Juego |
Logro |
Puntos |
Desbloqueado |
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3. Raid Fail |
2,32 | 12/18/2017 03:20:22 |
Win against Vicious Raider on difficulty 7 or up. |
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3. Raid Fail |
2,30 | 12/18/2017 03:20:22 |
Win against Vicious Raider on any difficulty. |
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3. Aren't We On The Same Side? |
2,20 | 12/18/2017 03:20:22 |
Win with the Human Marauders minor faction enabled on any difficulty. |
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3. The Owners Were Home. Armed. |
2,36 | 08/26/2016 03:08:07 |
Win against the "Thief" AI type on difficulty 7 or up. |
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3. The Owners Were Home. Armed. |
2,35 | 08/26/2016 03:08:07 |
Win against the "Thief" AI type on any difficulty. |
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1. 10,000,000 Points |
2,15 | 08/26/2016 02:27:47 |
Reach a score of ten million points in a single game. |
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1. Reclamation: Master Thief |
2,25 | 08/26/2016 02:24:39 |
Reclaim at least 15,000 enemy ships in a single game. |
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3. Skewered Lizard |
2,35 | 09/07/2014 22:11:33 |
Win against Camouflager on difficulty 7 or up. |
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3. Skewered Lizard |
2,34 | 09/07/2014 22:11:33 |
Win against Camouflager on any difficulty. |
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4. Wandering Where We Will |
2,33 | 09/07/2014 22:11:33 |
Win a game with the Nomad Planets Faction enabled (on at least intensity 4 of 10) on any difficulty. |
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2. Don't Open That Door |
2,33 | 09/07/2014 22:11:33 |
Win against One-Way Doormaster on difficulty 7 or up. |
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2. Don't Open That Door |
2,28 | 09/07/2014 22:11:33 |
Win against One-Way Doormaster on any difficulty. |
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4. Well, I Guess That Would Do It |
2,53 | 09/01/2014 00:07:04 |
Win a game via the Exodian Blade Faction's alternate victory condition, on any difficulty. |
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4. Go Ahead, Strike First. I'll Strike Last. |
2,39 | 09/01/2014 00:07:04 |
Win a game with the Preemption Plot enabled (on at least intensity 4 of 10) on any difficulty. |
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2. Stand And Fight Like A... A... Well, You Get The Idea |
2,34 | 09/01/2014 00:07:04 |
Win against the "Cowardly" AI type on difficulty 7 or up. |
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2. You Should Have Known This Wouldn't End Well |
2,31 | 09/01/2014 00:07:04 |
Win against the "Cowardly" AI type on any difficulty. |
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2. Turtle Soup |
2,28 | 09/01/2014 00:07:04 |
Win against Turtle on difficulty 7 or up. |
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2. Turtle Soup |
2,13 | 09/01/2014 00:07:04 |
Win against Turtle on any difficulty. |
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5. Extreme Knowledge Saver |
2,15 | 07/26/2014 22:01:58 |
Accumulate 50,000 stored knowledge in a single game. |
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5. Swiss Army Knife |
2,47 | 07/26/2014 17:32:19 |
Be in a game where all champion module lines are unlocked to at least MkI. |
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4. Champion! |
2,34 | 07/26/2014 16:42:25 |
Be in a game with a champion that is at least level 50. |
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4. Heroic |
2,30 | 07/26/2014 16:42:25 |
Be in a game with a champion that is at least level 40. |
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3. Specialist |
2,12 | 07/26/2014 16:42:25 |
Unlock the MkV version of a champion module. |
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5. In Memoriam Terra |
2,45 | 11/09/2013 02:08:34 |
Reach the champion-related secret "ending". |
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2. Vaccinator |
2,32 | 11/09/2013 02:08:34 |
Win against Neinzul Viral Enthusiast on difficulty 7 or up. |
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2. Bounced Out |
2,31 | 11/09/2013 02:08:34 |
Win against the "Bouncer" AI type on difficulty 7 or up. |
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2. Out Jousted |
2,30 | 11/09/2013 02:08:34 |
Win against the "Chivalric" AI type on difficulty 7 or up. |
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5. Plasma Rifles At Dawn |
2,29 | 11/09/2013 02:08:34 |
Win a game with the Showdown Devices minor faction enabled on any difficulty. |
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2. Helping Hand Broke A Nail |
2,29 | 11/09/2013 02:08:34 |
Win against Support Corps on difficulty 7 or up. |
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3. Insatiable |
2,28 | 11/09/2013 02:08:34 |
Win with the Zenith Devourer minor faction enabled on any difficulty. |
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2. Back Stage Pass |
2,27 | 11/09/2013 02:08:34 |
Win against the "Bouncer" AI type on any difficulty. |
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2. Vaccinator |
2,26 | 11/09/2013 02:08:34 |
Win against Neinzul Viral Enthusiast on any difficulty. |
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4. Can Nothing Stop You? |
2,26 | 11/09/2013 02:08:34 |
Win a game with the Avenger Plot enabled on any difficulty. |
