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Unlocking history of Eagle Scout for Against the Storm RSS feed

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Game Achievement Points Unlocked
No achievements available

Locked achievements

Game Achievement Points
First Real Expedition First Real Expedition 0.29
Win a game in the Royal Woodlands biome, and on Settler difficulty (or higher).
Taking Action Taking Action 0.28
Win a game after completing 5 Glade Events.
The Scarlet Orchard The Scarlet Orchard 0.42
Win a game on the Scarlet Orchard biome.
The Marshlands The Marshlands 0.37
Win a game on the The Marshlands biome.
Coral Forest Coral Forest 0.39
Win a game on the Coral Forest biome.
Cursed Lands Cursed Lands 0.70
Win a game on the Cursed Royal Woodlands biome.
Overcoming Difficulty Overcoming Difficulty 0.39
Win a game on Pioneer difficulty (or higher).
Fertile Meadows Fertile Meadows 0.38
Win a game near the Fertile Grounds modifier.
Lost Colonies Lost Colonies 0.73
Win a game near the Ruins modifier.
Barren Lands Barren Lands 0.83
Win a game near the Barren Lands modifier.
Levitating Monument Levitating Monument 0.82
Win a game near the Levitating Monument modifier.
Royal Outpost Royal Outpost 0.62
Win a game near the Royal Outpost modifier.
Watchtower Watchtower 0.78
Win a game near the Watchtower modifier.
Bandit Camp Bandit Camp 0.83
Win a game near the Bandit Camp modifier.
Ancient Battleground Ancient Battleground 0.81
Win a game near the Ancient Battleground modifier.
Dangerous Lands Dangerous Lands 0.91
Win a game near the Dangerous Lands modifier.
Ruined Armory Ruined Armory 1.01
Win a game near the Ruined Armory modifier.
Flooded Mines Flooded Mines 0.84
Win a game near the Flooded Mines modifier.
Statue of the Forefathers Statue of the Forefathers 0.96
Win a game near the Statue of the Forefathers modifier.
Forsaken Gods Temple Forsaken Gods Temple 1.21
Win a game near the Forsaken Gods Temple modifier.
Sparkdew Crystals Sparkdew Crystals 1.04
Win a game near the Sparkdew Crystals modifier.
Forbidden Lands Forbidden Lands 1.08
Win a game near the Forbidden Lands modifier.
Fishmen Ritual Site Fishmen Ritual Site 1.13
Win a game near the Fishmen Ritual Site modifier.
Corrosive Torrent Corrosive Torrent 0.82
Win a game near the Corrosive Torrent modifier.
Monastery of the Holy Flame Monastery of the Holy Flame 0.76
Win a game near the Monastery of the Holy Flame modifier.
Haunted Forest Haunted Forest 0.81
Win a game near the Haunted Forest modifier.
A Real Challenge A Real Challenge 0.62
Win a game on Veteran difficulty (or higher).
Serving Ale Serving Ale 0.97
Win with: 1 x Small Farm, 1 x Brewery, 1 x Tavern, on the difficulty: Veteran.
Refinery Refinery 1.11
Win with: 1 x Mine, 1 x Smelter, 1 x Smithy, on the difficulty: Veteran.
Human Utopia Human Utopia 1.56
Win a game with 30 Humans, 15 x Human House, 1 x Temple
Beaver Utopia Beaver Utopia 1.55
Win a game with 30 Beavers, 15 x Beaver House, 1 x Guild House
Lizard Utopia Lizard Utopia 1.53
Win a game with 30 Lizards, 15 x Lizard House, 1 x Clan Hall
Harpy Utopia Harpy Utopia 1.63
Win a game with 30 Harpies, 15 x Harpy House, 1 x Bath House
Treasure Treasure 1.81
Win a game after opening or sending 20 Abandoned Caches to the Citadel.
Ruins Ruins 1.65
Win a game after taking care of 10 ruins found in glades.
Efficient Explorer Efficient Explorer 1.19
Win a game after completing 25 Glade Events.
Trade Baron Trade Baron 0.85
Win a game after completing 20 trade routes.
Like a Machine Like a Machine 1.11
Win a game after completing 3 timed orders.
Against All Odds Against All Odds 0.86
Win a game on Viceroy difficulty (or higher).
Victory Through Prosperity Victory Through Prosperity 1.37
Earn 14 Reputation Points through Resolve in a single game.
Into the Forest Into the Forest 1.00
Win after discovering 2 Dangerous Glades before the end of Year 1, on Pioneer difficulty.
Blood Flower Farmer Blood Flower Farmer 1.34
Win a game with 3 active Blood Flower clones on the map.
Feeding The People Feeding The People 1.41
Ensure all villagers have all their Complex Food needs fulfilled simultaneously.
Higher Needs Higher Needs 1.87
Ensure all villagers have all their Services needs fulfilled simultaneously.
Homesick Homesick 0.69
Win a game in 5 years or less.
Defying the Crown Defying the Crown 1.04
Win a game without completing any orders.
Paradise Paradise 2.09
Ensure all villagers have all their needs fulfilled simultaneously.
No Deaths No Deaths 0.28
Win a game with 0 villagers dying.
Prestigious Expedition Prestigious Expedition 1.55
Win a game on Prestige 10 difficulty (or higher).
The Queen's Chosen The Queen's Chosen 2.05
Win a game on Prestige 20 difficulty (or higher).
Abandoned Settlement Abandoned Settlement 1.32
Win a game near the Abandoned Settlement modifier.
Frosts Frosts 1.47
Win a game near the Frosts modifier.
Land of Greed Land of Greed 1.53
Win a game near the Land of Greed modifier.
Overgrown Library Overgrown Library 1.32
Win a game near the Overgrown Library modifier.
Petrified Necropolis Petrified Necropolis 1.36
Win a game near the Petrified Necropolis modifier.
Ominous Presence Ominous Presence 1.46
Win a game near the Ominous Presence modifier.
Gathering Storm Gathering Storm 1.49
Win a game near the Gathering Storm modifier.
Untamed Wilds Untamed Wilds 1.76
Win a game near the Untamed Wilds modifier.
Fox Utopia Fox Utopia 2.32
Win a game with 30 Foxes, 15 x Fox House, 1 x Tea Doctor

Achievement Stats 1.22
Executed 4 queries
659.02 KiB memory usage
20 crawler available

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