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Game Achievement Points Unlocked
Were-verpowered Were-verpowered 0.89 11/17/2017 23:52:09
Even more powerful beasts are carrying off villagers and must be stopped
Beast Intentions Beast Intentions 0.73 11/11/2017 06:03:09
Horrible beasts are carrying off villagers and must be stopped
Seeking Allies Seeking Allies 0.96 11/11/2017 02:23:17
Attempt to get on the good side of some academic wizards.
The Ring of Regeneration The Ring of Regeneration 0.88 11/10/2017 22:09:16
Explore a strange temple while trying to save a dying noble.
The Mad Wizard The Mad Wizard 0.70 11/10/2017 17:36:45
Investigate the odd imp-infested tower you passed earlier
The Cursed Farmer The Cursed Farmer 0.63 11/10/2017 00:26:16
Investigate the cursed farm you passed earlier
A Brief Escort through the Realms A Brief Escort through the Realms 0.46 11/09/2017 20:14:34
Take a journey down the Sword Coast with a wagon
A Brief Tour of the Realms A Brief Tour of the Realms 0.42 11/09/2017 18:26:59
Take a journey down the Sword Coast

Locked achievements

Game Achievement Points
Are Ya Chicken? Are Ya Chicken? 0.89
Investigate the cursed farm you passed earlier with some chicken buddies
Mad Cow Disease Mad Cow Disease 0.96
Investigate the cursed farm you passed earlier while dodging mad cow spit
Friendly Imps Friendly Imps 0.93
Investigate the odd imp-infested tower you passed earlier with some friendly imps
Pure Energy Pure Energy 0.99
Investigate the odd imp-infested tower you passed earlier without getting overwhelmed
A Persistent Buzzing A Persistent Buzzing 0.99
Horrible beasts are carrying off villagers and must be stopped before you go mad from the flies
The Contagious Curse The Contagious Curse 1.17
Investigate the cursed farm you passed earlier before you get sick
Maddening Maddening 1.18
Investigate the odd imp-infested tower you passed earlier while you go slowly mad
Beast Mode Beast Mode 1.17
Horrible beasts are carrying off villagers and must be stopped by your massive damage
Terror in the Dark Terror in the Dark 1.04
Every night, zombies are attacking a village
Low Initiative Low Initiative 1.22
Every night, speedy zombies are attacking a village and you're quite slow
Unearthed Evil Unearthed Evil 1.06
A local mine needs your help to solve a goblin problem
No Time To Rest No Time To Rest 1.24
A local mine needs your help to solve a neverending goblin problem
The Crumbling Temple The Crumbling Temple 1.12
Explore a strange temple that is falling apart while trying to save a dying noble.
Useless Allies Useless Allies 1.17
Attempt to get on the good side of some academic wizards, with the aid of some useless inexperienced adventurers.
The Death Curse The Death Curse 1.32
Explore a strange temple while trying to save a dying noble, while not dying yourselves.
Premature Betrayal Premature Betrayal 1.33
Attempt to get on the good side of some evil academic wizards.
Exploring Port Nyanzaru Exploring Port Nyanzaru 1.18
Explore Port Nyanzaru while trying not to get swept up in local intrigue.
Flying Monkey Skulls of Doom Flying Monkey Skulls of Doom 1.34
Explore Port Nyanzaru while trying not to get conked on the head by too many monkey skulls.
Running of the Saurs Running of the Saurs 1.23
Battle against a steady flow of dinosaurs as you prepare for a trek into the jungle.
Dinosaur Racing Dinosaur Racing 1.37
Race against a steady flow of dinosaurs as you prepare for a trek into the jungle, quickly.
Escort to Waterdeep Escort to Waterdeep 1.17
It's finally time to make your way to Waterdeep to meet Drizzt.
Close Escort Close Escort 1.32
It's finally time to make your way to Waterdeep to meet Drizzt, with so many wagons..
Waterdeep Detours Waterdeep Detours 1.20
Find your way to the Inn where you are meeting with Drizzt.
Lost in the Deep Lost in the Deep 1.44
Find your way to the Inn where you are meeting with Drizzt while trying not to get lost.
Underdeep Cartography Underdeep Cartography 1.23
Investigate a flood of monsters coming from underneath Waterdeep.
Overdue Rendezvous Overdue Rendezvous 1.32
Investigate a flood of monsters coming from underneath Waterdeep with Drizzt!
Crowded Streets Crowded Streets 1.52
Explore Port Nyanzaru while trying not to get swept up in local intrigue by a crowd of citizens.
Market Fluctuations Market Fluctuations 1.50
Battle against a steady flow of dinosaurs as you prepare for a trek into the jungle in a world where everything costs more.
March of the Undead March of the Undead 1.35
Every night, the exact same zombies are attacking a village
Invisible Shadows Invisible Shadows 1.37
A local mine needs your help to solve a goblin problem and a shadow problem
The Templar's Camp The Templar's Camp 1.29
Make your way into the jungles of Chult with the help of your guide.
The Haunted Jungle The Haunted Jungle 1.43
Make your way into the spooky jungles of Chult with the help of your guide.
Rescue in the Jungle Rescue in the Jungle 1.32
Rescue a missing templar of the Order of the Gauntlet.
Pros and CONs Pros and CONs 1.43
Rescue a missing templar of the Order of the Gauntlet with only your hardiest Champions.
The Silken Swamp The Silken Swamp 1.35
Rescue a band of foolish adventurers from the Mere of Dead Men.
Wet Feet Wet Feet 1.46
Rescue a band of foolish adventurers from the Mere of Dead Men while stepping in puddles.
Supply Run Supply Run 1.36
Help a local merchant deliver supplies to his hunting camps.
Heavy Burden Heavy Burden 1.54
Help a local merchant deliver very heavy supplies to his hunting camps.
Homecoming Homecoming 1.42
Journey through the Aldani Basin to Kir Sabal.
Anti-Dexterous Explorers Anti-Dexterous Explorers 1.61
Journey through the Aldani Basin to Kir Sabal while trying not to trip on everything.
The Lost Heir of Omu The Lost Heir of Omu 1.44
Find and rescue the Heir of Omu from some brazen pirates.
Not Very Charming Not Very Charming 1.62
Find and rescue the Heir of Omu from some brazen pirates without being too awkward.
Constant Banditry Constant Banditry 1.32
It's finally time to make your way to Waterdeep to meet Drizzt while constantly under attack.
Easily Distracted Easily Distracted 1.43
Find your way to the Inn where you are meeting with Drizzt without getting distracted.
Durable Deep Durable Deep 1.53
Investigate a flood of very durable monsters coming from underneath Waterdeep.
Poor Guidance Poor Guidance 1.57
Make your way into the jungles of Chult with the help of an ill-informed guide.
Upholding the Law Upholding the Law 1.61
Rescue a missing templar of the Order of the Gauntlet with only your most lawful Champions.
The Forbidden City The Forbidden City 1.46
Explore the mysterious lost city of Omu.
Periodic Petrification Periodic Petrification 1.62
Explore the mysterious lost city of Omu while slowly turning to stone.
Captured! Captured! 1.47
Escape from the yuan-ti in the Fane of the Night Serpent.
Home Field Advantage Home Field Advantage 1.57
Escape from overpowered yuan-ti in the Fane of the Night Serpent.
A Mysterious Summons A Mysterious Summons 1.18
Patrol the streets of Waterdeep at the request of an old friend.
Street War Street War 1.35
Patrol the streets of Waterdeep at the request of an old friend during a street war.
Building Trust Building Trust 1.21
Escort a mysterious noble through a dangerous night out in Waterdeep.
Wisdom Check Wisdom Check 1.39
Escort a mysterious noble wisely through a dangerous night out in Waterdeep.
A Grand Puzzle A Grand Puzzle 1.49
Find the remaining puzzle cubes and gain entry to the Tomb of the Nine Gods.
Tomb of the Nine Gods Tomb of the Nine Gods 1.53
Destroy the Soulmonger and save the world!
The Mists of Ravenloft The Mists of Ravenloft 1.41
Help the Harpells track down a missing Owlbear.
The Hunt for Owl-y The Hunt for Owl-y 1.57
Help two particular Harpells track down their particular baby Owlbear.
Family Entanglements Family Entanglements 1.44
Search Barovia for "Evil's Bride."
Haunted Fortunes Haunted Fortunes 1.62
Search Barovia for "Evil's Bride" while being haunted by Eva's fortunes.
Struggling Toward Omu Struggling Toward Omu 1.67
Journey through the Aldani Basin to Kir Sabal with low Charisma.
Lobsterfolk Assault Lobsterfolk Assault 1.60
Find and rescue the Heir of Omu from some brazen pirates and crazed lobsterfolk.
No Good at All No Good at All 1.69
Explore the mysterious lost city of Omu without any good in your heart.