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2. Go Ahead, Try Honor |
2,25 | 11/09/2013 02:08:34 |
Win against the "Chivalric" AI type on any difficulty. |
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2. Helping Hand Broke A Nail |
2,22 | 11/09/2013 02:08:34 |
Win against Support Corps on any difficulty. |
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3. Temper Tantrums |
2,17 | 11/09/2013 02:08:34 |
Win with the Human Colony Rebellions minor faction enabled on any difficulty. |
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3. Power Of The Sun In My Hand |
2,13 | 11/09/2013 02:08:34 |
Win with the Zenith Dyson Sphere minor faction enabled on any difficulty. |
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3. Discounts Not Accepted |
2,10 | 11/09/2013 02:08:33 |
Win with the Zenith Traders minor faction enabled on any difficulty. |
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4. Brawl Royale |
2,36 | 11/09/2013 01:50:56 |
Be in a game where your allies win the 5v4 nebula scenario. |
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4. Good Grief |
2,24 | 11/09/2013 01:50:56 |
Be in a game where a Battleship-size champion form is unlocked. |
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1. Losses: For The Greater Good |
2,22 | 11/08/2013 04:58:15 |
Lose at least 75,000 ships in a single game. |
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3. Escalation |
2,33 | 11/08/2013 04:50:04 |
Be in a game where your allies win the 2v2 nebula scenario. |
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3. Elite |
2,21 | 11/08/2013 04:50:03 |
Be in a game with a champion that is at least level 30. |
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3. Fully Armed And Operational |
2,36 | 11/02/2013 22:49:35 |
Unlock all four modular fortress designs. |
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3. So Many Ways To Die |
2,12 | 11/02/2013 22:49:35 |
Be in a game where all four racial-tech-base champion forms are unlocked. |
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3. Appetite Control |
2,24 | 10/26/2013 21:59:12 |
Be in a game where the In Memoriam Terra resistance manages to defeat the Ravenous Shadow in their 1v1 nebula scenario. |
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3. That's A Big Ship |
2,12 | 10/26/2013 21:59:12 |
Be in a game where a Cruiser-size champion form is unlocked. |
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3. Get Thee Back Whence Thou Came! |
2,16 | 10/26/2013 19:55:16 |
Be in a game where the Shattered Pillar Zenith repel the assualt of the Citadel Ascendant Zenith in their 1v1 nebula scenario. |
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3. Inmate Control |
2,10 | 10/26/2013 03:33:15 |
Be in a game where the Neinzul Mourners succesfully quell the dimensional prison revolt in their nebula scenario. |
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2. Upgraded |
1,87 | 10/26/2013 01:50:01 |
Spend unlock points to unlock at least one champion module upgrade. |
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1. Reclamation: Thief |
2,04 | 05/10/2013 04:16:13 |
Reclaim at least 5,000 enemy ships in a single game. |
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3. Standing Your Ground |
2,25 | 03/06/2013 16:56:55 |
Be in a game where your allies win the 3v2 nebula scenario. |
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3. Veteren |
2,09 | 03/06/2013 16:56:55 |
Be in a game with a champion that is at least level 20. |
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3. Epsilon Eridani |
2,03 | 03/06/2013 04:32:48 |
Be in a game where the Epsilon Eridani remnant triumphs over the Sorrow's Fang in their 1v1 nebula scenario. |
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3. Free For All |
2,03 | 03/06/2013 04:32:48 |
Be in a game where the Shattered Pillar Zenith survives the 3-way FFA nebula scenario with the Neinzul Astrids and the Dark Spire. |
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3. Dysons Punched Out |
1,99 | 03/06/2013 04:32:48 |
Be in a game where the Gray Spire survive the assault of the malfunctioning dyson gatlings in their 1v1 nebula scenario. |
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2. What Will You Destroy? |
1,95 | 03/06/2013 04:32:48 |
Be in a game where a Destroyer-size champion form is unlocked. |
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2. Experienced |
1,93 | 03/06/2013 04:32:48 |
Be in a game with a champion that is at least level 10. |
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2. Beginning Upon The Road |
1,79 | 03/06/2013 04:32:48 |
Be in a game with a champion that is at least level 2. |
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2. Into The Shadows |
1,62 | 03/06/2013 04:32:48 |
Be in a game with at least one player in the Champion or Normal+Champion role. |
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1. Who Read These Plans? 2,000,000 Energy |
1,80 | 08/17/2012 03:00:52 |
Accumulate a net energy balance of 2,000,000. |
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3. The Empire Struck Back |
2,44 | 02/29/2012 06:00:49 |
Win a game with the Fallen Spire minor faction enabled, and win by the alternate victory condition. |
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2. Detrencher |
2,27 | 02/29/2012 06:00:49 |
Win against Entrenched Homeworlder on difficulty 7 or up. |
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2. Fort Buster |
2,26 | 02/29/2012 06:00:49 |
