Game |
Achievement |
Points |
|
|
Like Clockwork |
1.16 |
Fix the Tower’s inner workings and restore its connections. |
|
|
The Heart Who Runs Free |
1.22 |
Find and make your way across the threshold. |
|
|
The Keeper of Kamiura |
1.14 |
Encounter all the Spirits of Power. |
|
|
The Things in the Dark |
1.37 |
Get through the Dungeon without dying. |
|
|
The Watchful Eye |
1.48 |
Defeat the Watchful Eye without dying. |
|
|
The Chains Unseen |
1.30 |
We all have our chains. Can you see yours? |
|
|
Home Sweet Home |
1.17 |
There are some who carry their home with them, wherever they go. |
|
|
What Comes After |
1.31 |
The age-old question: What comes after? |
|
|
Music and Laughter |
1.07 |
Find the first Stone of Memory. |
|
|
Order Out of Chaos |
1.28 |
Find the third Stone of Memory. |
|
|
And No One Could Judge |
1.22 |
Find the fourth Stone of Memory. |
|
|
Beauty Is in the Eye |
1.17 |
Stop and admire the view. |
|
|
Ina Jones |
1.25 |
Complete all the rope/chain sequences without falling. |
|
|
Fight Your Own Battles |
1.22 |
Freedom must be earned; sometimes, through the hardest of battles. |
|
|
What’s In a Poem |
1.38 |
Read all the poems left by the Wanderer. |