Double Vision Double Vision 1.64
Escape from twice as many yuan-ti in the Fane of the Night Serpent.
Never Split the Party Never Split the Party 1.70
Find the remaining puzzle cubes with a limited selection of Champions available.
Azaka's Procession - Part 1 Azaka's Procession - Part 1 1.63
Find the remaining puzzle cubes while escorting Azaka('s corpse).
The Soulmonger Calls The Soulmonger Calls 1.73
Destroy the Soulmonger and save the world before your party is destroyed.
Azaka's Procession - Part 2 Azaka's Procession - Part 2 1.64
Destroy the Soulmonger and save the world (and Azaka).
The Dinner Party The Dinner Party 1.30
Protect the hidden lords of Waterdeep.
Chatty Nobles Chatty Nobles 1.50
Protect the hidden lords of Waterdeep while avoiding the Waterdeep elites.
The Botched Kidnapping The Botched Kidnapping 1.32
Help Volothamp Geddarm with a small task.
Haaave You Met Asmodeus? Haaave You Met Asmodeus? 1.51
Help Volothamp Geddarm with a small task while some cultists tag along.
The Immortal Warrior The Immortal Warrior 1.54
You've saved the world, but there's still plenty to do.
Hold for the Red Wizards Hold for the Red Wizards 1.67
You've saved the world, but you still need to deal with Red Wizard attacks.
The Wyrmheart Mine The Wyrmheart Mine 1.55
Help a dwarf reclaim a mine from a dangerous red dragon.
They Who Smelt It They Who Smelt It 1.74
Help a dwarf reclaim a mine from a dangerous red dragon with some smelly friends.
Tower on the Lake Tower on the Lake 1.46
Search for the hidden tower on the lake.
Only the Strong Survive Only the Strong Survive 1.64
Search for the tower on the lake with your strongest Champions.
Seeds of Deceit Seeds of Deceit 1.49
Protect the Martikov family winery from destruction.
Visions of Strahd Visions of Strahd 1.68
Protect the Martikov family winery from destruction while in a dreamscape created by Strahd.
Trollskull Manor Trollskull Manor 1.37
Clear out your new Waterdeep digs.
The Gargoyle's Apprentice The Gargoyle's Apprentice 1.52
Clear out your new Waterdeep digs' awakened cleaning supplies.
Attack on the Manor Attack on the Manor 1.39
Investigate a heinous attack just outside your new manor.
The Trepidatious Trio The Trepidatious Trio 1.56
Investigate a heinous attack just outside your new manor with help from some urchins.
The Long Haul The Long Haul 1.45
It's finally time to make your way to Waterdeep to meet Drizzt with only strong Champions.
Rude Welcome Rude Welcome 1.51
Find your way to the Inn where you are meeting with Drizzt while the citizens revolt.
Expert Opinion Expert Opinion 1.57
Investigate a flood of monsters coming from underneath Waterdeep with the help of an "expert".
Force Grey Unleashed Force Grey Unleashed 1.53
Force Grey characters must patrol the streets of Waterdeep at the request of an old friend.
Sleuth It Out Sleuth It Out 1.53
Escort a mysterious noble smartly through a dangerous night out in Waterdeep.
Modron Assistance Modron Assistance 1.58
Protect the hidden lords of Waterdeep with a special guest helping.
Domesticated Owlbears Domesticated Owlbears 1.58
Help Volothamp Geddarm with a small task while being distracted by crazed creatures.
The Guardian of Orolunga The Guardian of Orolunga 1.57
Help Artus find clues to the lost city of Mezro.
Think Your Way Out Of It Think Your Way Out Of It 1.77
Help Artus smartly find clues to the lost city of Mezro.
The Lost Love The Lost Love 1.59
Race Valindra to Mezro and protect it from the Red Wizards.
A Saurial's Lament A Saurial's Lament 1.72
Race Valindra to Mezro and protect it from the Red Wizards while Dragonbait mourns.
Flies on the Wall Flies on the Wall 1.54
Head to the Amber Temple to help Kasimir.
Backtracking Through Barovia Backtracking Through Barovia 1.56
Revisit highlights of Barovia while preparing to face down Strahd.
Diversity Day-Trip Diversity Day-Trip 1.70
Revisit highlights of Barovia while preparing to face down Strahd with a diverse group of Champions.
The Killer Mists The Killer Mists 1.70
Head to the Amber Temple to help Kasimir while getting eaten alive.
Nimble Escape Nimble Escape 1.44
Search Gralhund Villa for the Nimblewright.
Nimblest Escape Nimblest Escape 1.62
Deftly search Gralhund Villa for the Nimblewright.
Fugitives Fugitives 1.46
Chase the Nimblewright through the streets of Waterdeep.
From The Shadows From The Shadows 1.64
Chase the Nimblewright through the streets of Waterdeep from a safe distance.
Hatchlings Underfoot Hatchlings Underfoot 1.54
Rescue a band of foolish adventurers from the Mere of Dead Men while spiders fall from above.
On the Hunt On the Hunt 1.67
Help a local merchant deliver supplies to his hunting camps with aid from his hunters.
Form Ranks Form Ranks 1.76
You've saved the world, but there's still plenty to do in an orderly fashion.
Distribute Your Weight Distribute Your Weight 1.82
Help a dwarf carefully reclaim a mine from a dangerous red dragon.
Air's Getting Pretty Thin Air's Getting Pretty Thin 1.80
Help Artus find clues to the lost city of Mezro without much oxygen.
House of Darkness House of Darkness 1.62
Clear out what you can see of your new Waterdeep digs.
Our Time To Shine Our Time To Shine 1.63
Investigate a heinous attack just outside your new manor with a not-so-famous group.
Werewolves in the Mist Werewolves in the Mist 1.58
Help the Harpells track down a missing Owlbear while dodging werewolves.
Poor Fortune Poor Fortune 1.66
Search Barovia for "Evil's Bride" while collecting unlucky gold.
Shorty's Day Off Shorty's Day Off 1.68
Search for the hidden tower on the lake with your tallest Champions.
Seeds of Corruption Seeds of Corruption 1.70
Protect the Martikov family winery from destruction slowly and steadily.
Class Vacation Class Vacation 1.73
Head to the Amber Temple to help Kasimir without certain classes.
Late Game Late Game 1.74
Revisit highlights of Barovia while preparing to face down Strahd without your starters.
Excavating History Excavating History 1.57
Enter Castle Ravenloft to find the Tome & Holy Symbol!
Screams of the Dead Screams of the Dead 1.67
Enter Castle Ravenloft while bosses from your past haunt your steps.
Towering Expectations Towering Expectations 1.59
It's a nice day to stop a wedding!
Guests of the Groom Guests of the Groom 1.75
It's a nice day to stop a wedding while some chatty guests randomly distract or inspire your Champions!
Hopelessly Lost Hopelessly Lost 1.48
Lost in the Undermountain, it's time to find your way home!
Bazaar Exploits Bazaar Exploits 1.69
Lost in the Undermountain, it's time to find your way home with some goblins!
Enter the Sargauth Enter the Sargauth 1.50
Head deeper into the Undermountain, if you dare.
Elder Rune Madness Elder Rune Madness 1.69
Head deeper into the Undermountain through some creepy gates, if you dare.
Don't Look Up! Don't Look Up! 1.58
Rescue a band of foolish adventurers from the Mere of Dead Men spiders fall from above.
Friends of the Forest Friends of the Forest 1.60
Help a local merchant deliver supplies to his hunting camps while dealing with deadly critters.
Treasure Hunters Treasure Hunters 1.56
Explore a strange temple with some pilfering allies while trying to save a dying noble.
Cramped Quarters Cramped Quarters 1.61
Attempt to get on the good side of some academic wizards while short of stature.
Stumbling Escape Stumbling Escape 1.68
Clumsily search Gralhund Villa for the Nimblewright.
Spined Nuisances Spined Nuisances 1.67
Chase the Nimblewright through the streets of Waterdeep while getting harassed by devils.
Who Lurks in Lurkwood Who Lurks in Lurkwood 1.63
Help Volothamp Geddarm track down an abyssal chicken.
Bullywugs in the Bog Bullywugs in the Bog 1.73
Help Volothamp Geddarm and some bullywugs track down an abyssal chicken.
Orcs Are Wild Orcs Are Wild 1.64
Aid an Orc in taking back control of his tribe.
An Abyssal Situation An Abyssal Situation 1.72
Aid an Orc in taking back control of his tribe while being overrun by abyssal chickens.
Vajra's Guards Vajra's Guards 1.64
Patrol the streets of Waterdeep at the request of an old friend while accompanied by some golems.
We're not in Faerûn Anymore We're not in Faerûn Anymore 1.64
Help the Harpells track down a missing Owlbear while battling dangerous Flameskulls.
