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32.4 hours playing time on record

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Game Achievement Points Unlocked
Utopia Utopia 1.99 02/01/2016 18:30:00
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.
Industrial Revolution Industrial Revolution 1.95 02/01/2016 18:30:00
Finish an Era with a total of 2000 Tech in Use.
Modern Banking Modern Banking 1.93 02/01/2016 18:30:00
Finish an Era with 1000 Wealth in Use from Villages.
Grand Era Grand Era 1.89 02/01/2016 18:30:00
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Nuclear Energy Nuclear Energy 1.88 02/01/2016 18:30:00
Finish an Era with a Village with 1000 Tech in Use.
Advanced World Advanced World 1.69 02/01/2016 18:30:00
Finish an Era with at least 1000 Tech being Used by Villages.
Scientific Method Scientific Method 1.95 02/01/2016 13:33:00
Have humans complete a Laboratory Project.
Ancient Civilization Ancient Civilization 1.99 01/31/2016 14:16:00
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.
Farming Community Farming Community 1.52 01/31/2016 14:16:00
Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Mining Community Mining Community 1.51 01/31/2016 14:16:00
Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Paradise Island Paradise Island 1.77 01/31/2016 02:29:00
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Venture Capital Venture Capital 1.41 01/31/2016 01:57:00
Have humans complete a Bank Project.
Fantastic View Fantastic View 1.79 01/31/2016 01:20:00
Have humans complete a Nature Park Project.
Fresh Mountain Air Fresh Mountain Air 1.58 01/31/2016 00:48:00
Have humans complete a Mountain Lodge Project.
Prince of Orange Prince of Orange 1.83 01/28/2016 15:32:00
Finish an Era with a Village with 1000 Food in Use.
Superior Development Superior Development 1.75 01/28/2016 15:32:00
Finish the Third Era with at least 1 Upgraded Great Project.
Canyon City Canyon City 1.85 06/05/2013 19:29:42
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Great Era Great Era 1.73 06/05/2013 19:29:41
Finish an Era with 3500 Prosperity.
Harbor Town Harbor Town 1.53 06/05/2013 19:29:39
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Mountain Town Mountain Town 1.60 06/05/2013 19:29:38
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Overgrowth Overgrowth 1.87 06/05/2013 19:29:37
Finish an Era with 2000 Food in Use from Villages.
Overpopulation Overpopulation 1.55 06/05/2013 19:29:35
Finish an Era with a Village which has 1000 Prosperity.
Rich World Rich World 1.59 06/05/2013 19:29:34
Finish an Era with at least 1000 Wealth being used by Villages.
Superior Vitality Superior Vitality 1.82 06/05/2013 19:29:33
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Survivor Survivor 1.51 06/05/2013 19:29:31
Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Swamp City Swamp City 1.37 06/05/2013 19:29:30
Finish an Era with a Swamp Village which has 500 Village Prosperity.
Violent Victory Violent Victory 1.61 06/05/2013 19:29:29
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
World Economy World Economy 1.58 06/05/2013 19:29:28
Finish an Era with at least 3 Completed Great Projects.
Astronomy Astronomy 1.44 06/05/2013 19:07:41
Have humans complete an Observatory Project.
Navigation Navigation 1.75 06/05/2013 15:03:19
Have humans complete a Lighthouse Project.
Famous Victor Famous Victor 1.73 06/04/2013 13:52:08
Have humans complete a Historic Point Project.
Hunter Community Hunter Community 1.53 06/04/2013 11:20:38
Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Fantastic Era Fantastic Era 1.36 06/03/2013 13:36:17
Finish an Era with 1600 Prosperity.
Golden Era Golden Era 1.46 06/03/2013 13:36:15
Finish an Era with 2000 Prosperity.
Great Vitality Great Vitality 1.49 06/03/2013 13:36:14
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Swamp Challenge: Bronze Swamp Challenge: Bronze 2.13 06/03/2013 13:36:13
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Abundant World Abundant World 1.54 05/30/2013 22:02:19
Finish an Era with at least 1000 Food being used by Villages.
