Game |
Achievement |
Points |
Unlocked |
|
|
Nostalgic |
0.83 | 03/28/2021 20:05:17 |
Go back to Arkham. |
|
|
The end? |
0.75 | 03/28/2021 19:59:06 |
Defeat the Dissidents. |
|
|
Stand by me |
0.75 | 03/28/2021 19:45:41 |
Au revoir, my friend. |
|
|
Keeper of the key |
0.75 | 03/28/2021 18:54:15 |
You found the mysterious key. |
|
|
The guilty |
0.75 | 03/28/2021 18:46:58 |
Open Johnson's trunk. |
|
|
Kickstarter stalker |
0.86 | 03/28/2021 17:41:49 |
Spot all the Kickstarter backers. |
|
|
The killer |
0.75 | 03/27/2021 16:57:49 |
Find the murderer. |
|
|
The choice |
0.73 | 03/27/2021 16:01:36 |
Answer as Henry would. |
|
|
A-Team |
0.68 | 03/27/2021 15:31:57 |
Akeley joined the team, too. |
|
|
Poisoner |
0.91 | 03/27/2021 15:12:21 |
Maybe you should have taken those science class... |
|
|
Master cheater |
1.11 | 03/27/2021 14:49:30 |
Cheat to solve the globe combination. |
|
|
Half the work, twice the effect |
0.68 | 03/27/2021 14:14:20 |
Solve the mysteries of Arkham. |
|
|
The professor |
0.66 | 03/27/2021 14:06:48 |
Find the article on Ephraim. |
|
|
Tomb stalker |
0.68 | 03/27/2021 13:39:11 |
Examine all the graves. |
|
|
Asylum stalker |
0.70 | 03/27/2021 13:07:40 |
Talk to all the madmen. |
|
|
Mastermind detective II |
0.66 | 03/27/2021 12:55:17 |
Find the mark at the crime scene. |
|
|
The provocateur |
0.68 | 03/27/2021 12:47:58 |
Persist with the professor until he snaps. |
|
|
Is he Brown Jenkin? |
0.71 | 03/27/2021 12:44:36 |
Check the lair of the rodent. |
|
|
The looper |
0.81 | 03/27/2021 12:04:39 |
Use all identities during the phone call with Derlethson Press. |
|
|
Mastermind detective |
0.66 | 03/27/2021 06:06:07 |
Completely examine the crime scene. |
|
|
The mailman |
0.88 | 03/27/2021 05:54:51 |
Show the letter to Alan after talking with Calvin. |
|
|
Chief scientist |
0.65 | 03/27/2021 05:51:00 |
Try to grab the list without electricity. |
|
|
Make love, not craft |
0.65 | 03/27/2021 05:40:15 |
Examine the picture in the library. |
|
|
The librarian |
0.81 | 03/27/2021 05:40:09 |
Examine all the shelves in the library. |
|
|
The great escape |
0.54 | 03/27/2021 05:10:01 |
Don't get caught by the hybrids. |
|
|
Origin |
0.45 | 03/24/2021 07:17:22 |
Your journey starts now. |
Game |
Achievement |
Points |
|
|
Blind call |
1.15 |
Making calls in the dark is great for one's mood. |
|
|
Pixel hunter |
1.41 |
Never use the hotspot highlighter. |
|
|
Magic dust |
1.07 |
Use the powder directly on Jean-Paul. |
|
|
Stealth investigator |
1.26 |
Get the shovel at night. |
|
|
Puzzle king |
1.15 |
Solve the church puzzle on the first try. |
|
|
The bathroom seeker |
1.15 |
Try to give the laxative to Paris without diluting it. |
|
|
The maintenance guy |
1.15 |
Solve the elevator puzzle in less than 10 clicks. |
|
|
The immortal |
1.33 |
Die in every possible way. |
|
|
The lockpicker |
1.33 |
Solve the lockpicking puzzle in fewer than 10 seconds. |
|
|
Spotter |
0.81 |
Identify the artifact on the first guess. |
|
|
Master traveller |
1.07 |
Unlock the combination of the globe on the first try. |
|
|
The alchemist |
0.99 |
Solve the alembic puzzle on the first try. |