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49.6 hours playing time on record

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Game Achievement Points Unlocked
First World First World 1.94 01/12/2014 09:38:51
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.
Grand Era Grand Era 1.90 01/12/2014 09:38:50
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Great Era Great Era 1.73 01/12/2014 09:38:48
Finish an Era with 3500 Prosperity.
Industrial Revolution Industrial Revolution 1.95 01/12/2014 09:38:47
Finish an Era with a total of 2000 Tech in Use.
Mass Production Mass Production 2.05 01/12/2014 09:38:46
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.
Modern Banking Modern Banking 1.93 01/12/2014 09:38:44
Finish an Era with 1000 Wealth in Use from Villages.
Noble Noble 1.97 01/12/2014 09:38:43
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
Overgrowth Overgrowth 1.87 01/12/2014 09:38:41
Finish an Era with 2000 Food in Use from Villages.
Peaceful Peaceful 1.91 01/12/2014 09:38:40
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
Prince of Orange Prince of Orange 1.83 01/12/2014 09:38:39
Finish an Era with a Village with 1000 Food in Use.
Superior Development Superior Development 1.75 01/12/2014 09:38:37
Finish the Third Era with at least 1 Upgraded Great Project.
Superior Vitality Superior Vitality 1.82 01/12/2014 09:38:36
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Treasury Treasury 1.90 01/12/2014 09:38:35
Finish an Era with a Village with 1000 Wealth in Use.
Utopia Utopia 2.00 01/12/2014 09:38:33
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.
Machinery Machinery 2.06 01/12/2014 09:27:57
Have humans complete a Factory Project.
Market Revolution Market Revolution 2.03 01/12/2014 08:32:06
Have humans complete a Multinational Project.
Universal Healthcare Universal Healthcare 2.05 01/12/2014 07:54:27
Have humans complete a Hospital Project.
Scientific Method Scientific Method 1.95 01/12/2014 07:43:16
Have humans complete a Laboratory Project.
Fascism Fascism 1.45 01/11/2014 05:20:59
Have humans complete a Barracks Project.
Desert Challenge: Bronze Desert Challenge: Bronze 2.11 01/10/2014 10:29:59
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
World Economy World Economy 1.58 01/10/2014 10:29:57
Finish an Era with at least 3 Completed Great Projects.
Harbor Town Harbor Town 1.53 01/07/2014 01:19:58
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Hunter Community Hunter Community 1.53 01/07/2014 01:19:56
Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Mining Community Mining Community 1.51 01/07/2014 01:19:55
Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Farming Community Farming Community 1.52 01/07/2014 00:57:24
Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Legendary Warriors Legendary Warriors 1.42 01/07/2014 00:57:22
Finish an Era with a Village which has at least 6 War Markers.
Abundant World Abundant World 1.54 01/06/2014 15:09:05
Finish an Era with at least 1000 Food being used by Villages.
Canyon City Canyon City 1.85 01/06/2014 15:09:03
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Divided Planet Divided Planet 1.61 01/06/2014 15:09:02
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Mountain Town Mountain Town 1.60 01/06/2014 15:09:00
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Famous Victor Famous Victor 1.73 01/06/2014 14:47:54
Have humans complete a Historic Point Project.
Colonization Colonization 1.40 01/06/2014 14:46:27
Have humans complete a Hamlet Project.
Feudalism Feudalism 0.92 01/06/2014 13:45:50
Have humans complete a Mill Project.
Calendar Calendar 0.89 01/06/2014 13:43:18
Have humans complete a Plantation Project.
Aristocracy Aristocracy 0.97 01/05/2014 12:25:12
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Physics Physics 0.92 01/05/2014 12:20:22
Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Advanced World Advanced World 1.69 01/05/2014 11:32:10
Finish an Era with at least 1000 Tech being Used by Villages.
Fantastic Era Fantastic Era 1.36 01/05/2014 11:32:08
Finish an Era with 1600 Prosperity.
Fiscal-Military State Fiscal-Military State 1.16 01/05/2014 11:32:07
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Golden Era Golden Era 1.46 01/05/2014 11:32:06
Finish an Era with 2000 Prosperity.