Relentless Misfortune Relentless Misfortune 1.69
Search Barovia for "Evil's Bride" while battling relentless undead.
Intelligence Hunt Intelligence Hunt 1.72
Search for the hidden tower on the lake with your smartest Champions.
Flame(skull) War Flame(skull) War 1.73
Lost in the Undermountain, it's time to find your way home, if you can get past Trenzia's Flameskull!
The Madness Grows The Madness Grows 1.77
Head deeper into the Undermountain with some of your companions mysteriously absent.
A Tale of Two Cities A Tale of Two Cities 1.45
Head south to confront the evil growing there.
A Tale of Two Fiends A Tale of Two Fiends 1.67
Head south to confront the evil growing there while ignoring the evil growing in your party.
The Dead Three The Dead Three 1.52
Patrol the streets of Baldur's Gate and survive its seedy underbelly.
Slow and Steady Slow and Steady 1.65
Slowly and deliberately patrol the streets of Baldur's Gate and survive its seedy underbelly.
Lair of the Xanathar Lair of the Xanathar 1.55
Track down the Stone of Golorr and face down the Xanathar.
Dreams of Beholders Dreams of Beholders 1.74
Track down the Stone of Golorr and face down the Xanathar while he dreams.
Waterdeep Under Siege Waterdeep Under Siege 1.57
Race the Xanathar to the Vault of Dragons!
Bregan D'aerthe Comes to Call Bregan D'aerthe Comes to Call 1.76
Race the Xanathar to the Vault of Dragons with some mercenary escorts!
The Sunless Citadel The Sunless Citadel 1.70
Split the party and follow the trail of goblins!
Veteran Brigade Veteran Brigade 1.83
Split the party and follow the trail of goblins with a quasit by your side!
Meepo's Quest Meepo's Quest 1.72
Split the party and reveal the kobold threat!
She's Harmless! She's Harmless! 1.82
Split the party and reveal the kobold threat with Meepo trailing behind you!
The Darkness Runs Deeper The Darkness Runs Deeper 1.56
Learn more about the events in Baldur's Gate.
Troublesome Prisoner Troublesome Prisoner 1.71
Learn more about the events in Baldur's Gate while escorting an unwilling participant.
Difficult Terrain Difficult Terrain 1.60
Head to Candlekeep, but watch your step!
Cold & Wet Cold & Wet 1.75
Head to Candlekeep, but watch your step and take an umbrella!
Patience is Key Patience is Key 1.72
Slowly and deliberately explore Port Nyanzaru while trying not to get swept up in local intrigue.
Relay Race Relay Race 1.79
Battle against a steady flow of dinosaurs, but don't blow your strongest team too early.
Overwhelming Force Overwhelming Force 1.74
Make your way into the deadly jungles of Chult with the help of your guide.
Starving in the Jungle Starving in the Jungle 1.78
Rescue a missing templar of the Order of the Gauntlet before you starve to death.
A Saurial's Resolve A Saurial's Resolve 1.76
Race Valindra to Mezro and defeat her over and over and over and over and over.
Vault of Dragons Vault of Dragons 1.62
Stop the Xanathar from raiding the Vault of Dragons!
Vault of Pixies Vault of Pixies 1.78
Stop the Xanathar from raiding the Vault of Dragons with the "aid" of some pixies.
Champions of Waterdeep Champions of Waterdeep 1.63
Head home after a job well done. What can possibly go wrong?
On The Job Learning On The Job Learning 1.79
Head home with Chadwick after a job well done. What can possibly go wrong?
Frantic Excavation Frantic Excavation 1.75
Quickly enter Castle Ravenloft to find the Tome & Holy Symbol!
Careful Consideration Careful Consideration 1.78
It's a nice day to stop a wedding, but wisely and subtly.
Wagon Train Wagon Train 1.84
Journey through the Aldani Basin to Kir Sabal with an ever-growing train of supply wagons.
Taking Responsibility Taking Responsibility 1.81
Help Asharra find and rescue the Heir of Omu from some brazen pirates.
Feigned Weakness Feigned Weakness 1.80
Track down the Stone of Golorr and face down the Xanathar with your "weak" Champions.
Sober Up Sober Up 1.81
Race the Xanathar to the Vault of Dragons while battling Jarlaxle's drunken delusions.
A Tale of Two Champions A Tale of Two Champions 1.86
Head south to confront the evil growing there with a small but elite force.
A Hero's Entourage A Hero's Entourage 1.77
Patrol the streets of Baldur's Gate with its hometown hero and survive its seedy underbelly.
Lost in the Goblin Halls Lost in the Goblin Halls 1.74
Search through the citadel to find the Twilight Grove!
Batiri in the Goblin Halls Batiri in the Goblin Halls 1.84
Search through the citadel to find the twilight grove while batiri goblins from Chult impede your progress!
The Twilight Grove The Twilight Grove 1.74
Enter the Twilight Grove and the terrors within.
The Nimble Grove The Nimble Grove 1.84
Enter the Twilight Grove with only those nimble enough to survive.
Elturel Has Fallen Elturel Has Fallen 1.64
Discover the secrets of Elturel, before the city falls into the River Styx.
Everything is Awful Everything is Awful 1.77
Discover the secrets of Elturel, before the city falls into the River Styx while struggling to survive.
Resolve Amongst Chaos Resolve Amongst Chaos 1.66
Search for Ulder Ravengard to gain a grasp on the city's next steps.
All You Know Is Wrong All You Know Is Wrong 1.77
Search for Ulder Ravengard to gain a grasp on the city's next steps while the dead don't die.
Once More Into The Breach Once More Into The Breach 1.66
Head into Undermountain in search of your friend Ulkoria.
Twice More Into The Breach Twice More Into The Breach 1.84
Head into Undermountain in search of your friend Ulkoria while grappling with additional bosses!
Wyllowwood Wyllowwood 1.67
Convince the lady of Wyllowwood to guide you through the Undermountain.
Displaced Anger Displaced Anger 1.80
Convince the lady of Wyllowwood to guide you through the Undermountain while dealing with her Displacer Beast!
Fall From Grace Fall From Grace 1.84
Explore the mysterious lost city of Omu while your highest DPS constantly gets nerfed.
Underground Railroad Underground Railroad 1.87
Escape from the yuan-ti in the Fane of the Night Serpent with some friends.
Modrons in the Mud Modrons in the Mud 1.81
Help Volothamp Geddarm and some modrons track down an abyssal chicken.
Dino Nightmare Dino Nightmare 1.78
Aid an Orc in taking back control of his tribe while some spooky dinosaurs attack.
Dark Doppelgangers Dark Doppelgangers 1.77
Learn more about the events in Baldur's Gate while being hunted by some dangerous doppelgangers.
Madcap Adventures Madcap Adventures 1.79
Head to Candlekeep, but watch our for Madcaps!
Vault of Poison Vault of Poison 1.84
Stop the Xanathar from raiding the Vault of Dragons before you succumb to the poison!
Strike! Strike! 1.83
Head home after a job well done while some of the Champions strike for better profit sharing.
An Illithid Undertaking An Illithid Undertaking 1.68
Head deeper into the Illithid infested Undermountain in search of Ulkoria.
An Illithid Ambush An Illithid Ambush 1.81
Head deeper into the powered-up Illithid infested Undermountain in search of Ulkoria.
Déjà Vu Déjà Vu 1.69
Defeat the Mind Flayers and then... deal with an Attack on your Manor.
Wait, What? Wait, What? 1.85
Defeat the Mind Flayers and then... try to deal with an Attack on your Manor.
Into The Fire Into The Fire 1.68
Head into the wasteland of Avernus, but you have to get off the floating city first!
A Difficult Descent A Difficult Descent 1.83
Head into the wasteland of Avernus with the Champions least likely to fall off the chain!
Dreamscape Dreamscape 1.70
Head into Lulu's memories to discern the location of the Sword of Zariel!
Dream Gauntlet Dream Gauntlet 1.85
Head into Lulu's memories without the aid of a short rest!
The Lost Hollyphant The Lost Hollyphant 1.73
Follow Lulu's cries across Avernus as you race to rescue her!
Zapper Overload Zapper Overload 1.90
Follow Lulu's cries across Avernus while the Demon Zapper uses the Champions as target practice!
The Path of Dreams The Path of Dreams 1.71
Follow Lulu's dream across Avernus as you search for the sword!
The Path of Redcaps The Path of Redcaps 1.82
Follow Lulu's dream across Avernus as you are inundated by redcaps!
Alterdeep Alterdeep 1.71
Find your way out of Extremiton's nefarious trap.
Elder Rune Attack Elder Rune Attack 1.85
Find your way out of Extremiton's nefarious trap while dealing with random Elder Runes.
