 |
Lawmaker |
Pass at least 20 new laws in a single playthrough |
09/22/2024 16:25:14 |
0.73 |
|
 |
Power Overwhelming 2.0 |
Have twice as much heat abundance as heat demand |
09/22/2024 16:25:15 |
1.25 |
|
 |
New Oxbridge |
Double starting Research speed |
09/22/2024 16:25:15 |
0.80 |
|
 |
People person |
Have maximum trust |
09/22/2024 16:25:16 |
0.71 |
|
 |
The End is Just the Beginning |
Ensure the Wanderers' survival during the Whiteout |
09/22/2024 16:25:16 |
0.49 |
|
 |
No lesser evil |
Ensure Wanderers' survival while saving the seals and not expelling the elders |
09/22/2024 16:25:16 |
0.60 |
|
 |
The Ambitions of New London |
Complete the Story on any difficulty |
09/22/2024 16:25:17 |
0.84 |
|
 |
Bring it on! |
Finish Defeat the Frost or Embrace the Frost before the whiteout |
09/22/2024 16:25:18 |
0.74 |
|
 |
Don't starve |
Have no hunger during whole duration of the Whiteout in New London |
09/22/2024 16:25:18 |
0.79 |
|
 |
Chancellor of the Exchequer |
Have at least 50 income of heatstamps |
09/22/2024 16:25:19 |
0.77 |
|
 |
Peacemaker |
End the civil war through the Path of Reconciliation |
09/22/2024 16:25:19 |
1.30 |
|
 |
Adapted to Weather |
Have Disease Absent and Cold Absent for 20 weeks, when there is at least -100 Celsius degrees |
09/22/2024 16:25:20 |
1.10 |
|
 |
Law and Order |
Have Crime and Tension Absent in the City with at least 30k population |
09/22/2024 16:25:21 |
0.90 |
|
 |
Quiet Backwater |
Have no problems higher than Minor in a colony for 300 weeks |
09/22/2024 16:25:22 |
1.00 |
|
 |
FrostCity |
Have at least 5 different area effects applied to the district |
09/22/2024 16:25:22 |
1.18 |
|
 |
Urban Planner |
Have 10 districts affected by hubs |
09/22/2024 16:25:23 |
0.80 |
|
 |
Sneak a Peek |
See 10 different situations near a district hub |
09/22/2024 16:25:23 |
1.78 |
|
 |
Thank you for your feedback |
Disregard community requests 5 times in one playthrough |
09/22/2024 16:25:23 |
1.70 |
|
 |
Revered Leader |
Have "Devoted" relations with all communities and factions |
09/22/2024 16:25:23 |
1.35 |
|
 |
Pork Barrel |
Fulfil at least 1 promise to 5 different communities and factions in one playthrough |
09/22/2024 16:25:24 |
1.16 |
|
 |
Likeable |
Never have relations worse than Sceptical with any community or faction. |
09/22/2024 16:25:24 |
1.57 |
|
 |
Checks and balances |
Complete the Story without passing any Rule laws on at least Captain difficulty |
09/22/2024 16:25:24 |
1.77 |
|
 |
No-brainer |
Have 100% of delegates vote in favour of any law |
09/22/2024 16:25:24 |
1.18 |
|
 |
Settler |
Set up 3 colonies |
09/22/2024 16:25:24 |
1.08 |
|
 |
Isolationist |
Complete a playthrough without gathering any resources from the frostland or colonies |
09/22/2024 16:25:25 |
1.77 |
|
 |
Green Power |
Fulfil at least 300 Heat demand using Steam and have absent Squalor |
09/22/2024 16:25:25 |
1.20 |
|
 |
Consistency |
Never research a building or pass a law of the opposite affinity to the one you already have |
09/22/2024 16:25:25 |
1.73 |
|
 |
Not on my watch |
Complete a playthrough without any avoidable deaths |
09/22/2024 16:25:25 |
1.77 |
|
 |
Paradise City |
Have all problems absent for 50 weeks in the City with at least 15k population |
09/22/2024 16:25:26 |
0.91 |
|
 |
The Temptations of New London |
Complete the Story on at least Steward difficulty |
09/22/2024 16:25:26 |
1.61 |
|
 |
The Demons of New London |
Complete the Story on Captain difficulty |
09/22/2024 16:25:26 |
1.59 |
|
 |
Another day in paradise |
Complete a playthrough in Utopia Builder mode |
09/22/2024 16:25:27 |
1.30 |
|
 |
Ambitious |
Complete all Ambitions in Utopia Builder mode |
09/22/2024 16:25:27 |
1.77 |
|
 |
Coredigger |
Salvage all cores deposits in Winterhome before toxic gases engulf the city |
09/22/2024 16:25:27 |
1.72 |
|
 |
Plumber |
Clog all gas source before first rise of toxicity on at least Steward difficulty |
09/22/2024 16:25:27 |
1.54 |
|
 |
Firm, But Civil |
No deaths caused by Civil War during the whole game |
09/22/2024 16:25:28 |
1.87 |
|
 |
Moving out |
Have the banished faction leave New London of their own accord |
09/22/2024 16:25:28 |
1.51 |
|
 |
Anger management |
Don't let the Fervour of any faction reach maximum level in a playthrough |
09/22/2024 16:25:28 |
1.32 |
|
 |
Bonfire |
Don't let Civil War spread over 5 or more districts |
09/22/2024 16:25:28 |
0.95 |
|
 |
Primus inter pares |
Never be in danger of losing your position due to low Trust or high Tension |
09/22/2024 16:25:28 |
