy Hammer |
Win against Technologist Sledge on any difficulty. |
|
2,35 |
|
 |
4. Fancy Hammer |
Win against Technologist Sledge on difficulty 7 or up. |
|
2,36 |
|
 |
4. Fancy Hammer |
Win against Technologist Sledge on difficulty 9 or up. |
|
2,36 |
|
 |
4. Ivory Tower |
Win against Technologist Turtle on any difficulty. |
|
2,34 |
|
 |
4. Ivory Tower |
Win against Technologist Turtle on difficulty 7 or up. |
|
2,36 |
|
 |
4. Ivory Tower |
Win against Technologist Turtle on difficulty 9 or up. |
|
2,36 |
|
 |
4. Ultimate Leech |
Win against Technologist Parasite on any difficulty. |
|
2,35 |
|
 |
4. Ultimate Leech |
Win against Technologist Parasite on difficulty 7 or up. |
|
2,36 |
|
 |
4. Ultimate Leech |
Win against Technologist Parasite on difficulty 9 or up. |
|
2,36 |
|
 |
4. Peeled And Roasted |
Win against The Core on any difficulty. |
|
2,33 |
|
 |
4. Peeled And Roasted |
Win against The Core on difficulty 7 or up. |
|
2,34 |
|
 |
4. Peeled And Roasted |
Win against The Core on difficulty 9 or up. |
|
2,35 |
|
 |
5. Extreme Knowledge Saver |
Accumulate 50,000 stored knowledge in a single game. |
|
2,14 |
|
 |
5. Paragon |
Win against the AI on difficulty level 10 or up. |
|
2,30 |
|
 |
5. Double Paragon |
Win against 2 AIs on difficulty level 10 or up. |
|
2,30 |
|
 |
5. Godlike |
Win against the AI on difficulty level 10 or up, with no positive human or negative AI handicaps. |
|
2,33 |
|
 |
5. Double Godlike |
Win against 2 AIs on difficulty level 10 or up, with no positive human or negative AI handicaps. |
|
2,33 |
|
 |
5. Control 50 |
Your team must control fifty non-home planets in a single game. |
|
2,29 |
|
 |
5. Control 80 |
Your team must control eighty non-home planets in a single game. |
|
2,47 |
|
 |
5. Control 110 |
Your team must control one hundred and ten non-home planets in a single game. |
|
2,48 |
|
 |
3. Aren't We On The Same Side? |
Win with the Human Marauders minor faction enabled on any difficulty. |
|
2,19 |
|
 |
3. Look At My Friends! |
Win with the Human Resistance Fighters minor faction enabled on any difficulty. |
|
2,06 |
|
 |
3. Temper Tantrums |
Win with the Human Colony Rebellions minor faction enabled on any difficulty. |
|
2,16 |
|
 |
2. Go Back Where You Came From |
Win against Zenith Descendant on any difficulty. |
|
2,30 |
|
 |
2. Go Back Where You Came From |
Win against Zenith Descendant on difficulty 7 or up. |
|
2,33 |
|
 |
2. Go Back Where You Came From |
Win against Zenith Descendant on difficulty 9 or up. |
|
2,35 |
|
 |
2. What A Ninny |
Win against Shield Ninny on any difficulty. |
|
2,25 |
|
 |
2. What A Ninny |
Win against Shield Ninny on difficulty 7 or up. |
|
2,32 |
|
 |
2. What A Ninny |
Win against Shield Ninny on difficulty 9 or up. |
|
2,35 |
|
 |
2. Do I Seem Heavier To You? |
Win against Gravity Driller on any difficulty. |
|
2,22 |
|
 |
2. Do I Seem Heavier To You? |
Win against Gravity Driller on difficulty 7 or up. |
|
2,29 |
|
 |
2. Do I Seem Heavier To You? |
Win against Gravity Driller on difficulty 9 or up. |
|
2,35 |
|
 |
2. Don't Open That Door |
Win against One-Way Doormaster on any difficulty. |
|
2,27 |
|
 |
2. Don't Open That Door |
Win against One-Way Doormaster on difficulty 7 or up. |
|
2,32 |
|
 |
2. Don't Open That Door |
Win against One-Way Doormaster on difficulty 9 or up. |
|
2,36 |
|
 |
3. Skewered Lizard |
