 |
Level 2 |
Achieved level 2. |
16.05.2013 20:42:24 |
0,90 |
|
 |
Level 3 |
Achieved Level 3. |
16.05.2013 20:42:24 |
1,26 |
|
 |
Farming |
Have humans complete a Granary Project. |
16.05.2013 20:42:24 |
0,27 |
|
 |
Commerce |
Have humans complete a Trader Project. |
16.05.2013 20:42:24 |
0,68 |
|
 |
Metal Casting |
Have humans complete a Metal Casting Project. |
16.05.2013 20:42:24 |
0,65 |
|
 |
Writing |
Have humans complete a School Project. |
16.05.2013 20:42:24 |
0,39 |
|
 |
Paganism |
Have humans complete a Shrine Project. |
16.05.2013 20:42:24 |
0,30 |
|
 |
Traditional Medicine |
Have humans complete a Druid Project. |
16.05.2013 20:42:24 |
0,68 |
|
 |
Forest Tribe |
Finish an Era with a Forest Village which has 100 Village Prosperity. |
16.05.2013 20:42:24 |
0,61 |
|
 |
Desert Tribe |
Finish an Era with a Desert Village which has 100 Village Prosperity. |
16.05.2013 20:42:25 |
0,68 |
|
 |
Swamp Tribe |
Finish an Era with a Swamp Village which has 100 Village Prosperity. |
16.05.2013 20:42:25 |
0,60 |
|
 |
Genesis Era |
Finish an Era with 250 Prosperity. |
16.05.2013 20:42:25 |
0,61 |
|
 |
Calendar |
Have humans complete a Plantation Project. |
16.05.2013 20:42:25 |
0,89 |
|
 |
Theology |
Have humans complete a Temple Project. |
16.05.2013 20:42:25 |
1,02 |
|
 |
Construction |
Have humans complete a Workshop Project. |
16.05.2013 20:42:25 |
1,07 |
|
 |
Alchemy |
Have humans complete an Alchemist Project. |
16.05.2013 20:42:26 |
1,00 |
|
 |
Education |
Have humans complete a University Project. |
16.05.2013 20:42:26 |
0,95 |
|
 |
Trade Route |
Have humans complete a Market Project. |
16.05.2013 20:42:26 |
1,00 |
|
 |
Chosen People |
Finish an Era with only one Village which has 175 Prosperity. |
16.05.2013 20:42:26 |
0,93 |
|
 |
Classical Era |
Finish an Era with 450 Prosperity. |
16.05.2013 20:42:26 |
0,76 |
|
 |
Aristocracy |
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals. |
16.05.2013 20:42:26 |
0,97 |
|
 |
Physics |
Finish an Era with a Village of 150 Prosperity using Plants and Minerals. |
16.05.2013 20:42:26 |
0,92 |
|
 |
Agriculture |
Finish an Era with a Village which has 150 prosperity using only Animals and Plants. |
16.05.2013 20:42:27 |
0,89 |
|
 |
Vitality |
Finish an Era with a village which has at least 50 of each Resource. |
16.05.2013 20:42:27 |
0,99 |
|
 |
Feudalism |
Have humans complete a Mill Project. |
16.05.2013 20:42:27 |
0,92 |
|
 |
Currency |
Have humans complete a Customs House Project. |
16.05.2013 20:42:27 |
1,04 |
|
 |
Questionable Ethics |
Have humans complete a Mad Scientist Project. |
16.05.2013 20:42:31 |
1,15 |
|
 |
Theocracy |
Have humans complete a Sacrifice Altar Project. |
16.05.2013 20:42:31 |
1,12 |
|
 |
Fascism |
Have humans complete a Barracks Project. |
16.05.2013 20:42:31 |
1,45 |
|
 |
Geology |
Have humans complete a Geologist Project. |
16.05.2013 20:42:32 |
1,05 |
|
 |
Fiscal-Military State |
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks. |
16.05.2013 20:42:33 |
1,16 |
|
 |
Civilized |
Finish an Era with a Village which has 250 Prosperity. |
16.05.2013 20:42:33 |
0,92 |
|
 |
Fishing Village |
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border. |
16.05.2013 20:42:34 |
1,02 |
|
 |
Specialization |
Finish an Era with a completed upgraded Project. |
16.05.2013 20:42:34 |
0,68 |
|
 |
Specialized Economy |
Finish an Era with 3 completed upgraded Projects. |
16.05.2013 20:42:34 |
1,06 |
|
 |
Post-Classical Era |
Finish an Era of 30 minutes with 600 Prosperity. |
16.05.2013 20:42:34 |
0,95 |
|
 |
The First Era |
Finish the first Era. |
16.05.2013 20:42:34 |
0,22 |
|
 |
A New Beginning |
Finish the second Era. |
16.05.2013 20:42:34 |
0,30 |
|
 |
A New Threat |
Finish the third Era. |
16.05.2013 20:42:34 |
0,44 |
|
 |
Developing Era |
Finish an Era with 800 Prosperity. |
16.05.2013 20:42:34 |
1,11 |
|
 |
Vibrant Era |
Finish an Era with 1000 Prosperity. |
16.05.2013 20:42:35 |
1,16 |
|
 |
Booming Era |
Finish an Era with 1200 Prosperity. |
16.05.2013 20:42:35 |
1,23 |
|
 |
Fantastic Era |
Finish an Era with 1600 Prosperity. |
16.05.2013 20:42:35 |
1,36 |
|
 |
Golden Era |
Finish an Era with 2000 Prosperity. |
16.05.2013 20:42:36 |
1,46 |
|
 |
Desert Town |