The Gargoyle The Gargoyle 1.81
Find your way out of Extremiton's nefarious trap to recruit a new Champion.
Into the Unknown Into the Unknown 1.77
Help some farmers deal with a crazed derro before they cause a rockslide!
A Tenday at Golgamann's A Tenday at Golgamann's 1.86
Help some farmers deal with a crazed derro while some of Golgamann's friends show up.
The Prison of Velkynvelve The Prison of Velkynvelve 1.78
You awake in the underdark and try to figure out how to escape.
Prisoners of Lolth Prisoners of Lolth 1.89
You awake in the underdark and take on the army of the Queen of spiders!
The Wandering Emporium The Wandering Emporium 1.74
Call in a favor from Mahadi while trying to help Red Ruth.
Madcap Adventures Redux Madcap Adventures Redux 1.87
Call in a favor from Mahadi while Madcaps relentlessly attack!
Tiamat's Army Tiamat's Army 1.75
Deal with an abyssal mutiny while you travel to the monument to Tiamat.
Show of Strength Show of Strength 1.91
Deal with an abyssal mutiny with the strongest Champions you have.
Questlines Questlines 1.76
Clear off your quest to do list while you travel across Avernus.
Raggadragga's Crew Raggadragga's Crew 1.87
Clear off your quest to do list while being hunted by Raggadragga's crew.
Bel's Forge Bel's Forge 1.77
Begin to unravel Bel's intentions as you enter an active volcano!
Extreme Heat Extreme Heat 1.90
Begin to unravel Bel's intentions as the heat turns up!
The Giant's Bane Tavern The Giant's Bane Tavern 1.60
Enter Icewind Dale and get lost in the storm.
Rime Bandits Rime Bandits 1.78
Enter Icewind Dale with some well-dressed bandits on your tail!
The Everlasting Rime The Everlasting Rime 1.65
Continue to Ten-Towns while trying not to get lost.
Enemy Summit Enemy Summit 1.82
Continue to Ten-Towns while some enemies from your past join the fun!
Moose Tracks Moose Tracks 1.68
Enter Ten-Towns and help chase down some local wildlife.
An Awakened Axe An Awakened Axe 1.82
Enter Ten-Towns and help chase down some local wildlife while being chased by an Awakened Axe Beak!
Civilization Civilization 1.70
Head to Termalaine and help with an overrun gem mine!
Trench Coat Run Trench Coat Run 1.86
Head to - wait - is that... three kobolds in a Trench Coat?
The Sibriex The Sibriex 1.78
Follow Bel's instructions and find the Sibriex before it's too late for Elturel.
The Archduke's Blessing The Archduke's Blessing 1.92
Follow Bel's instructions while a cultist of Zariel preaches to your enemies.
Wrecked Flying Fortress Wrecked Flying Fortress 1.79
Explore the flying fortress to find the adamantine rods for Bel.
Relentless Peril Relentless Peril 1.93
Explore the flying fortress while ghouls from Elturel haunt your thoughts.
Dwarven Rumors Dwarven Rumors 1.74
Explore a rumor about invisible dwarves in Caer-Konig.
Sunblight Sunblight 1.76
Learn what you can about the duergar fortress.
Mimic Perception Mimic Perception 1.93
Explore a rumor about invisible dwarves in Caer-Konig while a mimic accompanies the party!
Fortress Assault Fortress Assault 1.92
Learn what you can about the duergar fortress with the strongest among you.
Social Grace Social Grace 1.92
Split the party and follow the trail of goblins with your most charming members!
The Tallest of Kobolds The Tallest of Kobolds 1.89
Split the party with a tall 'human' coming along for the ride.
Snakes on our Plane Snakes on our Plane 1.83
Find the remaining puzzle cubes while trying not to hiss too much.
Acererak's Puzzle Acererak's Puzzle 1.90
Destroy the Soulmonger and save the world using a select few Champions!
Thrice More Into The Breach Thrice More Into The Breach 1.91
Head into Undermountain while grappling with even more bosses!
Ettercap Swarm Ettercap Swarm 1.88
Convince the lady of Wyllowwood to guide you while a swarm of ettercaps attack!
Earthquake! Earthquake! 1.87
Discover the secrets of Elturel, before you are killed by the earthquakes tearing the city apart!
Shadow Stalkers Shadow Stalkers 1.88
Search for Ulder Ravengard while lemures attack the party!
Giant-Size Adventure Giant-Size Adventure 1.88
Enter Icewind Dale with Volo on your side!
Mirage Arcane Mirage Arcane 1.90
Continue to Ten-Towns while Chadwick offers to help with the environmental control.
The Bleeding Citadel The Bleeding Citadel 1.81
Climb the stinking scab and enter the Bleeding Citadel.
Don't Pick at the Scab Don't Pick at the Scab 1.99
Climb the stinking scab while trying not to disturb the architecture.
Idyllglen Idyllglen 1.82
Relive history as the demon lord Yeenoghu assaults a town that Zariel swore to protect.
The Madness of Yeenoghu The Madness of Yeenoghu 1.99
Relive history as you experience the madness caused by a demon lord!
The Radiant Nightmare The Radiant Nightmare 1.80
Chase down Xardorok's Chardalyn Dragon before it destroys Caer-Konig!
Quick Thinking Quick Thinking 1.97
Chase down Xardorok's Chardalyn Dragon with your cleverest Champions!
Waiting on Sunrise Waiting on Sunrise 1.82
Race to save Termalaine before it suffers the same fate as Caer-Konig!
Frontline Fighters Frontline Fighters 2.00
Race to save Termalaine with your heartiest Champions!
Deekin's Mission Deekin's Mission 1.85
Escort the survivors to Bryn Shander, as you debate how best to move forward.
Dive Bomb Dive Bomb 2.01
Escort the survivors to Bryn Shander, while being harassed by a Peryton.
Frozen Vengeance Frozen Vengeance 1.86
Return to Sunblight fortress, to make sure Xardorok pays for his crimes.
Mimic Vengeance Mimic Vengeance 2.01
Return to Sunblight fortress, with some mimics looking for revenge.
Reya Reborn Reya Reborn 1.99
Relive history and watch as Reya takes the Sword of Zariel and becomes a Champion.
The Battle of High Hall Tower The Battle of High Hall Tower 1.85
Return to Elturel for the final battle, facing the worst Avernus has to offer.
Might Makes Right Might Makes Right 2.14
Return to Elturel for the final battle with your strongest Champions.
Elturel's Last Stand Elturel's Last Stand 1.87
Face off against Archduke Zariel of Avernus, and deal with the consequences of your actions.
Gargauth's Betrayal Gargauth's Betrayal 2.04
Face down Archduke Zariel of Avernus, along with a backstabbing pit fiend!
Lost in the Underdark Lost in the Underdark 1.85
Find your way to Sloobludop while drow from Velkynvelve continue to hunt you!
Demons Here, Demons There Demons Here, Demons There 1.95
Find your way to Sloobludop with a collection of demons standing in your way!
Leemooggoogoon Rises Leemooggoogoon Rises 1.86
Help the Kuo-toa while you try to barter for a boat.
Stragglers Stragglers 1.98
Help the Kuo-toa while you help a few straggler prisoners to safety.
Drop of Time Drop of Time 1.96
You've saved the world, but Strahd is patient. Eternity is just a drop of time after all.
Mongrelfolk Incursion Mongrelfolk Incursion 1.96
Help a dwarf reclaim a mine while dealing with Mongrelfolk!
The Misty Grove The Misty Grove 1.96
Enter the Twilight Grove surrounded by the mists of Ravenloft.
Misty Undermountain Misty Undermountain 1.97
Head deeper into Undermountain, as the mists of Ravenolft encroach!
Ireena von Zarovich Ireena von Zarovich 1.96
Defeat the nightmare version of Ireena that Strahd has staged within Alterdeep!
The Devil Arrives The Devil Arrives 1.95
Head into the wastelands and face Strahd head-on.
Zombie Dreams Zombie Dreams 1.94
Head into Lulu's memories to confront the waves of Strahd's Zombies!
A Nightmare Occasion A Nightmare Occasion 1.95
Help a pair of farmers deal with a deluge of uninvited Barovian guests.
CONtagious Cold CONtagious Cold 1.96
Enter Ten-Towns and defeat a squad of twig blights from Ravenloft!
The Taunting Lord The Taunting Lord 2.00
Head to Termalaine and try not to think of the danger to come.
Ending the Rime - Part 1 Ending the Rime - Part 1 1.89
Head off in the nautiloid to try and stop the Rime.
Ambitious Speakers - Part 1 Ambitious Speakers - Part 1 2.05
Head off in the nautiloid with a speaker in tow.
Ending the Rime - Part 2 Ending the Rime - Part 2 1.90
Continue to hunt for The Codicil of White, while Auril prepares to end your advances.