Win against Camouflager on any difficulty. |
|
2,33 |
|
 |
3. Skewered Lizard |
Win against Camouflager on difficulty 7 or up. |
|
2,34 |
|
 |
3. Skewered Lizard |
Win against Camouflager on difficulty 9 or up. |
|
2,36 |
|
 |
3. I Like Trying New Things |
Win against Experimentalist on any difficulty. |
|
2,32 |
|
 |
3. I Like Trying New Things |
Win against Experimentalist on difficulty 7 or up. |
|
2,33 |
|
 |
3. I Like Trying New Things |
Win against Experimentalist on difficulty 9 or up. |
|
2,36 |
|
 |
3. Captain, We're Taking Damage |
Win against Starfleet Commander on any difficulty. |
|
2,35 |
|
 |
3. Captain, We're Taking Damage |
Win against Starfleet Commander on difficulty 7 or up. |
|
2,35 |
|
 |
3. Captain, We're Taking Damage |
Win against Starfleet Commander on difficulty 9 or up. |
|
2,36 |
|
 |
3. Slow Down! |
Win against Speed Racer on any difficulty. |
|
2,33 |
|
 |
3. Slow Down! |
Win against Speed Racer on difficulty 7 or up. |
|
2,35 |
|
 |
3. Slow Down! |
Win against Speed Racer on difficulty 9 or up. |
|
2,37 |
|
 |
3. Kumbaya |
Win against Peacemaker on any difficulty. |
|
2,34 |
|
 |
3. Kumbaya |
Win against Peacemaker on difficulty 7 or up. |
|
2,35 |
|
 |
3. Kumbaya |
Win against Peacemaker on difficulty 9 or up. |
|
2,37 |
|
 |
3. You Guys Are Mean |
Win against Tag Teamer on any difficulty. |
|
2,32 |
|
 |
3. You Guys Are Mean |
Win against Tag Teamer on difficulty 7 or up. |
|
2,34 |
|
 |
3. You Guys Are Mean |
Win against Tag Teamer on difficulty 9 or up. |
|
2,37 |
|
 |
3. Discounts Not Accepted |
Win with the Zenith Traders minor faction enabled on any difficulty. |
|
2,09 |
|
 |
3. Forget The Indigenous |
Win with the Zenith Miners minor faction enabled on any difficulty. |
|
2,30 |
|
 |
3. Power Of The Sun In My Hand |
Win with the Zenith Dyson Sphere minor faction enabled on any difficulty. |
|
2,13 |
|
 |
3. Insatiable |
Win with the Zenith Devourer minor faction enabled on any difficulty. |
|
2,27 |
|
 |
4. Pipe Down! |
Win against Alarmist on any difficulty. |
|
2,33 |
|
 |
4. Pipe Down! |
Win against Alarmist on difficulty 7 or up. |
|
2,35 |
|
 |
4. Pipe Down! |
Win against Alarmist on difficulty 9 or up. |
|
2,36 |
|
 |
4. Bulletproof Vest |
Win against Raid Engine on any difficulty. |
|
2,36 |
|
 |
4. Bulletproof Vest |
Win against Raid Engine on difficulty 7 or up. |
|
2,37 |
|
 |
4. Bulletproof Vest |
Win against Raid Engine on difficulty 9 or up. |
|
2,37 |
|
 |
4. The Bigger They Are... |
Win against Golemite on any difficulty. |
|
2,35 |
|
 |
4. The Bigger They Are... |
Win against Golemite on difficulty 7 or up. |
|
2,36 |
|
 |
4. The Bigger They Are... |
Win against Golemite on difficulty 9 or up. |
|
2,37 |
|
 |
4. I Hate Raspberry! |
Win against Radar Jammer on any difficulty. |
|
2,35 |
|
 |
4. I Hate Raspberry! |
Win against Radar Jammer on difficulty 7 or up. |
|
2,36 |
|
 |
4. I Hate Raspberry! |
Win against Radar Jammer on difficulty 9 or up. |
|
2,37 |
|
 |
5. It Was The Only Way To Be Sure |
Win against 2 AIs after Nuking. Every. Single. Planet. In. The. Galaxy. |
|
2,48 |
|
 |
4. Can Nothing Stop You? |
Win a game with the Avenger Plot enabled on any difficulty. |
|
2,25 |
|
 |
2. Vaccinator |
Win against Neinzul Viral Enthusiast on any difficulty. |
|
2,26 |
|
 |
2. Vaccinator |
Win against Neinzul Viral Enthusiast on difficulty 7 or up. |
|
2,31 |