Great Vitality Great Vitality 1.49 01/05/2014 11:32:04
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Nuclear Energy Nuclear Energy 1.88 01/05/2014 11:32:03
Finish an Era with a Village with 1000 Tech in Use.
Overpopulation Overpopulation 1.55 01/05/2014 11:32:02
Finish an Era with a Village which has 1000 Prosperity.
Rich World Rich World 1.59 01/05/2014 11:32:00
Finish an Era with at least 1000 Wealth being used by Villages.
Swamp City Swamp City 1.37 01/05/2014 11:31:59
Finish an Era with a Swamp Village which has 500 Village Prosperity.
Swamp Town Swamp Town 1.18 01/05/2014 11:31:57
Finish an Era with a Swamp Village which has 300 Village Prosperity.
Astronomy Astronomy 1.44 01/05/2014 10:04:45
Have humans complete an Observatory Project.
Education Education 0.95 01/05/2014 09:05:35
Have humans complete a University Project.
Construction Construction 1.07 01/05/2014 08:04:20
Have humans complete a Workshop Project.
Alloys Alloys 1.53 01/03/2014 05:45:36
Have humans complete a Blast Furnace Project.
Venture Capital Venture Capital 1.41 01/03/2014 03:22:24
Have humans complete a Bank Project.
Questionable Ethics Questionable Ethics 1.15 01/02/2014 08:22:49
Have humans complete a Mad Scientist Project.
Geology Geology 1.05 01/01/2014 02:57:22
Have humans complete a Geologist Project.
Theocracy Theocracy 1.12 12/31/2013 16:11:37
Have humans complete a Sacrifice Altar Project.
Level 3 Level 3 1.26 12/31/2013 13:59:47
Achieved Level 3.
Booming Era Booming Era 1.23 12/31/2013 13:59:46
Finish an Era with 1200 Prosperity.
Capital Capital 1.38 12/31/2013 13:59:44
Finish an Era with a Village which has 650 Village Prosperity.
Desert City Desert City 1.37 12/31/2013 13:59:43
Finish an Era with a Desert Village which has 500 Village Prosperity.
Desert Town Desert Town 1.17 12/31/2013 13:59:42
Finish an Era with a Desert Village which has 300 Village Prosperity.
Developing Era Developing Era 1.11 12/31/2013 13:59:40
Finish an Era with 800 Prosperity.
Fishing Village Fishing Village 1.02 12/31/2013 13:59:39
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Forest City Forest City 1.33 12/31/2013 13:59:38
Finish an Era with a Forest Village which has 500 Village Prosperity.
Forest Town Forest Town 1.14 12/31/2013 13:59:36
Finish an Era with a Forest Village which has 300 Village Prosperity.
Great Development Great Development 1.24 12/31/2013 13:59:35
Finish an Era with a Completed Great Project.
Post-Classical Era Post-Classical Era 0.95 12/31/2013 13:59:34
Finish an Era of 30 minutes with 600 Prosperity.
Specialized Economy Specialized Economy 1.06 12/31/2013 13:59:32
Finish an Era with 3 completed upgraded Projects.
Survivor Survivor 1.51 12/31/2013 13:59:31
Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Vibrant Era Vibrant Era 1.16 12/31/2013 13:59:30
Finish an Era with 1000 Prosperity.
Vitality Vitality 1.00 12/31/2013 13:59:28
Finish an Era with a village which has at least 50 of each Resource.
Modern Medicine Modern Medicine 1.48 12/31/2013 13:30:50
Have humans complete an Apothecary Project.
Entertainment Entertainment 1.46 12/31/2013 12:41:10
Have humans complete a Circus Project.
Level 2 Level 2 0.90 12/29/2013 08:58:50
Achieved level 2.
Swamp Tribe Swamp Tribe 0.60 12/29/2013 08:58:49
Finish an Era with a Swamp Village which has 100 Village Prosperity.
Alchemy Alchemy 1.00 12/29/2013 08:42:16
Have humans complete an Alchemist Project.
Traditional Medicine Traditional Medicine 0.68 12/28/2013 11:09:19
Have humans complete a Druid Project.