Ambitious Speakers - Part 2 Ambitious Speakers - Part 2 2.06
Continue to hunt for The Codicil of White with Auril ready for you this time.
Reghed Glacier Mysteries Reghed Glacier Mysteries 1.92
Take the Codicil of White to the Reghed Glacier, and try to unlock the mysteries held within.
Mysteries Unlocked Mysteries Unlocked 2.09
Take the Codicil of White to the Reghed Glacier with your most perceptive Champions.
Tekeli-li's Hunt Tekeli-li's Hunt 1.93
Continue to explore the Caves of Hunger, with a mad vampire gnoll on your tail.
Cackling Horror Cackling Horror 2.09
Continue to explore the Caves of Hunger, with a mad vampire gnoll freaking you out.
Prisoners of Unknown Choices Prisoners of Unknown Choices 1.99
You awake in the underdark, cursed by choices made by an unseen foe!
Visions of Hornfirth Visions of Hornfirth 2.00
Find your way to Sloobludop with Bubbles by your side!
Red Wizard 'Escort' Red Wizard 'Escort' 1.99
Help Artus find clues with a friend from the future.
Spirit of the Trickster Gods Spirit of the Trickster Gods 2.02
Race Valindra to Mezro with the 9 Trickster Gods by your side!
The Newcomers of Notoriety The Newcomers of Notoriety 1.80
Escort a mysterious noble while Baeloth summons some fancy friends to entertain us!
Thine Bounty is Mine! Thine Bounty is Mine! 1.83
Protect the hidden lords of waterdeep while protecting your panda from a pirate!
The Path of Trials The Path of Trials 1.96
Follow Lulu's dreams while Tiamat's chromatic dragons slow your progress!
Best Friend Search Squad! Best Friend Search Squad! 2.01
Follow Lulu's cries across Avernus with a distracting Bubbles and Cinnamon at your side!
Frozen in Fear Frozen in Fear 1.98
Explore a rumor about invisible dwarves, while dealing with vampire gnolls!
Hats off to you! Hats off to you! 2.02
Learn what you can while fancy red pandas attempt to 'entertain' you.
The Rite of the Arcane Octad The Rite of the Arcane Octad 1.95
Explore the ancient city of Ythryn while the remainder of its defenders try to keep its secrets hidden!
Alien Allies Alien Allies 2.08
Explore the ancient city of Ythryn while a group of Nothics attempt to assist you.
The Netherese Necropolis The Netherese Necropolis 1.96
Search the city for more Arcane Octad clues while learning more about the destruction of Ythryn.
Ineffectual Intellectuals Ineffectual Intellectuals 2.12
Search the city while taking time to try and understand the magical mysteries hidden within.
Neutral No More Neutral No More 1.91
Head to Mantol-Derith, to learn more about the demonic incursion into the Underdark.
Fungal Excitation Fungal Excitation 2.00
Head to Mantol-Derith, while dealing with a flood of Spore Servants!
Encroaching Madness Encroaching Madness 1.93
Explore Mantol-Derith while you discover the reason behind the inter-faction war.
Watchful Eyes Watchful Eyes 2.04
Explore Mantol-Derith with the Zhentarim watching your every move.
Tall Tales Tall Tales 1.70
Learn about the history of the Champions & their urchin friends around the campfire.
Nightmare Rats! Nightmare Rats! 1.89
Learn about the history of the Champions with Jenks & Squiddly at your side!
The Witchlight Carnival The Witchlight Carnival 1.76
Uncover the mysteries of the Witchlight Carnival while searching for Squiddly & Jenks.
A Monarch Among Us A Monarch Among Us 1.95
Uncover the mysteries of the Witchlight Carnival with Nat close beside you.
Cold as Ice Cold as Ice 1.98
Continue to hunt for the clues of the Rite of the Arcane Octad while the pressure mounts from all sides.
Keep Your Friends Close Keep Your Friends Close 2.16
Continue to hunt for the clues of the Rite of the Arcane Octad while keeping Kingsport a bit closer this time around.
Friends and Foes Friends and Foes 2.01
As the factions within Ythryn close in around the Champions, they learn who is truly with them, and who is in it for themselves.
And Your Enemies Closer And Your Enemies Closer 2.18
As the factions within Ythryn close in around the Champions, the Professor Orb makes its move.
Thieves of the Coven Thieves of the Coven 1.84
Dive deeper into the mysteries of the Witchlight Carnival while you continue to look for Jenks & Squiddly.
Sticky Fingers Sticky Fingers 1.99
Dive deeper into the mysteries of the Witchlight Carnival while a thief steals your gold!
Hither of the Feywild Hither of the Feywild 1.90
Venture into the Feywild, learning about this mysterious plane while you search for your lost friends.
Don't Breathe the Marsh Gas Don't Breathe the Marsh Gas 2.05
Venture into the Feywild, avoiding the effects of the marsh gas.
This Quest Stinks! This Quest Stinks! 1.92
Help Volothamp Geddarm with a small task while dealing with a stinky foe.
Home Not So Alone Home Not So Alone 1.93
An annoying goblin has taken up residence in Trollskull Manor and put up defenses!
When the Going Gets Tough When the Going Gets Tough 2.06
Hold back indestructible stone golems with your toughest champions!
Fight Dragons with Dragons Fight Dragons with Dragons 2.05
A terrible curse slows down any champion that isn’t a Dragonborn!
Tough Acting Tough Acting 2.09
Chase down Xardorok's Chardalyn Dragon with your toughest champions!
A Chilling Encounter A Chilling Encounter 2.08
Race to save Termalaine with a White Dragon on your tail!
Volo's Guide to Kuo-toa Volo's Guide to Kuo-toa 2.06
Help the Kuo-toa while Volo and his friend chat you up.
Crimson Perception Crimson Perception 2.07
Head to Mantol-Derith while a young red dragon causes havoc.
Maroon Madness Maroon Madness 2.06
Explore Mantol-Derith while you deal with some wyrmlings who shouldn't be there.
An Unexpected Geist An Unexpected Geist 1.96
Learn about the history of the Champions by listening to creepy Ghost stories!
A Dragon Against Us A Dragon Against Us 2.03
Uncover the mysteries of the Witchlight Carnival while evading dragons.
The Spire of Iriolarthas The Spire of Iriolarthas 2.05
Gain the final clue to enter the Spire of Iriolarthas and face the Demilich of Ythryn.
Always Watching Always Watching 2.21
Gain the final clue to enter the Spire of Iriolarthas while Iriolarthas chases you.
The Fall of Ythryn The Fall of Ythryn 2.07
Destroy the Ythryn Mythalar, using whatever means necessary.
Icequake Icequake 2.19
Destroy the Ythryn Mythalar, while the glacier crumbles around you.
A Lesson in Classes A Lesson in Classes 2.18
Destroy the Ythryn Mythalar, with only one of each class at a time.
The Strahd Squad The Strahd Squad 1.94
Protect the Martikov family winery from destruction while fighting back hordes of zombies.
A Nod from Strahd A Nod from Strahd 1.99
Head to the Amber Temple to help Kasimir while repelling Strahd.
Temporal Rift in the Goblin Halls Temporal Rift in the Goblin Halls 2.02
Search through the citadel to find the twilight grove in record time!
Review by the Blackstaff Review by the Blackstaff 1.97
Investigate a heinous attack just outside your new manor under the watchful eye of the Blackstaff
Distracted Escape Distracted Escape 2.01
Search Gralhund Villa for the Nimblewright while protecting Mirt.
Just The Worst Just The Worst 2.13
Clear off your quest to do list with the worst of the worst.
Fire and Brimstone Fire and Brimstone 2.11
Begin to unravel Bel's intentions while fighting fire and fiends!
Fire and Ice Fire and Ice 2.14
Escort the survivors to Bryn Shander with the redeemed Zariel.
REALLY Frozen Vengeance REALLY Frozen Vengeance 2.14
Return to Sunblight fortress during the coldest day of the year.
Patron Party Patron Party 2.09
Dive deeper into the mysteries of the Witchlight Carnival while protecting the patrons.
Don't Blast the Brigands Don't Blast the Brigands 2.10
Venture into the Feywild in a fog that blocks ranged attacks.
The Prince of a Thousand Enemies The Prince of a Thousand Enemies 1.97
Head further into Hither, as you hunt down the first of the Hourglass Coven.
Uncommon Allies Uncommon Allies 2.10
Head further into Hither, without using humans, dwarves, or elves.
Downfall Downfall 1.99
Learn the lay of the land in Downfall, as you maneuver your way through their courtly ways.
First Third Out First Third Out 2.13
Learn the lay of the land in Downfall without a third of your Champions
Shadowfell Stalwarts Shadowfell Stalwarts 1.98
Revisit highlights of Barovia while fighting an incursion of shadar-kai.
