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Unlocking history of Axel for Stellaris RSS feed

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Game Achievement Points Unlocked
Resourceful Resourceful 0.77 10/05/2019 14:22:03
Have access to ten different Strategic Resources
Omnicultural Omnicultural 1.01 05/06/2017 13:30:32
Have your ruler be of a different species class than your founding species
Faster, Stronger, Better Faster, Stronger, Better 0.79 05/06/2017 11:59:05
Genetically alter a species (not uplift)
Old Friends Old Friends 0.93 05/06/2017 10:24:56
Receive a gift from a Fallen Empire
What Came Before What Came Before 0.74 05/06/2017 07:58:02
Find the home system of a Precursor Empire
Domo Arigato Domo Arigato 0.68 02/04/2017 23:35:56
Build a Robot Pop
The Grand Fleet The Grand Fleet 0.74 02/04/2017 23:07:07
Build a fleet with a total fleet size above 120
Power Overwhelming Power Overwhelming 0.56 02/04/2017 22:28:12
Store/have 5000 EC
Building Better Worlds Building Better Worlds 0.77 02/04/2017 21:53:57
Terraform a planet
... To the Other Side ... To the Other Side 0.76 05/10/2016 11:01:03
Research 15 Rare technologies in a single game
Clever Girl Clever Girl 0.98 05/10/2016 10:19:42
Uplift a species
Digging Deep Digging Deep 0.70 05/10/2016 09:03:01
Earn a total Mineral income each month above 250
A Home Away From Home A Home Away From Home 0.72 05/10/2016 06:43:41
Conquer another species' homeworld
Birth of a Federation Birth of a Federation 0.83 05/10/2016 05:19:55
Establish a Federation
New Shining Star New Shining Star 0.74 05/10/2016 05:01:49
Upgrade your capital to an Imperial Complex
Supremacy Supremacy 0.71 05/10/2016 02:59:27
Win a War against another Empire
Energetic Energetic 0.49 05/10/2016 01:43:26
Store/have 1000 EC
Explorer Explorer 0.59 05/10/2016 00:50:41
Survey one of each basic planet class
Mutual Understanding Mutual Understanding 0.62 05/10/2016 00:24:54
Successfully negotiate a trade deal
Brave New World Brave New World 0.49 05/09/2016 23:48:16
Colonize a planet
Break On Through... Break On Through... 0.56 05/09/2016 23:43:45
Research a Rare technology

Locked achievements

Game Achievement Points
The Industrial Re-Revolution The Industrial Re-Revolution 0.95
Earn a total Mineral income each month above 1000
Battle Thralls Battle Thralls 1.11
Have 3 other Empires as vassals
Grand Admiral Grand Admiral 0.84
Have an Empire total fleet power of 100,000+
Queening Queening 1.74
Successfully capture an extragalactic matriarch
Rift Sealed Rift Sealed 1.27
Destroy the portals employed by the invaders from another time and space
Voight-Kampff Voight-Kampff 1.56
Develop the means to prevent nefarious infiltration
Victorious Victorious 1.15
Win the game through any victory condition
Put A Ring On It Put A Ring On It 1.38
Have a ringworld section as your capital
Slave to the Systems Slave to the Systems 1.43
As an authoritarian Empire with at least 500 Pops, have at least 200 enslaved Pops
Suffer not the Alien Suffer not the Alien 1.81
As a xenophobic Empire, purge all other sentient species from the galaxy
Tourist Trap Tourist Trap 1.01
Own a planet with at least 10 different species on it
Planned Obsolescence Planned Obsolescence 1.31
As a materialist empire with at least 200 Pops, have at least 75% of the Pops be robotic
Peacekeeper Peacekeeper 1.68
As a pacifist Empire, be at peace for 200 consecutive years (crises do not count as wars)
Very Open Borders Very Open Borders 1.59
As a xenophile Empire, have migration treaties with at least 10 other Empires
Deus Vult Deus Vult 1.97
As a spiritualist Empire, own 4 holy worlds
Unboxing Unboxing 1.37
Open up a shielded world
Enlightened Times Enlightened Times 1.56
Enlighten a Bronze or Stone Age civilization
Payback Payback 1.84
As a humanoid species, infiltrate the homeworld of pre-FTL reptilians
Paradise Found Paradise Found 1.24
Terraform a planet into a gaia world
Outside Context Outside Context 2.02
Invade pre-FTL Earth while it is in the midst of a world war
Then Virgil, Now Beatrice Then Virgil, Now Beatrice 1.00
Return a long-dead species to life
What Was Will Be What Was Will Be 1.42
Close the loop, or don't

Achievement Stats 1.22
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