Finish an Era with a Desert Village which has 300 Village Prosperity. |
16.05.2013 20:42:36 |
1,17 |
|
 |
Desert City |
Finish an Era with a Desert Village which has 500 Village Prosperity. |
16.05.2013 20:42:36 |
1,36 |
|
 |
Forest Town |
Finish an Era with a Forest Village which has 300 Village Prosperity. |
16.05.2013 20:42:36 |
1,14 |
|
 |
Forest City |
Finish an Era with a Forest Village which has 500 Village Prosperity. |
16.05.2013 20:42:36 |
1,33 |
|
 |
Swamp Town |
Finish an Era with a Swamp Village which has 300 Village Prosperity. |
16.05.2013 20:42:36 |
1,18 |
|
 |
Swamp City |
Finish an Era with a Swamp Village which has 500 Village Prosperity. |
16.05.2013 20:42:36 |
1,36 |
|
 |
Mining Community |
Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals. |
16.05.2013 20:42:36 |
1,51 |
|
 |
Farming Community |
Finish an Era with a Village which has 250 Village Prosperity and only uses Plants. |
16.05.2013 20:42:37 |
1,52 |
|
 |
Hunter Community |
Finish an Era with a Village which has 250 Village Prosperity and only uses Animals. |
16.05.2013 20:42:37 |
1,53 |
|
 |
Great Development |
Finish an Era with a Completed Great Project. |
16.05.2013 20:42:37 |
1,24 |
|
 |
World Economy |
Finish an Era with at least 3 Completed Great Projects. |
16.05.2013 20:42:37 |
1,58 |
|
 |
Legendary Warriors |
Finish an Era with a Village which has at least 6 War Markers. |
16.05.2013 20:42:38 |
1,42 |
|
 |
Abundant World |
Finish an Era with at least 1000 Food being used by Villages. |
16.05.2013 20:42:38 |
1,54 |
|
 |
Rich World |
Finish an Era with at least 1000 Wealth being used by Villages. |
16.05.2013 20:42:38 |
1,59 |
|
 |
Advanced World |
Finish an Era with at least 1000 Tech being Used by Villages. |
16.05.2013 20:42:38 |
1,69 |
|
 |
Mountain Town |
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders. |
16.05.2013 20:42:38 |
1,59 |
|
 |
Harbor Town |
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders. |
16.05.2013 20:42:39 |
1,52 |
|
 |
Divided Planet |
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity. |
16.05.2013 20:42:39 |
1,61 |
|
 |
Great Vitality |
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. |
16.05.2013 20:42:39 |
1,49 |
|
 |
Capital |
Finish an Era with a Village which has 650 Village Prosperity. |
16.05.2013 20:42:39 |
1,38 |
|
 |
Survivor |
Finish an Era with a Village which has 500 Prosperity and 60 Danger. |
16.05.2013 20:42:39 |
1,51 |
|
 |
Modern Agriculture |
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode. |
16.05.2013 20:42:40 |
1,91 |
|
 |
Great Era |
Finish an Era with 3500 Prosperity. |
16.05.2013 20:42:40 |
1,72 |
|
 |
Peaceful |
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode. |
16.05.2013 20:42:40 |
1,90 |
|
 |
Violent Victory |
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode. |
16.05.2013 20:42:40 |
1,61 |
|
 |
Noble |
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode. |
16.05.2013 20:42:40 |
1,96 |
|
 |
Modern Banking |
Finish an Era with 1000 Wealth in Use from Villages. |
16.05.2013 20:42:41 |
1,92 |
|
 |
Paradise Island |
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode. |
16.05.2013 20:42:41 |
1,77 |
|
 |
Overgrowth |
Finish an Era with 2000 Food in Use from Villages. |
16.05.2013 20:42:41 |
1,86 |
|
 |
Superior Development |
Finish the Third Era with at least 1 Upgraded Great Project. |
16.05.2013 20:42:42 |
1,74 |
|
 |
Royalty |
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode. |
16.05.2013 20:42:42 |
1,99 |
|
 |
Treasury |
Finish an Era with a Village with 1000 Wealth in Use. |
16.05.2013 20:42:42 |
1,89 |
|
 |
Industrial Revolution |
Finish an Era with a total of 2000 Tech in Use. |
16.05.2013 20:42:45 |
1,94 |
|
 |
Canyon City |
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode. |
16.05.2013 20:42:45 |
1,84 |
|
 |
Nuclear Energy |
Finish an Era with a Village with 1000 Tech in Use. |
16.05.2013 20:42:46 |
1,87 |
|
 |
Utopia |
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode. |
16.05.2013 20:42:46 |
1,99 |
|
 |
Prince of Orange |
Finish an Era with a Village with 1000 Food in Use. |
16.05.2013 20:42:46 |
1,82 |
|
 |
Grand Era |
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode. |
16.05.2013 20:42:46 |
1,89 |
|
 |
Superior Vitality |