1.29 |
|
 |
I love democracy |
Have no votes against Captain's Authority policy |
09/22/2024 16:25:29 |
1.92 |
|
 |
Megalopolis |
Reach over 60,000 population in your main city |
09/22/2024 16:25:29 |
1.57 |
|
 |
… and fill the earth |
Reach over 50,000 population outside of your main city |
09/22/2024 16:25:29 |
1.94 |
|
 |
Can't stop progress |
Have Squalor Absent despite having at least 1000 Material Demand |
09/22/2024 16:25:29 |
1.19 |
|
 |
Visionary |
Research 60 different ideas under 600 weeks |
09/22/2024 16:25:30 |
1.31 |
|
 |
To each according to his needs |
Have at least 20k heatstamps and over 200k Goods stockpile |
09/22/2024 16:25:30 |
1.51 |
|
 |
Idle Hands are the Devil's Playthings |
Have at least 90% of the population be active workers in your city |
09/22/2024 16:25:30 |
1.36 |
|
 |
We Are Not The Same |
Meet all factions in Utopia Builder mode |
09/22/2024 16:25:31 |
1.92 |
|
 |
Steward Little |
Have negative relations with all communities and factions |
09/22/2024 16:25:31 |
0.90 |
|
 |
Mixed Signals |
Have rallies and protests in the City at the same time |
09/22/2024 16:25:31 |
0.93 |
|
 |
There is No Final Design |
Change a policy to another one, and then pass the previous one once again |
09/22/2024 16:25:31 |
0.75 |
|
 |
Guiding Light |
Complete the ‘Beacon of Hope’ Tale |
05/08/2025 21:42:32 |
2.37 |
|
 |
Apocalypse Nah |
Complete the ‘Apocalyptic Whiteout’ Tale |
05/08/2025 21:42:32 |
2.54 |
|
 |
Raiders of the Lost Cores |
Complete the ‘Depleted Cores’ Tale |
05/08/2025 21:42:32 |
2.37 |
|
 |
Born Ready |
Complete three Tales in a single playthrough on at least Steward difficulty |
05/08/2025 21:42:33 |
2.76 |
|
 |
No One Left Behind |
Complete the ‘Beacon of Hope’ Tale without any deaths on at least Steward difficulty |
05/08/2025 21:42:33 |
2.76 |
|
 |
Seen Worse |
Complete ‘Apocalyptic Whiteout’ without Hunger and Disease over Minor on at least Steward difficulty |
05/08/2025 21:42:33 |
2.76 |
|
 |
Gotta Go Fast |
Complete the ‘Depleted Cores’ Tale under 200 weeks on at least Steward difficulty |
05/08/2025 21:42:33 |
2.76 |
|
 |
Healer |
Complete the 'Plague' Tale |
12/02/2025 23:04:38 |
2.85 |
|
 |
Optimist |
Complete the 'Doomsayers' Tale |
12/02/2025 23:04:39 |
2.54 |
|
 |
Prove Them Wrong |
Complete the 'Doomsayers' Tale without ever triggering the Tension or Trust crises. |
12/02/2025 23:04:39 |
2.64 |
|
 |
Miracle Worker |
Complete the 'Plague' Tale without suffering any death from the plague |
12/02/2025 23:04:40 |
0.00 |
|
 |
A Small Step... |
Unlock a Utopia Tree Node |
12/02/2025 23:04:40 |
2.20 |
|
 |
Apex Predator |
Survive until week 500 without building a single Extraction District (Icebloods' Utopia) |
12/02/2025 23:04:41 |
0.00 |
|
 |
π not? |
Generate exactly 314 Compute (Technocrats' Utopia) |
12/02/2025 23:04:41 |
0.00 |
|
 |
Art in Ruins |
Survive 100 weeks with 50% Wear in at least 20 Districts (Bohemians' Utopia) |
12/02/2025 23:04:43 |
0.00 |
|
 |
I Remember |
Display 130 Mementos (Overseers' Utopia) |
12/02/2025 23:04:43 |
0.00 |
|
 |
Trickle-Down Economics |
Generate at least 1 Heatstamp Income per 100 Citizens (Venturers' Utopia) |
12/02/2025 23:04:44 |
2.85 |
|
 |
Got Milk? |
Survive until week 500 without building a single Food District (Menders' Utopia) |
12/02/2025 23:04:45 |
3.12 |
|
 |
Protean Shake |
Have a Workforce 2x your Population size without any Automaton Factory (Proteans' Utopia) |
12/02/2025 23:04:45 |
0.00 |
|
 |
Fully Deployed |
Reach week 500 without ever Frostbreaking or demolishing a Deployment Base (Legionnaires' Utopia) |
12/02/2025 23:04:46 |
0.00 |
|
 |
We're So Back |
Regain access to Aurora |
06/16/2026 15:44:26 |
2.85 |
|
 |
Who Saw That Coming? |
Remain in power in New Edinburgh until the mountain awakes |
06/16/2026 15:44:27 |
2.85 |
|
 |
What Dreams May Come |
Finish the 'Breach of Trust' scenario |
06/16/2026 15:44:27 |
2.85 |
|
 |
Way Ahead of You |
Evacuate everybody and everything valuable before the final eruption |
06/16/2026 15:44:27 |
2.85 |
|
 |
Comeback Kid |
Have 'Reviled' level of Trust and then win the next First Citizen Election |
06/16/2026 15:44:27 |
3.15 |
|
 |
Flawless Victory |
Conquer Aurora without losing a battle |
06/16/2026 15:44:27 |
3.15 |
|
 |
Prepper |
Ensure no one dies during tremors in New Edinburgh until the first eruption |
06/16/2026 15:44:28 |
3.12 |
|
 |
Pure Dead Brilliant |
Finish the 'Breach of Trust' scenario without any deaths (on at least Steward difficulty) |
06/16/2026 15:44:28 |
0.00 |
|