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23.1 hours playing time on record

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Game Achievement Points Unlocked
Great Vitality Great Vitality 1.49 07/14/2016 19:23:17
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Harbor Town Harbor Town 1.53 07/14/2016 19:23:16
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
World Economy World Economy 1.58 07/14/2016 19:23:15
Finish an Era with at least 3 Completed Great Projects.
Modern Medicine Modern Medicine 1.48 07/04/2016 01:28:43
Have humans complete an Apothecary Project.
Mining Community Mining Community 1.51 07/02/2016 16:24:18
Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Canyon City Canyon City 1.85 07/02/2016 03:09:59
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Mountain Town Mountain Town 1.60 07/02/2016 03:09:57
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Treasury Treasury 1.90 07/02/2016 03:09:56
Finish an Era with a Village with 1000 Wealth in Use.
Violent Victory Violent Victory 1.61 07/02/2016 03:09:55
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Alloys Alloys 1.53 07/02/2016 02:34:55
Have humans complete a Blast Furnace Project.
Venture Capital Venture Capital 1.41 07/02/2016 01:34:12
Have humans complete a Bank Project.
Booming Era Booming Era 1.23 07/01/2016 03:19:24
Finish an Era with 1200 Prosperity.
Capital Capital 1.38 07/01/2016 03:19:22
Finish an Era with a Village which has 650 Village Prosperity.
Desert City Desert City 1.37 07/01/2016 03:19:21
Finish an Era with a Desert Village which has 500 Village Prosperity.
Fantastic Era Fantastic Era 1.36 07/01/2016 03:19:20
Finish an Era with 1600 Prosperity.
Forest City Forest City 1.33 07/01/2016 03:19:18
Finish an Era with a Forest Village which has 500 Village Prosperity.
Golden Era Golden Era 1.46 07/01/2016 03:19:17
Finish an Era with 2000 Prosperity.
Great Development Great Development 1.24 07/01/2016 03:19:16
Finish an Era with a Completed Great Project.
Legendary Warriors Legendary Warriors 1.42 07/01/2016 03:19:14
Finish an Era with a Village which has at least 6 War Markers.
Overpopulation Overpopulation 1.55 07/01/2016 03:19:13
Finish an Era with a Village which has 1000 Prosperity.
Rich World Rich World 1.59 07/01/2016 03:19:12
Finish an Era with at least 1000 Wealth being used by Villages.
Survivor Survivor 1.51 07/01/2016 03:19:10
Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Swamp City Swamp City 1.37 07/01/2016 03:19:09
Finish an Era with a Swamp Village which has 500 Village Prosperity.
Famous Victor Famous Victor 1.73 07/01/2016 03:00:26
Have humans complete a Historic Point Project.
Entertainment Entertainment 1.46 07/01/2016 02:02:14
Have humans complete a Circus Project.
Astronomy Astronomy 1.44 07/01/2016 01:30:10
Have humans complete an Observatory Project.
Après-Ski Après-Ski 1.76 07/01/2016 01:01:09
Have humans complete a Tavern Project.
Fresh Mountain Air Fresh Mountain Air 1.58 07/01/2016 00:42:12
Have humans complete a Mountain Lodge Project.
Level 3 Level 3 1.26 06/30/2016 19:03:21
Achieved Level 3.
Desert Town Desert Town 1.17 06/30/2016 19:03:20
Finish an Era with a Desert Village which has 300 Village Prosperity.
Developing Era Developing Era 1.11 06/30/2016 19:03:18
Finish an Era with 800 Prosperity.
Specialized Economy Specialized Economy 1.06 06/30/2016 19:03:17
Finish an Era with 3 completed upgraded Projects.
Swamp Town Swamp Town 1.18 06/30/2016 19:03:16
Finish an Era with a Swamp Village which has 300 Village Prosperity.
Vibrant Era Vibrant Era 1.16 06/30/2016 19:03:14
Finish an Era with 1000 Prosperity.