|
 |
2. Vaccinator |
Win against Neinzul Viral Enthusiast on difficulty 9 or up. |
|
2,36 |
|
 |
2. Helping Hand Broke A Nail |
Win against Support Corps on any difficulty. |
|
2,21 |
|
 |
2. Helping Hand Broke A Nail |
Win against Support Corps on difficulty 7 or up. |
|
2,28 |
|
 |
2. Helping Hand Broke A Nail |
Win against Support Corps on difficulty 9 or up. |
|
2,34 |
|
 |
3. Pest Control |
Win against Neinzul Cluster Bomber on any difficulty. |
|
2,35 |
|
 |
3. Pest Control |
Win against Neinzul Cluster Bomber on difficulty 7 or up. |
|
2,35 |
|
 |
3. You Would Make A Good Substitute Teacher |
Win against Neinzul Youngster on any difficulty. |
|
2,34 |
|
 |
3. You Would Make A Good Substitute Teacher |
Win against Neinzul Youngster on difficulty 7 or up. |
|
2,35 |
|
 |
3. You Would Make A Good Substitute Teacher |
Win against Neinzul Youngster on difficulty 9 or up. |
|
2,38 |
|
 |
3. Manifest Destiny |
Win with the Neinzul Preservation Warden minor faction enabled on any difficulty. |
|
2,30 |
|
 |
3. End Of The Road |
Win with the Neinzul Roaming Enclaves minor faction enabled on any difficulty. |
|
2,24 |
|
 |
3. Would You Like To Play A Game? |
Win with the Neinzul Rocketry Corps minor faction enabled on any difficulty. |
|
2,33 |
|
 |
4. Neinzul Exterminator |
Win against Neinzul Nester on difficulty 7 or up. |
|
2,36 |
|
 |
4. Neinzul Exterminator |
Win against Neinzul Nester on difficulty 9 or up. |
|
2,37 |
|
 |
4. Hop, Skip, Boom |
Win against Warp Jumper on any difficulty. |
|
2,35 |
|
 |
4. Hop, Skip, Boom |
Win against Warp Jumper on difficulty 7 or up. |
|
2,36 |
|
 |
4. Hop, Skip, Boom |
Win against Warp Jumper on difficulty 9 or up. |
|
2,37 |
|
 |
4. Gap-In-The-Wall'd |
Win a game with the Hybrid Hives Plot enabled on any difficulty. |
|
2,29 |
|
 |
4. Should Have Stuck With The Emergent Stuff |
Win a game with the Advanced Hybrids Plot enabled on any difficulty. |
|
2,32 |
|
 |
2. The Best Ice Cream |
Win against the "Vanilla" AI type on any difficulty. |
|
2,17 |
|
 |
2. The Best Ice Cream |
Win against the "Vanilla" AI type on difficulty 7 or up. |
|
2,27 |
|
 |
2. The Best Ice Cream |
Win against the "Vanilla" AI type on difficulty 9 or up. |
|
2,35 |
|
 |
3. Lights out |
Win against the "Spireling" AI type on any difficulty. |
|
2,34 |
|
 |
3. Lights out |
Win against the "Spireling" AI type on difficulty 7 or up. |
|
2,35 |
|
 |
3. Lights out |
Win against the "Spireling" AI type on difficulty 9 or up. |
|
2,37 |
|
 |
3. The Owners Were Home. Armed. |
Win against the "Thief" AI type on any difficulty. |
|
2,34 |
|
 |
3. The Owners Were Home. Armed. |
Win against the "Thief" AI type on difficulty 7 or up. |
|
2,35 |
|
 |
3. The Owners Were Home. Armed. |
Win against the "Thief" AI type on difficulty 9 or up. |
|
2,36 |
|
 |
3. I Get By With A Little Help From My Friends |
Win a game with the Fallen Spire minor faction enabled after allying with the refugees but before building the Galactic Capitol. |
|
2,43 |
|
 |
3. Coming In Through The Front Door |
Win a game with the Fallen Spire minor faction enabled after building the Galactic Capitol but without triggering the alternate victory condition. |
|
2,49 |
|
 |
3. The Empire Struck Back |
Win a game with the Fallen Spire minor faction enabled, and win by the alternate victory condition. |
|
2,43 |
|
 |
3. Civilians Tend To Get In The Way |