Twilight Twist Twilight Twist 2.06
Chase the Nimblewright through the streets of Waterdeep with the Raven Queen’s minions.
Birds of a Feather Birds of a Feather 1.99
Enter Castle Ravenloft with escorts from the Raven Queen.
Servants of the Demon Prince Servants of the Demon Prince 2.06
Lost in the Undermountain, it's time to find your way home under assault by Orcus’s minions.
A Neutral Party A Neutral Party 2.19
Follow Bel's instructions and find the Sibriex with cawing companions.
Rickety Rubble Rickety Rubble 2.21
Explore the flying fortress while trying to stay on your feet.
Shady Sidekicks - Part 1 Shady Sidekicks - Part 1 2.19
Head off in the nautiloid with a pair of sneaky shadar-kai
Shady Sidekicks - Part 2 Shady Sidekicks - Part 2 2.21
Continue to hunt for The Codicil of White with the Raven Queen's minions in tow.
The Birds The Birds 2.14
Head further into Hither, under assault from the sky.
Second Third Out Second Third Out 2.19
Learn the lay of the land in Downfall without another third of your Champions.
Slack-jawed Lorna Slack-jawed Lorna 2.02
Face off against the first hag of the Hourglass Coven with a new Bullywug friend in tow.
I'm Sure I Saw It Move! I'm Sure I Saw It Move! 2.17
Face off against the first hag of the Hourglass Coven with Champions that don't like stuffed animals.
The Fairy Rings of Thither The Fairy Rings of Thither 2.03
Enter the forests of Thither and continue to unravel the mysteries of Prismeer.
Zarak's Revenge Zarak's Revenge 2.18
Enter the forests of Thither for the return of Zarak!
Bully for You! Bully for You! 2.19
Enter the forests of Thither to prove you are ready for a new froggy friend.
The Dark Heart The Dark Heart 2.03
Travel to Vizeran DeVir, to get to the bottom of these demon lord incursions!
Undergeared Undergeared 2.15
Travel to Vizeran DeVir with your worst equipped Champions.
The Alien Underdark The Alien Underdark 2.05
Assault a mind flayer colony that may have a demon lord hiding out within it. What could go wrong?
Thoughts on the Menu Thoughts on the Menu 2.14
Assault a mind flayer colony with a hungry friend.
Tanking Expectations Tanking Expectations 2.04
It's a nice day to stop a wedding with a tanking champion of OUR choice.
The Madness Peaks The Madness Peaks 2.10
Head deeper into the Undermountain with the other half of your Champions missing.
And a Pixie in a Pear Treant And a Pixie in a Pear Treant 2.08
Help Volothamp Geddarm and a wooden friend track down an abyssal chicken.
DPS in the Deeps DPS in the Deeps 2.09
Track down the Stone of Golorr and face down the Xanathar with a damage-dealing Champion of OUR choice.
Going To Eleven Going To Eleven 2.20
Climb the stinking scab with a Champion of OUR choice
The Stunning Tower Battle The Stunning Tower Battle 2.22
Return to Elturel for the final battle with a backup striker.
Male Pattern Boldness Male Pattern Boldness 2.22
Take the Codicil of White to the Reghed Glacier with a male Champion of OUR choice.
Working for the Weak End Working for the Weak End 2.24
Continue to explore the Caves of Hunger, with a mad vampire gnoll chasing your weakest champions
Back to Nature Back to Nature 2.14
Learn about the history of the Champions with a shambling mound by your side.
End of the Line End of the Line 2.22
Face off against the first hag of the Hourglass Coven with Champion of OUR choice.
The Oozing Hunger The Oozing Hunger 2.08
Search for a purple worm egg while dealing with an old friend and oozes.
Levelheaded Levelheaded 2.16
Search for a purple worm egg while limited in levels.
The Madness of Zuggtmoy The Madness of Zuggtmoy 2.09
Collect a bunch of mushrooms while traversing a verdant fungal forest.
It's So Pretty... It's So Pretty... 2.17
Slowly collect a bunch of mushrooms while traversing a verdant fungal forest.
The Cult of Lolth The Cult of Lolth 2.11
Enter the drow city of Menzoberranzan and face the Cult of Lolth.
Head over Heals Head over Heals 2.18
Enter the drow city of Menzoberranzan with a Healing champion of OUR choice.
The Demon Lords of the Abyss The Demon Lords of the Abyss 2.12
Face the Demon Lords of the Abyss while trying to save Vajra!
Speed Demons Speed Demons 2.17
Face the Demon Lords of the Abyss with their minions kicked up a notch.
Will of the Feywild Will of the Feywild 2.12
Face off against the next member of the League of Malevolence while you try to understand Skabatha's plans.
All Damage, All The Time All Damage, All The Time 2.32
Face off against the next member of the League of Malevolence with only your DPS Champions!
The Roots of Loomlurch The Roots of Loomlurch 2.14
Follow these carefully laid out plans - is this crayon? - to save the other kids trapped in Loomlurch!
The Loots of Loomlurch The Loots of Loomlurch 2.31
Follow these carefully laid out plans with your gold find Champions scouting for Skabatha's gold!
Best Laid Plans Best Laid Plans 2.17
Face off against Skabatha Nightshade as your heist takes a turn!
Pincushion Party Pincushion Party 2.28
Face off against Skabatha Nightshade while under fire by goblins with spears!
The Howling Peaks of Yon The Howling Peaks of Yon 2.20
Enter Yon and learn about the final fractured portion of Prismeer.
Strength of Character Strength of Character 2.41
Enter Yon as your strongest Champions slowly go on vacation.
A Familiar Friend A Familiar Friend 2.13
Aid an Orc in taking back control of his tribe with a familiar friend.
A Tale of Two Years A Tale of Two Years 2.16
Head south to confront the evil growing there using Champions from Year Two.
Sneak Attack Sneak Attack 2.10
Sneak through the streets of Baldur's Gate and survive its seedy underbelly.
In The Beginning In The Beginning 2.17
Race the Xanathar to the Vault of Dragons with Champions from Year One.
Evergreens with an Evergreen Evergreens with an Evergreen 2.20
Split the party and follow the trail of goblins with a coniferous companion.
Vault of Cuteness Vault of Cuteness 2.18
Stop the Xanathar from raiding the Vault of Dragons while being overwhelmed by cuteness.
Power of Three Power of Three 2.19
Enter Icewind Dale with Champions from Year Three
Only Human Only Human 2.20
Continue to Ten-Towns with a human Champion of OUR choice.
A Familiar Behind Us A Familiar Behind Us 2.21
Uncover the mysteries of the Witchlight Carnival with your most charismatic Champions.
Go Fourth Go Fourth 2.24
Dive deeper into the mysteries of the Witchlight Carnival with Champions from Year Four.
Vecna Lives! Vecna Lives! 1.89
Explore the emergency in Candlekeep and discover a new threat to Faerûn.
Overwhelmed with Knowledge Overwhelmed with Knowledge 2.04
Explore the emergency in Candlekeep with Champions that are amazed by the library.
Well Equipped Well Equipped 2.06
Stop the assault on Candlekeep with your best equipped Champions!
More Than Well Equipped More Than Well Equipped 2.09
Stop the assault on Candlekeep with the best of your best equipped Champions!
Vecna Loots! Vecna Loots! 1.93
Stop the assault on Candlekeep before Vecna can achieve his goal!
Seeds of Destruction Seeds of Destruction 1.97
Help Laeral Silverhand understand a new threat to Waterdeep, before it's too late.
Speeds of Destruction Speeds of Destruction 2.11
Help Laeral Silverhand understand a new threat to Waterdeep with a speed Champion of OUR choice.
The Evacuation of Waterdeep The Evacuation of Waterdeep 2.05
Get to the Dock Ward before the city is overrun!
Flapjacks and Waffles Flapjacks and Waffles 2.18
Get to the Dock Ward in time for breakfast.
Faerûn's Most Wanted Faerûn's Most Wanted 2.15
Learn more about the events in Baldur's Gate with Champions from the most used time gates.
Faerûn's Most Neglected Faerûn's Most Neglected 2.18
Head to Candlekeep with the Champions from the least used time gates, but watch your step!
Take Five Take Five 2.22
Head home after a job well done with Champions from Year Five. What can possibly go wrong?
Nightmare Mode Nightmare Mode 2.23
Head into Undermountain while grappling with an absolute plethora of bosses!
Ten in Ten-Towns Ten in Ten-Towns 2.21
Enter Ten-Towns with a Champion of OUR choice.
Lone Wolf Party Lone Wolf Party 2.25
Head to Termalaine with Champions that tend to go it alone.
Don't Squeeze the Spiders Don't Squeeze the Spiders 2.26
Venture into the Feywild while fighting spiders resistant to magic.