Fishing Village Fishing Village 1.02 06/30/2016 15:53:02
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Hunter Community Hunter Community 1.53 06/30/2016 15:53:00
Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Shipwrighting Shipwrighting 1.21 06/30/2016 15:37:49
Have humans complete a Harbor Project.
Sailing Sailing 1.06 06/30/2016 15:21:28
Complete a Fishing Docks Project.
Theology Theology 1.02 06/28/2016 21:56:01
Have humans complete a Temple Project.
Fiscal-Military State Fiscal-Military State 1.16 06/28/2016 19:24:01
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Post-Classical Era Post-Classical Era 0.95 06/28/2016 19:24:00
Finish an Era of 30 minutes with 600 Prosperity.
Questionable Ethics Questionable Ethics 1.15 06/28/2016 18:55:46
Have humans complete a Mad Scientist Project.
Education Education 0.95 06/28/2016 18:54:50
Have humans complete a University Project.
Geology Geology 1.05 06/28/2016 18:09:53
Have humans complete a Geologist Project.
Chosen People Chosen People 0.94 06/28/2016 15:12:19
Finish an Era with only one Village which has 175 Prosperity.
Farming Community Farming Community 1.52 06/28/2016 15:12:18
Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Forest Town Forest Town 1.14 06/28/2016 15:12:16
Finish an Era with a Forest Village which has 300 Village Prosperity.
Vitality Vitality 1.00 06/28/2016 15:12:15
Finish an Era with a village which has at least 50 of each Resource.
Agriculture Agriculture 0.89 06/28/2016 01:37:05
Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Level 2 Level 2 0.90 06/28/2016 01:37:04
Achieved level 2.
Civilized Civilized 0.92 06/28/2016 01:37:03
Finish an Era with a Village which has 250 Prosperity.
Classical Era Classical Era 0.76 06/28/2016 01:37:01
Finish an Era with 450 Prosperity.
Calendar Calendar 0.89 06/28/2016 01:26:21
Have humans complete a Plantation Project.
Physics Physics 0.92 06/27/2016 22:09:32
Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Swamp Tribe Swamp Tribe 0.60 06/27/2016 22:09:31
Finish an Era with a Swamp Village which has 100 Village Prosperity.
Theocracy Theocracy 1.12 06/27/2016 22:00:12
Have humans complete a Sacrifice Altar Project.
Alchemy Alchemy 1.00 06/27/2016 21:58:49
Have humans complete an Alchemist Project.
Currency Currency 1.04 06/27/2016 21:57:30
Have humans complete a Customs House Project.
Feudalism Feudalism 0.92 06/27/2016 19:26:25
Have humans complete a Mill Project.
Construction Construction 1.07 06/27/2016 18:38:54
Have humans complete a Workshop Project.
Metal Casting Metal Casting 0.65 06/27/2016 18:13:20
Have humans complete a Metal Casting Project.
Aristocracy Aristocracy 0.97 06/26/2016 01:05:56
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Desert Tribe Desert Tribe 0.68 06/26/2016 01:05:55
Finish an Era with a Desert Village which has 100 Village Prosperity.
Forest Tribe Forest Tribe 0.61 06/26/2016 01:05:54
Finish an Era with a Forest Village which has 100 Village Prosperity.
Genesis Era Genesis Era 0.61 06/26/2016 01:05:52
Finish an Era with 250 Prosperity.
Specialization Specialization 0.68 06/26/2016 01:05:51
Finish an Era with a completed upgraded Project.
Trade Route Trade Route 1.00 06/26/2016 00:57:49
Have humans complete a Market Project.
Commerce Commerce 0.68 06/26/2016 00:40:43
Have humans complete a Trader Project.
Traditional Medicine Traditional Medicine 0.68 06/24/2016 23:18:05
Have humans complete a Druid Project.
A New Threat A New Threat 0.44 06/24/2016 14:45:41
Finish the third Era.