Booming Era Booming Era 1.23 05/30/2013 22:02:17
Finish an Era with 1200 Prosperity.
Capital Capital 1.38 05/30/2013 22:02:16
Finish an Era with a Village which has 650 Village Prosperity.
Forest City Forest City 1.33 05/30/2013 22:02:14
Finish an Era with a Forest Village which has 500 Village Prosperity.
Alloys Alloys 1.53 05/30/2013 21:06:29
Have humans complete a Blast Furnace Project.
Colonization Colonization 1.40 05/30/2013 21:06:29
Have humans complete a Hamlet Project.
Geology Geology 1.05 05/30/2013 21:06:29
Have humans complete a Geologist Project.
Physics Physics 0.92 05/28/2013 17:35:51
Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Feudalism Feudalism 0.92 05/28/2013 17:18:16
Have humans complete a Mill Project.
Level 3 Level 3 1.26 05/28/2013 12:57:41
Achieved Level 3.
Desert City Desert City 1.37 05/28/2013 12:57:39
Finish an Era with a Desert Village which has 500 Village Prosperity.
Desert Town Desert Town 1.17 05/28/2013 12:57:38
Finish an Era with a Desert Village which has 300 Village Prosperity.
Fiscal-Military State Fiscal-Military State 1.16 05/28/2013 12:57:37
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Great Development Great Development 1.24 05/28/2013 12:57:35
Finish an Era with a Completed Great Project.
Entertainment Entertainment 1.46 05/28/2013 12:46:41
Have humans complete a Circus Project.
Legendary Warriors Legendary Warriors 1.42 05/28/2013 12:46:41
Finish an Era with a Village which has at least 6 War Markers.
Currency Currency 1.04 05/27/2013 22:33:00
Have humans complete a Customs House Project.
Trade Route Trade Route 1.00 05/27/2013 22:29:41
Have humans complete a Market Project.
Commerce Commerce 0.68 05/27/2013 22:19:40
Have humans complete a Trader Project.
Aristocracy Aristocracy 0.97 05/27/2013 21:08:37
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Theology Theology 1.02 05/27/2013 21:04:40
Have humans complete a Temple Project.
Questionable Ethics Questionable Ethics 1.15 05/27/2013 20:54:22
Have humans complete a Mad Scientist Project.
Agriculture Agriculture 0.89 05/27/2013 18:16:27
Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Developing Era Developing Era 1.11 05/27/2013 18:16:26
Finish an Era with 800 Prosperity.
Fishing Village Fishing Village 1.02 05/27/2013 18:16:25
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Forest Town Forest Town 1.14 05/27/2013 18:16:23
Finish an Era with a Forest Village which has 300 Village Prosperity.
Post-Classical Era Post-Classical Era 0.95 05/27/2013 18:16:22
Finish an Era of 30 minutes with 600 Prosperity.
Specialized Economy Specialized Economy 1.06 05/27/2013 18:16:21
Finish an Era with 3 completed upgraded Projects.
Swamp Town Swamp Town 1.18 05/27/2013 18:16:19
Finish an Era with a Swamp Village which has 300 Village Prosperity.
Vibrant Era Vibrant Era 1.16 05/27/2013 18:16:18
Finish an Era with 1000 Prosperity.
Shipwrighting Shipwrighting 1.21 05/27/2013 17:47:24
Have humans complete a Harbor Project.
Sailing Sailing 1.06 05/27/2013 17:29:19
Complete a Fishing Docks Project.
Education Education 0.95 05/27/2013 17:27:40
Have humans complete a University Project.
Level 2 Level 2 0.90 05/27/2013 17:01:50
Achieved level 2.
Classical Era Classical Era 0.76 05/27/2013 17:01:49
Finish an Era with 450 Prosperity.
Desert Tribe Desert Tribe 0.68 05/27/2013 17:01:48
Finish an Era with a Desert Village which has 100 Village Prosperity.
Construction Construction 1.07 05/27/2013 16:51:06
Have humans complete a Workshop Project.
Metal Casting Metal Casting 0.65 05/27/2013 16:37:53
Have humans complete a Metal Casting Project.
