 |
The Auto Shop |
After making contact with Oppy, plan your first route into the Zone from her Auto Shop |
02/22/2024 11:43:52 |
0.59 |
|
 |
Into the Wilderness |
Install the Zone Scanner above the Auto Shop |
02/22/2024 11:43:52 |
0.65 |
|
 |
Investigate the Zone |
Return to the Auto Shop after scanning five Anomalies or resources |
02/22/2024 11:43:53 |
0.66 |
|
 |
A Leap of Faith |
Successfully test Oppy's theory and return to her Auto Shop |
02/22/2024 11:43:53 |
0.77 |
|
 |
Stabilizing the Route |
Activate the Zone Stabilizers in the Outer Zone, and escape back to the Auto Shop |
02/22/2024 11:43:53 |
0.87 |
|
 |
The Mid-Zone Crossing |
Gain access to the Mid-Zone, and escape from there to the Auto Shop |
02/22/2024 11:43:54 |
1.01 |
|
 |
Hack the Planet! |
Find Oppy’s secret hideaway in the Auto Shop, and deliver the hard drive she stashed in there to Francis and Tobias |
02/22/2024 11:43:54 |
1.01 |
|
 |
The Visions |
Uncover some of the Zone’s history in the Mid-Zone, then escape back to the Auto Shop |
02/22/2024 11:43:54 |
1.07 |
|
 |
The Red Meadow Records |
Return to the Auto Shop after recovering data ARDA hid in the Red Meadow Research Facility |
02/22/2024 11:43:55 |
1.12 |
|
 |
The Deep Zone Crossing |
Gain access to the Deep Zone, and escape from there to the Auto Shop |
02/22/2024 11:43:55 |
1.20 |
|
 |
The Anomaly Barricade |
Overcharge the car's ARC Device, and escape back to the Auto Shop |
02/22/2024 11:43:55 |
1.31 |
|
 |
The End of the Road |
Return from the Well |
02/22/2024 11:43:55 |
1.36 |
|
 |
Along for the Ride |
Return from the Well with Tobias’ favorite cryptid equipped |
02/22/2024 11:43:56 |
1.36 |
|
 |
Long Haul |
Drive an exceptional distance |
02/22/2024 11:43:56 |
1.14 |
|
 |
Patent Pending |
Invent something new after installing the Zone Scanner |
02/22/2024 11:43:56 |
0.71 |
|
 |
Garage Barrage |
Upgrade the Auto Shop into its prime |
02/22/2024 11:43:57 |
1.69 |
|
 |
DIY Expert |
Unlock quite a few things in the Fabrication Station |
02/22/2024 11:43:57 |
1.16 |
|
 |
DIY Master |
Unlock not everything, but really quite a lot of things in the Fabrication Station |
02/22/2024 11:43:57 |
1.83 |
|
 |
ARDA Record-Keeper |
Discover 300 Logbook entries |
02/22/2024 11:43:57 |
0.96 |
|
 |
ARDA Lorekeeper |
Discover 600 Logbook entries |
02/22/2024 11:43:58 |
1.44 |
|
 |
Great Scott! |
Reach 88mph |
02/22/2024 11:43:58 |
0.88 |
|
 |
Scientific Pursuit |
Scan an Anomaly while the storm is approaching |
02/22/2024 11:43:58 |
1.52 |
|
 |
The Eye of the Storm |
Escape through a Gateway after the storm has completely collapsed |
02/22/2024 11:43:59 |
1.09 |
|
 |
Car Of Theseus |
Replace all of the car's original parts |
02/22/2024 11:43:59 |
1.15 |
|
 |
Fully Outfitted |
Equip or install something in every possible slot on the car |
02/22/2024 11:43:59 |
1.23 |
|
 |
Packrat |
Load enough items into your car to fill 150 inventory grid slots |
02/22/2024 11:44:00 |
1.11 |
|
 |
Personal Methods of Creative Expression are Highly Encouraged |
Fully decorate your car by equipping one of each kind of cosmetic item, and applying a paint or decal to installed car parts in every possible slot |
02/22/2024 11:44:00 |
1.17 |
|
 |
Fly Homeward |
Escape through a Gateway while the car's wheels are airborne |
02/22/2024 11:44:00 |
1.33 |
|
 |
Streets Ahead |
Complete a run with at least seven junctions |
02/22/2024 11:44:00 |
1.44 |
|
 |
Juiced Up |
Complete a run with at least two junctions, and with twice the anchor charge necessary to escape through the Gateway |
02/22/2024 11:44:01 |
0.88 |
|
 |
Running on Empty |
Complete a run with at least two junctions, and with the car always having a low or empty fuel tank |
02/22/2024 11:44:01 |
1.79 |
|
 |
It Would Take a Miracle |
Complete a run with at least four junctions, and without breaking or removing any car parts |
02/22/2024 11:44:01 |
1.09 |
|
 |
With the Top Down |
Complete a run with at least three junctions, and without any panels, doors, or bumpers on the car at any point |
02/22/2024 11:44:02 |
1.73 |
|
 |
No Parking |
Complete a run with at least three junctions, and without the car ever being in park |
02/22/2024 11:44:02 |
1.64 |
|
 |
Driver's Ed Dropout |
Forget to put the car in drive before hitting the gas 20 times |
02/22/2024 11:44:02 |
0.94 |
|
 |
Lumberjack |
Destroy 1,000 trees |
02/22/2024 11:44:03 |
1.71 |
|
 |
They Weren't Using It |
Liberate and equip a part from an abandoned car |
02/22/2024 11:44:03 |
1.19 |
|
 |
Renewable Power |
Fully charge a car battery from under 50% using only natural energy sources |
02/22/2024 11:44:03 |
1.37 |
|
 |
Just Walk it Off |
Get electrocuted, acid-burned, and physically hurt all within a minute |
02/22/2024 11:44:04 |
1.74 |
|
 |
Et tu? |
Get hit hard by your car |
02/22/2024 11:44:04 |
0.98 |
|
 |
Graverobber |
Discover your Remnant Ghost, and retrieve any lost items or equipment it held |
02/22/2024 11:44:04 |
1.36 |
|
 |
Watch Out for Hop-ons! |
Drive several miles with a Bunny on your car |
02/22/2024 11:44:05 |
1.83 |
|
 |
Nothing Personnel, Zone |
Kick a Tourist, Tour Bus, or Ticking Tumbler Anomaly |
02/22/2024 11:44:05 |
1.29 |
|
 |
Sleight of Hand |
Distract an Anomaly with a light source |
02/22/2024 11:44:05 |
0.80 |
|
 |
Certified Mechanic |
Fix six status effects on the same car component |
02/22/2024 11:44:05 |
1.29 |
|
 |
Car Whisperer |
Diagnose and cure a Quirk |
02/22/2024 11:44:06 |
0.88 |
|
 |
Troubleshooting |
Give your car a few swift kicks (maybe it’ll help?) |
02/22/2024 11:44:06 |
1.03 |
|
 |
I Don’t Know What I Expected |
Deconstruct a resource |
02/22/2024 11:44:06 |
1.24 |
|
 |
Where We're Going, We Don't Need Roads |
While driving, remain airborne for six seconds |
02/22/2024 11:44:07 |
0.98 |
|