Writing Writing 0.39 06/24/2016 14:19:46
Have humans complete a School Project.
Paganism Paganism 0.30 06/24/2016 02:09:45
Have humans complete a Shrine Project.
A New Beginning A New Beginning 0.30 06/24/2016 01:54:49
Finish the second Era.
Farming Farming 0.27 06/24/2016 01:54:38
Have humans complete a Granary Project.
The First Era The First Era 0.22 06/24/2016 01:47:13
Finish the first Era.

Locked achievements

Game Achievement Points
Fascism Fascism 1.45
Have humans complete a Barracks Project.
Abundant World Abundant World 1.54
Finish an Era with at least 1000 Food being used by Villages.
Advanced World Advanced World 1.69
Finish an Era with at least 1000 Tech being Used by Villages.
Divided Planet Divided Planet 1.61
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Modern Agriculture Modern Agriculture 1.92
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Great Era Great Era 1.73
Finish an Era with 3500 Prosperity.
Peaceful Peaceful 1.91
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
Noble Noble 1.97
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
Modern Banking Modern Banking 1.93
Finish an Era with 1000 Wealth in Use from Villages.
Paradise Island Paradise Island 1.77
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Overgrowth Overgrowth 1.87
Finish an Era with 2000 Food in Use from Villages.
Superior Development Superior Development 1.75
Finish the Third Era with at least 1 Upgraded Great Project.
Royalty Royalty 2.00
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.
Industrial Revolution Industrial Revolution 1.95
Finish an Era with a total of 2000 Tech in Use.
Nuclear Energy Nuclear Energy 1.88
Finish an Era with a Village with 1000 Tech in Use.
Utopia Utopia 1.99
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.
Prince of Orange Prince of Orange 1.83
Finish an Era with a Village with 1000 Food in Use.
Grand Era Grand Era 1.89
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Superior Vitality Superior Vitality 1.82
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
First World First World 1.94
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.
Mass Production Mass Production 2.04
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.
Modern Physics Modern Physics 2.01
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.
Navigation Navigation 1.75
Have humans complete a Lighthouse Project.
Lords of the Sea Lords of the Sea 2.05
Have humans complete an Island Town Project.
Pinnacle of Culture Pinnacle of Culture 2.09
Have humans complete an Opera Project.
Universal Healthcare Universal Healthcare 2.05
Have humans complete a Hospital Project.
Machinery Machinery 2.06
Have humans complete a Factory Project.
Scientific Method Scientific Method 1.95
Have humans complete a Laboratory Project.
Colonization Colonization 1.40
Have humans complete a Hamlet Project.
Long Live the King! Long Live the King! 2.05
Have humans complete a Castle Project.
Market Revolution Market Revolution 2.03
Have humans complete a Multinational Project.
Genesis Titan Genesis Titan 2.22
Complete all orginal developments and projects.
Ancient Civilization Ancient Civilization 1.99
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.
Diverse Town Diverse Town 2.00
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.
Fantastic View Fantastic View 1.79
Have humans complete a Nature Park Project.
For the Gods For the Gods 2.05
Have humans complete a Monument Project.
1-Hour Challenge: Bronze 1-Hour Challenge: Bronze 2.03
Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Silver 1-Hour Challenge: Silver 2.13
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Gold 1-Hour Challenge: Gold 2.17
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Bronze Forest Challenge: Bronze 2.08
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Silver Forest Challenge: Silver 2.15
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Gold Forest Challenge: Gold 2.19
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Bronze Desert Challenge: Bronze 2.11
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Silver Desert Challenge: Silver 2.17
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Gold Desert Challenge: Gold 2.19
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Bronze Swamp Challenge: Bronze 2.13
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Silver Swamp Challenge: Silver 2.18
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Gold Swamp Challenge: Gold 2.20
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Achievement Stats 1.22
Executed 4 queries
752.02 KiB memory usage
20 crawler available

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