Swamp Tribe Swamp Tribe 0.60 05/27/2013 16:29:42
Finish an Era with a Swamp Village which has 100 Village Prosperity.
Vitality Vitality 1.00 05/27/2013 16:29:41
Finish an Era with a village which has at least 50 of each Resource.
Alchemy Alchemy 1.00 05/27/2013 16:28:56
Have humans complete an Alchemist Project.
Calendar Calendar 0.89 05/27/2013 16:23:15
Have humans complete a Plantation Project.
Chosen People Chosen People 0.94 05/27/2013 15:55:58
Finish an Era with only one Village which has 175 Prosperity.
Civilized Civilized 0.92 05/27/2013 15:55:57
Finish an Era with a Village which has 250 Prosperity.
Forest Tribe Forest Tribe 0.61 05/27/2013 15:55:56
Finish an Era with a Forest Village which has 100 Village Prosperity.
Genesis Era Genesis Era 0.61 05/27/2013 15:55:54
Finish an Era with 250 Prosperity.
Specialization Specialization 0.68 05/27/2013 15:55:53
Finish an Era with a completed upgraded Project.
Theocracy Theocracy 1.12 05/27/2013 15:38:13
Have humans complete a Sacrifice Altar Project.
Traditional Medicine Traditional Medicine 0.68 05/27/2013 14:47:49
Have humans complete a Druid Project.
A New Threat A New Threat 0.44 05/27/2013 14:09:31
Finish the third Era.
Writing Writing 0.39 05/27/2013 13:54:46
Have humans complete a School Project.
A New Beginning A New Beginning 0.30 05/27/2013 13:48:57
Finish the second Era.
Paganism Paganism 0.30 05/27/2013 13:48:25
Have humans complete a Shrine Project.
Farming Farming 0.27 05/27/2013 13:36:24
Have humans complete a Granary Project.
The First Era The First Era 0.22 05/27/2013 13:29:08
Finish the first Era.

Locked achievements

Game Achievement Points
Fascism Fascism 1.45
Have humans complete a Barracks Project.
Divided Planet Divided Planet 1.61
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Modern Agriculture Modern Agriculture 1.92
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Peaceful Peaceful 1.91
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
Noble Noble 1.97
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
Royalty Royalty 2.00
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.
Treasury Treasury 1.90
Finish an Era with a Village with 1000 Wealth in Use.
First World First World 1.94
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.
Mass Production Mass Production 2.04
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.
Modern Physics Modern Physics 2.01
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.
Lords of the Sea Lords of the Sea 2.05
Have humans complete an Island Town Project.
Pinnacle of Culture Pinnacle of Culture 2.09
Have humans complete an Opera Project.
Modern Medicine Modern Medicine 1.48
Have humans complete an Apothecary Project.
Universal Healthcare Universal Healthcare 2.05
Have humans complete a Hospital Project.
Machinery Machinery 2.06
Have humans complete a Factory Project.
Long Live the King! Long Live the King! 2.05
Have humans complete a Castle Project.
Market Revolution Market Revolution 2.03
Have humans complete a Multinational Project.
Genesis Titan Genesis Titan 2.22
Complete all orginal developments and projects.
Diverse Town Diverse Town 2.00
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.
Après-Ski Après-Ski 1.76
Have humans complete a Tavern Project.
For the Gods For the Gods 2.05
Have humans complete a Monument Project.
1-Hour Challenge: Bronze 1-Hour Challenge: Bronze 2.03
Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Silver 1-Hour Challenge: Silver 2.13
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Gold 1-Hour Challenge: Gold 2.17
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Bronze Forest Challenge: Bronze 2.08
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Silver Forest Challenge: Silver 2.15
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Gold Forest Challenge: Gold 2.19
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Bronze Desert Challenge: Bronze 2.11
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Silver Desert Challenge: Silver 2.17
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Gold Desert Challenge: Gold 2.19
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Silver Swamp Challenge: Silver 2.18
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Gold Swamp Challenge: Gold 2.20
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Achievement Stats 1.22
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752.43 KiB memory usage
20 crawler available

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