Win a game with the Spire Civilian Leaders minor faction enabled. |
|
2,21 |
|
 |
4. The Best Bagel |
Win against the "Everything" AI type on any difficulty. |
|
2,34 |
|
 |
4. The Best Bagel |
Win against the "Everything" AI type on difficulty 7 or up. |
|
2,35 |
|
 |
4. The Best Bagel |
Win against the "Everything" AI type on difficulty 9 or up. |
|
2,37 |
|
 |
4. Vengeance Is Not The Way |
Win against the "Retaliatory" AI type on any difficulty. |
|
2,35 |
|
 |
4. Vengeance Is Not The Way |
Win against the "Retaliatory" AI type on difficulty 7 or up. |
|
2,36 |
|
 |
4. Vengeance Is Not The Way |
Win against the "Retaliatory" AI type on difficulty 9 or up. |
|
2,37 |
|
 |
4. Outsmarted |
Win against the "Crafty Spire" AI type on any difficulty. |
|
2,35 |
|
 |
4. Outsmarted |
Win against the "Crafty Spire" AI type on difficulty 7 or up. |
|
2,36 |
|
 |
4. Outsmarted |
Win against the "Crafty Spire" AI type on difficulty 9 or up. |
|
2,37 |
|
 |
4. Extreme Failer |
Win against the "Extreme Raider" AI type on any difficulty. |
|
2,35 |
|
 |
4. Extreme Failer |
Win against the "Extreme Raider" AI type on difficulty 7 or up. |
|
2,37 |
|
 |
4. Extreme Failer |
Win against the "Extreme Raider" AI type on difficulty 9 or up. |
|
2,37 |
|
 |
4. There Was A Bigger Hammer |
Win against the "Spire Hammer" AI type on any difficulty. |
|
2,34 |
|
 |
4. There Was A Bigger Hammer |
Win against the "Spire Hammer" AI type on difficulty 7 or up. |
|
2,35 |
|
 |
4. There Was A Bigger Hammer |
Win against the "Spire Hammer" AI type on difficulty 9 or up. |
|
2,37 |
|
 |
4. Pushed Back Into The Sea |
Win a game with the Beachheads Plot enabled on any difficulty. |
|
2,33 |
|
 |
5. I Have A Bad Feeling About This |
Complete the first "episode" of the Fallen Spire progression with 2 Diff 10 AIs and 8 Human Homeworlds. |
|
2,53 |
|
 |
4. Neinzul Exterminator |
Win against Neinzul Nester on any difficulty. |
|
2,35 |
|
 |
3. Pest Control |
Win against Neinzul Cluster Bomber on difficulty 9 or up. |
|
2,37 |
|
 |
3. Derailed |
Win with the Astro Trains AI Plot enabled on any difficulty. |
|
2,29 |
|
 |
2. Into The Shadows |
Be in a game with at least one player in the Champion or Normal+Champion role. |
2012/10/19 14:47:51 |
1,62 |
|
 |
2. Beginning Upon The Road |
Be in a game with a champion that is at least level 2. |
2012/10/19 14:47:51 |
1,79 |
|
 |
2. Experienced |
Be in a game with a champion that is at least level 10. |
2012/10/19 14:47:51 |
1,93 |
|
 |
2. What Will You Destroy? |
Be in a game where a Destroyer-size champion form is unlocked. |
2012/10/19 14:47:51 |
1,95 |
|
 |
2. Upgraded |
Spend unlock points to unlock at least one champion module upgrade. |
2012/10/19 14:47:51 |
1,87 |
|
 |
3. Veteren |
Be in a game with a champion that is at least level 20. |
2012/10/19 14:47:51 |
2,09 |
|
 |
3. Elite |
Be in a game with a champion that is at least level 30. |
2012/10/19 14:47:52 |
2,20 |
|
 |
3. So Many Ways To Die |
Be in a game where all four racial-tech-base champion forms are unlocked. |
2012/10/19 14:47:52 |
2,11 |
|
 |
3. That's A Big Ship |
Be in a game where a Cruiser-size champion form is unlocked. |
2012/10/19 14:47:52 |
2,11 |
|
 |
3. Fully Armed And Operational |
Unlock all four modular fortress designs. |
2012/10/19 14:47:52 |
2,35 |
|
 |
3. Specialist |
Unlock the MkV version of a champion module. |