Where the Magic Happens Where the Magic Happens 2.31
Head further into Hither with your best magical attackers.
A Demi-god's Defender A Demi-god's Defender 2.03
Explore the emergency in Candlekeep against undead monstrosities that deflect blows from swords and arrows
Who Lurks Below? Who Lurks Below? 2.12
Set sail into Wildspace while you determine what's making those sounds below decks.
Clowning Around Clowning Around 2.23
Set sail into Wildspace while under assault from space clowns!
Xanathaaaaaaar! Xanathaaaaaaar! 2.16
Investigate a trading post nestled in an asteroid while you try to secure a new spelljamming helm!
A Whale of a Time A Whale of a Time 2.30
Investigate a trading post nestled in an asteroid with a Kindori ally!
Return to the Tomb Return to the Tomb 2.01
Return to the Tomb of Annihilation in search of the Eye of Vecna.
Arcane Efforts Arcane Efforts 2.14
Return to the Tomb of Annihilation with Champions familiar with the arcane arts.
Heatwave Heatwave 2.04
Collect the Hand of Vecna from Bel, the Archduke of Avernus.
To Avernus in a Handbasket To Avernus in a Handbasket 2.14
Collect the Hand of Vecna with Delina under assault by poultry-in-motion.
The Minions of Endelyn Moongrave The Minions of Endelyn Moongrave 2.30
Negotiate a peace between the Korreds and Brigganocks of Yon.
Between a Brigganock and a Hard Place Between a Brigganock and a Hard Place 2.54
Negotiate a peace between the Korreds and Brigganocks of Yon while literally between them.
Love Unsoiled Love Unsoiled 2.35
Gain Endelyn's allegiance by performing the epic tragedy: Love Unsoiled!
The Play's the Thing! The Play's the Thing! 2.55
Gain Endelyn's allegiance with your best actors.
Hailstorm! Hailstorm! 2.27
Discover the secrets of Elturel, with your strongest Champions dodging hail stones.
Avernus Frozen Over Avernus Frozen Over 2.27
Search for Ulder Ravengard with your wisest Champions in an unlikely scenario.
Smooth Talkers Smooth Talkers 2.28
Convince the lady of Wyllowwood to guide you with your most persuasive heroes.
An Owlbear of an Undertaking An Owlbear of an Undertaking 2.28
Head deeper into the Illithid infested Undermountain with an oversized pet.
It's Cold Out There Today It's Cold Out There Today 2.30
Explore a rumor about invisible dwarves in Caer-Konig in the middle of a blizzard.
It's Cold Out There Every Day It's Cold Out There Every Day 2.34
Learn what you can with those tough enough to handle the cold.
Underdark Chill Underdark Chill 2.29
Travel to Vizeran DeVir in the middle of a snowfall? Underground?!?
Brains on Ice Brains on Ice 2.30
Assault a mind flayer colony with a brainy friend.
Will of the Frozen Feywild Will of the Frozen Feywild 2.40
Face off against the next member of the League of Malevolence while under assault by Winter Eladrin!
G. O. A. T. G. O. A. T. 2.57
Face off against Skabatha Nightshade with the Greatest of All Time.
The Bitter End The Bitter End 2.43
Race through Motherhorn to rescue Gleam's sister before Endelyn figures out who you are!
A Nimble Approach A Nimble Approach 2.65
Race through Motherhorn to rescue Gleam's sister with your most Acrobatic champions.
The Palace of Heart's Desire The Palace of Heart's Desire 2.50
Learn about the Palace of Heart's Desire as you navigate the gardens.
The Egg of Nat's Desire The Egg of Nat's Desire 2.68
Learn about the Palace of Heart's Desire with the younger generation.
Frail Doesn't Mean Broken Frail Doesn't Mean Broken 2.30
Race across the dread domain with Champions that don't focus on Constitution!
The Castle of a Thousand Vecnas The Castle of a Thousand Vecnas 2.14
Join the troops of Kas and learn that Vecna could be around ANY corner.
Clumsy Doesn't Mean Inept Clumsy Doesn't Mean Inept 2.25
Join the troops of Kas with Champions that don't focus on Dexterity!
The Dread Domain of Tovag The Dread Domain of Tovag 2.11
Race across the dread domain to reach Kas the Bloody-Handed!
Weak Doesn't Mean Feeble Weak Doesn't Mean Feeble 2.22
Race across the dread domain with Champions that don't focus on Strength!
No One Can Hear You Scream No One Can Hear You Scream 2.27
Scavenge your way through Wildspace on your way to the Rock of Bral.
Anchors Aweigh Anchors Aweigh 2.38
Scavenge your way through Wildspace while facing gravity anomalies.
Welcome to the Rock Welcome to the Rock 2.29
Explore the Rock of Bral, trading for repair equipment, while pursued by a furious reigar!
Welcome to the Band Welcome to the Band 2.41
Explore the Rock of Bral, while escorting a music act to the Happy Beholder!
The Sanctum of the Sword The Sanctum of the Sword 2.20
Fight your way across Tovag to recover the Sword of Kas as the dread domain tries to stop you!
Kas the Bloody Handed Kas the Bloody Handed 2.33
Fight your way across Tovag to recover the Sword of Kas with its owner!
Get Back In The Castle Get Back In The Castle 2.23
Reclaim the Hand of Vecna from the heart of the dread domain!
Kas the Destroyer Kas the Destroyer 2.38
Reclaim the Hand of Vecna with the help of Kas!
Déjà Vu All Over Again Déjà Vu All Over Again 2.37
Defeat the Mind Flayers and then… Defeat the Mind Flayers
Hearts Aflame Hearts Aflame 2.34
Head into the wasteland of Avernus facing a literal heartache.
Look Out! Look Out! 2.36
Head into Lulu's memories with a vivid companion.
Ulkoria's Escape from Alterdeep Ulkoria's Escape from Alterdeep 2.40
Find your way out of Extremiton's nefarious trap before all your magic using champions are captured!
An Icewind Dale Reunion An Icewind Dale Reunion 2.51
Explore the ancient city of Ythryn with Pavel and Kara.
The Archaeologist and the Sailor The Archaeologist and the Sailor 2.49
Search the city for more Arcane Octad clues with an experienced archaeologist and a Storm Sorcerer.
Third Third Out Third Third Out 2.44
Learn the lay of the land in Downfall, without the last third of your Champions
A Steadfast Love A Steadfast Love 2.46
Face off against the first hag of the Hourglass Coven while protecting a storybook love.
Keep Your Distance Keep Your Distance 2.24
Return to the Tomb of Annihilation with Champions that are smart enough to stay out of harm's reach.
Hands Off! Hands Off! 2.28
Collect the Hand of Vecna with empty hands while fighting even more empty hands.
Bad Odds in Avernus Bad Odds in Avernus 2.38
Follow Lulu's dream across Avernus with odd companions!
An Even Worse Time in Avernus An Even Worse Time in Avernus 2.39
Follow Lulu's cries across Avernus while under attack by Red Wizards!
Witty Riposting Witty Riposting 2.41
Chase down Xardorok's Chardalyn Dragon with your nimblest champions!
How Far Away is Thay How Far Away is Thay 2.41
Race to save Termalaine while protecting Volo from Red Wizards!
The Lutes of Loomlurch The Lutes of Loomlurch 2.55
Follow these carefully laid out plans with Champions that make plans that fail.
The Invisible Wizards of Thay The Invisible Wizards of Thay 2.55
Enter Yon while fighting back invisible red wizards!
Owlbear Necessities Owlbear Necessities 2.36
Help Laeral Silverhand understand a new threat to Waterdeep with an owlbear companion.
Best Thay Ever Best Thay Ever 2.35
Get to the Dock Ward while evading red wizards!
Unreasonable Doesn't Mean Stupid Unreasonable Doesn't Mean Stupid 2.30
Join the troops of Kas with Champions that don't focus on Intelligence!
Checkmate Checkmate 2.32
Return to Candlekeep with Kas as everything unravels!
Pin and Skewer Pin and Skewer 2.44
Return to Candlekeep with Champions that have the most impressive stats!
Vecna Out! Vecna Out! 2.34
It's just you and Vecna - and a citadel worth of baddies!
Bully for Vecna Bully for Vecna 2.62
It's just you and Vecna - and a few Bullywugs!
The Court of Storms The Court of Storms 2.66
Enter the Palace of Heart's Desire and finally unlock the secrets of Prismeer.
Coasting to the Finish Coasting to the Finish 2.75
Enter the Palace of Heart's Desire with a solid plan.
Beware the Jabberwock Beware the Jabberwock 2.71
The Jabberwock is ready for a brawl. Face them down before the hag coven descends!
Quick or Quack Quick or Quack 2.81
The Jabberwock is ready for a brawl. Don't slow to a crawl!