Agriculture Agriculture 0.89 12/28/2013 10:58:48
Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Chosen People Chosen People 0.94 12/28/2013 10:58:47
Finish an Era with only one Village which has 175 Prosperity.
Civilized Civilized 0.92 12/28/2013 10:58:45
Finish an Era with a Village which has 250 Prosperity.
Theology Theology 1.02 12/28/2013 08:54:22
Have humans complete a Temple Project.
Forest Tribe Forest Tribe 0.61 12/28/2013 08:09:59
Finish an Era with a Forest Village which has 100 Village Prosperity.
Metal Casting Metal Casting 0.65 12/28/2013 08:08:33
Have humans complete a Metal Casting Project.
Trade Route Trade Route 1.00 12/28/2013 07:59:57
Have humans complete a Market Project.
Shipwrighting Shipwrighting 1.21 12/28/2013 07:27:31
Have humans complete a Harbor Project.
Sailing Sailing 1.06 12/28/2013 06:59:02
Complete a Fishing Docks Project.
Classical Era Classical Era 0.76 12/27/2013 05:36:04
Finish an Era with 450 Prosperity.
Desert Tribe Desert Tribe 0.68 12/27/2013 05:36:03
Finish an Era with a Desert Village which has 100 Village Prosperity.
Genesis Era Genesis Era 0.61 12/27/2013 05:36:01
Finish an Era with 250 Prosperity.
Specialization Specialization 0.68 12/27/2013 05:36:00
Finish an Era with a completed upgraded Project.
Currency Currency 1.04 12/27/2013 05:04:55
Have humans complete a Customs House Project.
Commerce Commerce 0.68 12/27/2013 02:44:56
Have humans complete a Trader Project.
A New Threat A New Threat 0.44 12/27/2013 02:21:26
Finish the third Era.
Writing Writing 0.39 12/27/2013 02:01:09
Have humans complete a School Project.
A New Beginning A New Beginning 0.30 12/27/2013 01:50:54
Finish the second Era.
Paganism Paganism 0.30 12/27/2013 01:50:20
Have humans complete a Shrine Project.
Farming Farming 0.27 12/27/2013 01:41:15
Have humans complete a Granary Project.
The First Era The First Era 0.22 12/27/2013 01:31:13
Finish the first Era.

Locked achievements

Game Achievement Points
Modern Agriculture Modern Agriculture 1.92
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Violent Victory Violent Victory 1.61
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Paradise Island Paradise Island 1.77
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Royalty Royalty 2.00
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.
Modern Physics Modern Physics 2.01
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.
Navigation Navigation 1.75
Have humans complete a Lighthouse Project.
Lords of the Sea Lords of the Sea 2.05
Have humans complete an Island Town Project.
Pinnacle of Culture Pinnacle of Culture 2.09
Have humans complete an Opera Project.
Long Live the King! Long Live the King! 2.06
Have humans complete a Castle Project.
Genesis Titan Genesis Titan 2.22
Complete all orginal developments and projects.
Ancient Civilization Ancient Civilization 1.99
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.
Diverse Town Diverse Town 2.00
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.
Fresh Mountain Air Fresh Mountain Air 1.58
Have humans complete a Mountain Lodge Project.
Après-Ski Après-Ski 1.76
Have humans complete a Tavern Project.
Fantastic View Fantastic View 1.79
Have humans complete a Nature Park Project.
For the Gods For the Gods 2.05
Have humans complete a Monument Project.
1-Hour Challenge: Bronze 1-Hour Challenge: Bronze 2.03
Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Silver 1-Hour Challenge: Silver 2.13
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Gold 1-Hour Challenge: Gold 2.17
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Bronze Forest Challenge: Bronze 2.08
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Silver Forest Challenge: Silver 2.15
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Gold Forest Challenge: Gold 2.19
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Silver Desert Challenge: Silver 2.17
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Gold Desert Challenge: Gold 2.20
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Bronze Swamp Challenge: Bronze 2.13
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Silver Swamp Challenge: Silver 2.18
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Gold Swamp Challenge: Gold 2.20
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Achievement Stats 1.22
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752.48 KiB memory usage
20 crawler available

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