2012/10/19 14:47:52 |
2,12 |
|
 |
3. Epsilon Eridani |
Be in a game where the Epsilon Eridani remnant triumphs over the Sorrow's Fang in their 1v1 nebula scenario. |
2012/10/19 14:47:53 |
2,02 |
|
 |
3. Free For All |
Be in a game where the Shattered Pillar Zenith survives the 3-way FFA nebula scenario with the Neinzul Astrids and the Dark Spire. |
2012/10/19 14:47:53 |
2,02 |
|
 |
3. Dysons Punched Out |
Be in a game where the Gray Spire survive the assault of the malfunctioning dyson gatlings in their 1v1 nebula scenario. |
2012/10/19 14:47:53 |
1,98 |
|
 |
3. Inmate Control |
Be in a game where the Neinzul Mourners succesfully quell the dimensional prison revolt in their nebula scenario. |
2012/10/19 14:47:53 |
2,09 |
|
 |
3. Get Thee Back Whence Thou Came! |
Be in a game where the Shattered Pillar Zenith repel the assualt of the Citadel Ascendant Zenith in their 1v1 nebula scenario. |
2012/10/19 14:47:53 |
2,15 |
|
 |
3. Appetite Control |
Be in a game where the In Memoriam Terra resistance manages to defeat the Ravenous Shadow in their 1v1 nebula scenario. |
2012/10/19 14:47:53 |
2,23 |
|
 |
3. Escalation |
Be in a game where your allies win the 2v2 nebula scenario. |
2012/10/19 14:47:54 |
2,31 |
|
 |
3. Standing Your Ground |
Be in a game where your allies win the 3v2 nebula scenario. |
2012/10/19 14:57:33 |
2,24 |
|
 |
3. Vengeance Denied |
Win with the Dark Spire minor faction (intensity >= 4) enabled on any difficulty. |
2012/10/19 14:57:34 |
2,33 |
|
 |
4. Heroic |
Be in a game with a champion that is at least level 40. |
2012/10/19 14:57:34 |
2,29 |
|
 |
4. Champion! |
Be in a game with a champion that is at least level 50. |
2012/10/19 14:57:34 |
2,33 |
|
 |
4. Good Grief |
Be in a game where a Battleship-size champion form is unlocked. |
2012/10/19 14:57:34 |
2,23 |
|
 |
4. Brawl Royale |
Be in a game where your allies win the 5v4 nebula scenario. |
2012/10/19 14:57:34 |
2,35 |
|
 |
4. Meddling Kids |
Win against the "Heroic" AI type on any difficulty. |
2012/10/19 14:57:34 |
2,36 |
|
 |
4. Score One For The Overlord |
Win against the "Heroic" AI type on difficulty 7 or up. |
2012/10/19 14:57:34 |
2,37 |
|
 |
4. Heroic Sacrifice |
Win against the "Heroic" AI type on difficulty 9 or up. |
2012/10/19 14:57:34 |
2,37 |
|
 |
4. I Didn't Vote For You! |
Win against the "Fortress King" AI type on any difficulty. |
2012/10/19 14:57:34 |
2,36 |
|
 |
4. The Violence Inherent In The System |
Win against the "Fortress King" AI type on difficulty 7 or up. |
2012/10/19 14:57:34 |
2,36 |
|
 |
4. Dethroned |
Win against the "Fortress King" AI type on difficulty 9 or up. |
2012/10/19 14:57:35 |
2,38 |
|
 |
5. Swiss Army Knife |
Be in a game where all champion module lines are unlocked to at least MkI. |
2012/10/19 14:57:35 |
2,45 |
|
 |
5. In Memoriam Terra |
Reach the champion-related secret "ending". |
2012/10/19 14:57:35 |
2,44 |
|
 |
2. Go Ahead, Try Honor |
Win against the "Chivalric" AI type on any difficulty. |
2013/06/14 21:09:03 |
2,24 |
|
 |
2. Back Stage Pass |
Win against the "Bouncer" AI type on any difficulty. |
2013/06/14 21:09:03 |
2,26 |
|
 |
3. Boom Booms |
Win against the "Artillerist" AI type on any difficulty. |
2013/06/14 21:09:03 |
2,36 |
|
 |
2. Out Jousted |
Win against the "Chivalric" AI type on difficulty 7 or up. |
2013/06/14 21:09:04 |
2,29 |
|
 |
2. Bounced Out |