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. |
16.05.2013 20:42:46 |
1,81 |
|
 |
Overpopulation |
Finish an Era with a Village which has 1000 Prosperity. |
16.05.2013 20:42:46 |
1,55 |
|
 |
First World |
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode. |
16.05.2013 20:42:47 |
1,93 |
|
 |
Mass Production |
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode. |
16.05.2013 20:42:47 |
2,03 |
|
 |
Modern Physics |
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode. |
16.05.2013 20:42:47 |
2,00 |
|
 |
Sailing |
Complete a Fishing Docks Project. |
16.05.2013 20:42:48 |
1,06 |
|
 |
Shipwrighting |
Have humans complete a Harbor Project. |
16.05.2013 20:42:48 |
1,21 |
|
 |
Navigation |
Have humans complete a Lighthouse Project. |
16.05.2013 20:42:49 |
1,74 |
|
 |
Lords of the Sea |
Have humans complete an Island Town Project. |
16.05.2013 20:42:49 |
2,04 |
|
 |
Entertainment |
Have humans complete a Circus Project. |
16.05.2013 20:42:49 |
1,46 |
|
 |
Pinnacle of Culture |
Have humans complete an Opera Project. |
16.05.2013 20:42:49 |
2,08 |
|
 |
Modern Medicine |
Have humans complete an Apothecary Project. |
16.05.2013 20:42:50 |
1,48 |
|
 |
Universal Healthcare |
Have humans complete a Hospital Project. |
16.05.2013 20:42:50 |
2,04 |
|
 |
Alloys |
Have humans complete a Blast Furnace Project. |
16.05.2013 20:42:50 |
1,52 |
|
 |
Machinery |
Have humans complete a Factory Project. |
16.05.2013 20:42:50 |
2,05 |
|
 |
Astronomy |
Have humans complete an Observatory Project. |
16.05.2013 20:42:51 |
1,44 |
|
 |
Scientific Method |
Have humans complete a Laboratory Project. |
16.05.2013 20:42:51 |
1,94 |
|
 |
Colonization |
Have humans complete a Hamlet Project. |
16.05.2013 20:42:51 |
1,40 |
|
 |
Long Live the King! |
Have humans complete a Castle Project. |
16.05.2013 20:42:51 |
2,05 |
|
 |
Venture Capital |
Have humans complete a Bank Project. |
16.05.2013 20:42:51 |
1,41 |
|
 |
Market Revolution |
Have humans complete a Multinational Project. |
16.05.2013 20:42:51 |
2,02 |
|
 |
Genesis Titan |
Complete all orginal developments and projects. |
31.05.2013 18:41:50 |
2,20 |
|
 |
Ancient Civilization |
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode. |
31.05.2013 18:41:51 |
1,98 |
|
 |
Diverse Town |
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode. |
31.05.2013 18:41:52 |
1,99 |
|
 |
Fresh Mountain Air |
Have humans complete a Mountain Lodge Project. |
31.05.2013 18:41:53 |
1,58 |
|
 |
Après-Ski |
Have humans complete a Tavern Project. |
31.05.2013 18:41:54 |
1,76 |
|
 |
Fantastic View |
Have humans complete a Nature Park Project. |
31.05.2013 18:41:55 |
1,78 |
|
 |
Famous Victor |
Have humans complete a Historic Point Project. |
31.05.2013 18:41:56 |
1,73 |
|
 |
For the Gods |
Have humans complete a Monument Project. |
31.05.2013 18:41:57 |
2,04 |
|
 |
1-Hour Challenge: Bronze |
Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode. |
31.05.2013 18:41:58 |
2,02 |
|
 |
1-Hour Challenge: Silver |
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode. |
31.05.2013 18:41:59 |
2,12 |
|
 |
1-Hour Challenge: Gold |
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode. |
31.05.2013 18:41:59 |
2,15 |
|
 |
Forest Challenge: Bronze |
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
31.05.2013 18:42:01 |
2,06 |
|
 |
Forest Challenge: Silver |
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
31.05.2013 18:42:02 |
2,14 |
|
 |
Forest Challenge: Gold |
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |
31.05.2013 18:42:03 |
2,17 |
|
 |
Desert Challenge: Bronze |
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
31.05.2013 18:42:04 |
2,09 |
|
 |
Desert Challenge: Silver |
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
31.05.2013 18:42:05 |
2,16 |
|
 |
Desert Challenge: Gold |
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |
31.05.2013 18:42:05 |
2,18 |
|
 |
Swamp Challenge: Bronze |
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
31.05.2013 18:42:06 |
2,12 |
|
 |
Swamp Challenge: Silver |
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
31.05.2013 18:42:06 |
2,17 |
|
 |
Swamp Challenge: Gold |
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |
31.05.2013 18:42:07 |
2,18 |
|