Calcryx Tricks Calcryx Tricks 2.54
Split the party and reveal the kobold threat with a white dragon!
Goblin Halls: the Next Generation Goblin Halls: the Next Generation 2.51
Search through the citadel to find the Twilight Grove with your youngest champions!
Bazaar Companions Bazaar Companions 2.56
Call in a favor from Mahadi with a shopping montage.
Bahamut's Army Bahamut's Army 2.57
Deal with an abyssal mutiny with your most honorable champions!
Willing to Sacrifice Willing to Sacrifice 2.68
Continue to hunt for the clues of the Rite of the Arcane Octad with those that are cold as ice.
Devilishly Cold Devilishly Cold 2.67
As the factions within Ythryn close in around the Champions, your Tieflings take center stage!
The Champion's Guide to Wildspace The Champion's Guide to Wildspace 2.55
Set sail into Wildspace but don't forget your towel.
Not That Type of Helm! Not That Type of Helm! 2.57
Investigate a trading post nestled in an asteroid while you try to secure some new fancy headwear!
Tiny Treaty Tiny Treaty 2.80
Negotiate a peace between the Korreds and Brigganocks of Yon from their point of view.
All The World's A Stage All The World's A Stage 2.83
Gain Endelyn's allegiance with the bardiest bards that ever barded!
Rocky Reception Rocky Reception 2.50
Search for Commodore Krux while keeping a low profile.
Luigi After Hours Luigi After Hours 2.67
Search for Commodore Krux while keeping a low profile with Large Luigi.
Rock and Roll Rock and Roll 2.51
Escape the rock before your luck runs out!
Electric Mayhem Electric Mayhem 2.66
Escape the rock during an electrical disturbance.
Flight of the Kindori Pod Flight of the Kindori Pod 2.54
Join Krux's crew, and navigate an asteroid field.
3,720 to 1 3,720 to 1 2.67
Join Krux's crew, and navigate where they'd be crazy to follow you.
Topolah's Tower Topolah's Tower 2.56
Visit Krux's friend to collect a Wildspace navigation tool.
Krux's Speed Run Krux's Speed Run 2.74
Visit Krux's friend to collect a Wildspace navigation tool with Krux!
Animated Giff Animated Giff 2.80
Visit Krux's friend to collect a Wildspace navigation tool while trying to impress Krux!
The Hunt for The Last Breath The Hunt for The Last Breath 2.62
Assist Gargenhale in retrieving his flagship, while Farideh learns to pilot a Spelljammer.
The Chaotic Hunt for The Last Breath The Chaotic Hunt for The Last Breath 2.74
Assist Gargenhale in retrieving his flagship with Champions that prefer unorthodox tactics.
To Infinity's and Beyond To Infinity's and Beyond 2.63
Travel to the tavern of Infinity's to find a solution to the lost kindori pod.
There's a Flying Snake in my Boot! There's a Flying Snake in my Boot! 2.78
Travel to the tavern of Infinity's with Champions smart enough to comprehend higher mathematics.
Legends and Lore Legends and Lore 2.85
Skabatha is ready for revenge, clear the way to Squiddly and Jenks!
Unearthed Arcana Unearthed Arcana 2.93
Skabatha is ready for revenge against your best arcane scholars.
The End The End 2.89
Time to deal with Endelyn, save some children, and destroy a cauldron!
All's Well That Ends Well All's Well That Ends Well 3.12
Time to deal with Endelyn in a comedy of errors.
The Jungles of Doomspace The Jungles of Doomspace 2.73
Explore the jungles of Aruun and try not to get eaten by a Tarrasque!
Slow Down Showdown Slow Down Showdown 2.87
Explore the jungles of Aruun with characters that are too busy talking to actually fight.
The Arena of Blood The Arena of Blood 2.77
Travel to the Arena of Blood in an attempt to secure a fleet!
Entrance of the Gladiators Entrance of the Gladiators 2.91
Travel to the Arena of Blood and face the greatest gladiators of all time!
Foul Play Foul Play 2.80
Survive Xeleth's attack on the Arena and push back his forces with a surprising ally.
Fowl Play Fowl Play 2.98
Survive Xeleth's attack on the Arena while literally pushing back his forces.
Spelljammers in Training Spelljammers in Training 2.87
The coalition is in need of Spelljammers! Luckily, we have some friends!
Time Out Time Out 2.98
The coalition is in need of Spelljammers! Luckily, we have some friends!
The Beginning is the End The Beginning is the End 2.56
Return to the Tomb of Annihilation to stop Acererak from assembling a villainous super team!
Tomb of Champions Tomb of Champions 2.83
Return to the Tomb of Annihilation to stop Acererak from assembling a villainous super team in 30 minutes or less!
The End is the Beginning The End is the Beginning 2.73
WHAT. JUST. HAPPENED?
See You on the Flipside See You on the Flipside 2.82
?DENEPPAH .TSUJ .TAHW
Welcome to Sigil Welcome to Sigil 2.80
Explore Sigil and learn more about the predicament you find yourself in.
Misaligned in Sigil Misaligned in Sigil 2.92
Explore Sigil with a diverse set of Champions!
Fast Food Fast Food 2.82
Elude the Harmonium Peacekeepers while you try to stock up on rations and gear.
Chaos Theory Chaos Theory 2.91
Elude the Harmonium Peacekeepers with a group of chaotic lawbreakers!
The Overgrown Grove The Overgrown Grove 2.78
Enter the Twilight Grove and fight the forces of the Gulthias Tree!
When Tentacles Attack When Tentacles Attack 2.78
Clear off your quest to do list while tentacles attack!
Flames of Avernus Flames of Avernus 2.78
Begin to unravel Bel's intentions as you enter an active volcano!
Mental Gymnastics Mental Gymnastics 2.76
Help some farmers deal with a mind flayer epidemic!
Don't Lose Your Head Don't Lose Your Head 2.83
Escort the survivors to Bryn Shander while under assault by brain eating intellect devourers!
Mind Spike Mind Spike 2.82
Return to Sunblight fortress under assault by mind flayers that seek revenge!
A Wise Approach A Wise Approach 3.20
Race through Motherhorn to rescue Gleam's sister with Champions that don't spurn Wisdom!
The Brains of an Illithid's Desire The Brains of an Illithid's Desire 3.12
Learn about the Palace of Heart's Desire with Champions that have less than stellar ability scores.
Arcane Suppression Arcane Suppression 2.92
Scavenge your way through Wildspace in an antimagic field.
Welcome to the Vrocks Welcome to the Vrocks 2.89
Explore the Rock of Bral, trading for repair equipment, while pursued by a furious flock of vrocks!
Into Xaryxispace Into Xaryxispace 3.05
The time has come to attack the Imperial Citadel. Ready your Spelljammers!
One Spelljammer at a Time One Spelljammer at a Time 3.15
The time has come to attack the Imperial Citadel. Ready your Chaotic Good heroes!
The Battle of Xaryxis The Battle of Xaryxis 3.07
Find a way to rescue Xedalli and stop Xeleth, before it's too late!
Defense Measures Defense Measures 3.22
Find a way to rescue Xedalli and stop Xeleth, while being attacked by magical defenses!
The Last Light of Xaryxis The Last Light of Xaryxis 3.14
It's a race against time as the Champions must escape Xaryxispace!
15 minutes to Doomsday 15 minutes to Doomsday 3.24
It's REALLY a race against time as the Champions must escape Xaryxispace!
Realmspace Restored Realmspace Restored 3.15
Return to Toril and stop Mind Flayers from taking over Waterdeep!
Evil to the Core Evil to the Core 3.24
Return to Toril and stop Mind Flayers from taking over Waterdeep with Evil Champions!
The Fortune's Wheel The Fortune's Wheel 3.10
The Champions deal with the chaos of the Fortune's Wheel casino!
The Misfortune's Wheel The Misfortune's Wheel 3.14
The Champions deal with the chaos of the Fortune's Wheel casino while broke!
A Glitch in the Mortuary A Glitch in the Mortuary 3.17
Descend further into the Mortuary and find another glitched Champion!
A Gnome in the Mortuary A Gnome in the Mortuary 3.17
Descend further into the Mortuary with Gnome Avren!
Welcome to the Outlands Welcome to the Outlands 3.65
Begin to explore the Outlands, and find a walking castle!
We've Got Swords and Flames We've Got Swords and Flames 3.72
Begin to explore the Outlands, and find a walking castle and running enemies!
Crystalwork Crystalwork 3.65
Explore more of the Walking Castle and help get it moving again!
Lawfulwork Lawfulwork 3.65
Explore more of the Walking Castle with some lawful Champions in a hurry.

Achievement Stats 1.22
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1368.48 KiB memory usage
20 crawler available

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