Win against the "Bouncer" AI type on difficulty 7 or up. |
2013/06/14 21:09:04 |
2,30 |
|
 |
3. Carried A Bigger Stick |
Win against the "Artillerist" AI type on difficulty 7 or up. |
2013/06/14 21:09:05 |
2,36 |
|
 |
2. Chivalry Is, Indeed, Dead |
Win against the "Chivalric" AI type on difficulty 9 or up. |
2013/06/14 21:09:05 |
2,35 |
|
 |
2. Not On The List |
Win against the "Bouncer" AI type on difficulty 9 or up. |
2013/06/14 21:09:06 |
2,35 |
|
 |
3. Bombs Bursting In Air |
Win against the "Artillerist" AI type on difficulty 9 or up. |
2013/06/14 21:09:06 |
2,37 |
|
 |
3. That Means It Looks Good On The Wall, Right? |
Win against the "Exotic" AI type on any difficulty. |
2013/06/14 21:09:06 |
2,36 |
|
 |
3. Join The Army, They Said |
Win against the "Reservist" AI type on any difficulty. |
2013/06/14 21:09:06 |
2,35 |
|
 |
4. Dodge Roll |
Win against the "Vorpal" AI type on any difficulty. |
2013/06/14 21:09:06 |
2,37 |
|
 |
3. Probably Should Have Stuck With The Waves |
Win against the "Exotic" AI type on difficulty 7 or up. |
2013/06/14 21:09:07 |
2,36 |
|
 |
3. See The World, They Said |
Win against the "Reservist" AI type on difficulty 7 or up. |
2013/06/14 21:09:07 |
2,36 |
|
 |
4. No Snicker-Snack For You |
Win against the "Vorpal" AI type on difficulty 9 or up. |
2013/06/14 21:09:07 |
2,37 |
|
 |
3. More Like "Extinct" |
Win against the "Exotic" AI type on difficulty 9 or up. |
2013/06/14 21:09:07 |
2,38 |
|
 |
3. I'd Rather Be Sailing |
Win against the "Reservist" AI type on difficulty 9 or up. |
2013/06/14 21:09:07 |
2,39 |
|
 |
4. Sorry, I'm Actually A Construct |
Win against the "Vorpal" AI type on difficulty 9 or up. |
2013/06/14 21:09:08 |
2,38 |
|
 |
4. You Mad Bro? |
Win against the "Vengeful" AI type on any difficulty. |
2013/06/14 21:09:08 |
2,36 |
|
 |
4. In Its Native Habitat... |
Win against the "Vicious Exotic" AI type on any difficulty. |
2013/06/14 21:09:08 |
2,36 |
|
 |
4. Chill Out |
Win against the "Vengeful" AI type on difficulty 7 or up. |
2013/06/14 21:09:08 |
2,36 |
|
 |
4. Mind The Fangs |
Win against the "Vicious Exotic" AI type on difficulty 7 or up. |
2013/06/14 21:09:09 |
2,37 |
|
 |
4. Anger Only Clouds The Mind |
Win against the "Vengeful" AI type on difficulty 9 or up. |
2013/06/14 21:09:09 |
2,39 |
|
 |
4. That Beast Was Dynamite(-d)! |
Win against the "Vicious Exotic" AI type on difficulty 9 or up. |
2013/06/14 21:09:10 |
2,38 |
|
 |
4. The Hunter Became The Hunted |
Win a game with the Hunter Plot enabled (at at least intensity 4 of 10) on any difficulty. |
2013/06/14 21:09:10 |
2,37 |
|
 |
4. Blood In The Water |
Win a game with the Shark-A Plot enabled (at at least intensity 4 of 10) on any difficulty. |
2013/06/14 21:09:10 |
2,37 |
|
 |
4. We're Good Chums Now |
Win a game with the Shark-B Plot enabled (at at least intensity 4 of 10) on any difficulty. |
2013/06/14 21:09:10 |
2,36 |
|
 |
5. Plasma Rifles At Dawn |
Win a game with the Showdown Devices minor faction enabled on any difficulty. |
2013/06/14 21:09:10 |
2,28 |
|
 |
5. Boom! Problem Solved |
Destroy an AI Homeworld with a Nomad Planet. |
2014/08/27 15:18:40 |
2,58 |
|
 |
4. Imitators Will Be Shot |
Win against the "Mime" AI type on any difficulty. |
2014/08/27 15:18:40 |
2,38 |
|
 |
4. Flattery Will Get You Nowhere |
Win against the "Mime" AI type on difficulty 7 or up. |
2014/08/27 15:18:40 |
2,38 |
|
 |
4. Never Trust A Mime |
Win against the "Mime" AI type on difficulty 9 or up. |
2014/08/27 15:18:41 |
2,40 |
|
 |
4. Enough With The Guardians Already |
Win against the "Vanguard" AI type on any difficulty. |
2014/08/27 15:18:41 |
2,39 |
|
 |
4. Guard This! |
Win against the "Vanguard" AI type on difficulty 7 or up. |
2014/08/27 15:18:42 |
2,39 |
|
 |
4. Time To Hire Better Security |
Win against the "Vanguard" AI type on difficulty 9 or up. |
2014/08/27 15:18:42 |
2,40 |
|
 |
4. Enough With The Starships Already |
Win against the "Starship Fanatic" AI type on any difficulty. |
2014/08/27 15:18:42 |
2,39 |
|
 |
4. Try Smaller Ships Next Time |
Win against the "Starship Fanatic" AI type on difficulty 7 or up. |
2014/08/27 15:18:42 |
2,39 |
|
 |
4. They're Just Bigger Targets, You Know |
Win against the "Starship Fanatic" AI type on difficulty 9 or up. |
2014/08/27 15:18:43 |
2,39 |
|
 |
2. You Should Have Known This Wouldn't End Well |
Win against the "Cowardly" AI type on any difficulty. |
2014/08/27 15:18:43 |
2,30 |
|
 |
2. Stand And Fight Like A... A... Well, You Get The Idea |
Win against the "Cowardly" AI type on difficulty 7 or up. |
2014/08/27 15:18:43 |
2,33 |
|
 |
2. Bravely Ran Away |
Win against the "Cowardly" AI type on difficulty 9 or up. |
2014/08/27 15:18:43 |
2,37 |
|
 |
4. Keep Your Core Guard Posts To Yourself |
Win against the "Brutal" AI type on any difficulty. |
2014/08/27 15:18:43 |
2,39 |
|
 |
4. Nobody Likes A Bully |
Win against the "Brutal" AI type on difficulty 7 or up. |
2014/08/27 15:18:43 |
2,39 |
|
 |
4. I'll Show You Brutal |
Win against the "Brutal" AI type on difficulty 9 or up. |
2014/08/27 15:18:44 |
2,39 |
|
 |
3. Stand Still So I Can Hit You! |
Win against the "Kite Flier" AI type on any difficulty. |
2014/08/27 15:18:44 |
2,37 |
|
 |
3. Struck By Lightning |
Win against the "Kite Flier" AI type on difficulty 7 or up. |
2014/08/27 15:18:44 |
2,38 |
|
 |
3. Danced Like A Butterfly, Stung By A Nuke |
Win against the "Kite Flier" AI type on difficulty 9 or up. |
2014/08/27 15:18:44 |
2,39 |
|
 |
4. The Powers Of Two Were Not Enough |
Win against the "Quadratic" AI type on any difficulty. |
2014/08/27 15:18:44 |
2,39 |
|
 |
4. Equated With Dead |
Win against the "Quadratic" AI type on difficulty 7 or up. |
2014/08/27 15:18:44 |
2,39 |
|
 |
4. Math Hurts |
Win against the "Quadratic" AI type on difficulty 9 or up. |
2014/08/27 15:18:45 |
2,40 |
|
 |
4. Two Can Play At Disproportionate Response |
Win against the "Overreactive" AI type on any difficulty. |
2014/08/27 15:18:45 |
2,38 |
|
 |
4. There's Probably Medication For That |
Win against the "Overreactive" AI type on difficulty 7 or up. |
2014/08/27 15:18:46 |
2,38 |
|
 |
4. Dude, It Was Just A Fleet Wipe |
Win against the "Overreactive" AI type on difficulty 9 or up. |
2014/08/27 15:18:46 |
2,39 |
|
 |
4. Go Ahead, Strike First. I'll Strike Last. |
Win a game with the Preemption Plot enabled (on at least intensity 4 of 10) on any difficulty. |
2014/08/27 15:18:46 |
2,38 |
|
 |
4. Wandering Where We Will |
Win a game with the Nomad Planets Faction enabled (on at least intensity 4 of 10) on any difficulty. |
2014/08/27 15:18:46 |
2,32 |
|
 |
4. Well, I Guess That Would Do It |
Win a game via the Exodian Blade Faction's alternate victory condition, on any difficulty. |
2014/08/27 15:18:46 |
2,52 |
|