Win against Fortress Baron on difficulty 7 or up. |
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2. Fort Buster |
2,12 | 02/29/2012 06:00:49 |
Win against Fortress Baron on any difficulty. |
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2. Detrencher |
2,10 | 02/29/2012 06:00:49 |
Win against Entrenched Homeworlder on any difficulty. |
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1. Kills: Merciless |
2,10 | 02/29/2012 06:00:09 |
Kill at least 75,000 ships in a single game. |
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1. Reclamation: Ooh, Shiny! |
1,77 | 02/29/2012 05:32:56 |
Reclaim at least 1,000 enemy ships in a single game. |
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1. Control 25 |
1,91 | 02/29/2012 03:50:47 |
Your team must control twenty-five non-home planets in a single game. |
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1. Scrap: Didn't Like The Look Of 'Em! |
1,91 | 02/29/2012 02:57:00 |
Scrap at least 1,000 of your ships in a single game. |
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1. Long One: 15 Hour Campaign |
2,00 | 02/26/2012 04:19:45 |
Reach a game time of fifteen hours in a single game. |
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3. I Get By With A Little Help From My Friends |
2,45 | 02/13/2012 02:43:17 |
Win a game with the Fallen Spire minor faction enabled after allying with the refugees but before building the Galactic Capitol. |
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3. Pick On Someone Else |
2,36 | 02/13/2012 02:43:17 |
Win against Bully on difficulty 9 or up. |
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3. Broken Legs |
2,36 | 02/13/2012 02:43:17 |
Win against Assassin on difficulty 9 or up. |
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3. Pick On Someone Else |
2,32 | 02/13/2012 02:43:17 |
Win against Bully on difficulty 7 or up. |
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3. Broken Legs |
2,32 | 02/13/2012 02:43:17 |
Win against Assassin on difficulty 7 or up. |
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5. Double Paragon |
2,31 | 02/13/2012 02:43:17 |
Win against 2 AIs on difficulty level 10 or up. |
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5. Paragon |
2,30 | 02/13/2012 02:43:17 |
Win against the AI on difficulty level 10 or up. |
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3. Pick On Someone Else |
2,30 | 02/13/2012 02:43:17 |
Win against Bully on any difficulty. |
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3. Broken Legs |
2,29 | 02/13/2012 02:43:17 |
Win against Assassin on any difficulty. |
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3. Civilians Tend To Get In The Way |
2,22 | 02/13/2012 02:43:17 |
Win a game with the Spire Civilian Leaders minor faction enabled. |
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3. Look At My Friends! |
2,06 | 02/13/2012 02:43:17 |
Win with the Human Resistance Fighters minor faction enabled on any difficulty. |
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1. First Victory |
1,81 | 02/13/2012 02:43:17 |
Win against the AI on any difficulty level. |
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1. 5,000,000 Points |
2,00 | 02/13/2012 02:36:05 |
Reach a score of five million points in a single game. |
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5. I Have A Bad Feeling About This |
2,55 | 02/12/2012 06:33:45 |
Complete the first "episode" of the Fallen Spire progression with 2 Diff 10 AIs and 8 Human Homeworlds. |
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1. First Difficulty 10 Loss |
2,05 | 02/12/2012 00:00:47 |
Lose to the AI on difficulty level 10 or up. |
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1. First Co-Op Game Completed |
1,81 | 02/11/2012 02:44:31 |
Finish a game playing co-op with at least one other player. |
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1. First Loss |
1,35 | 02/11/2012 02:44:31 |
Lose to the AI on any difficulty level. |
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|
In The Midst Of A Cold, Dark Winter |
1,22 | 02/11/2012 02:41:09 |
Lose at least 30,000 ships in a single game. |
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|
1. Kills: Warrior |
1,85 | 02/11/2012 02:41:08 |
Kill at least 30,000 ships in a single game. |
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1. Scrap: I need the scrap! |
1,25 | 02/10/2012 03:39:25 |
Scrap at least 100 of your ships in a single game. |
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|
1. Nearing The End? 10 Hour Campaign |
1,62 | 02/09/2012 03:28:32 |
Reach a game time of ten hours in a single game. |
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|
1. Control 15 |
1,67 | 02/07/2012 03:36:09 |
Your team must control fifteen non-home planets in a single game. |
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1. 1,000,000 Points |
1,52 | 02/06/2012 03:54:18 |
Reach a score of one million points in a single game. |
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|
1. Getting Into This: 5 Hour Campaign |
1,43 | 02/06/2012 02:42:08 |
Reach a game time of five hours in a single game. |
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1. 500,000 Points |
1,33 | 02/05/2012 17:08:10 |
Reach a score of five hundred thousand points in a single game. |
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|
Heat Wave Brown Out |
1,17 | 01/12/2012 22:07:13 |
Accumulate a net energy balance of 300,000. |
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|
1. Control 5 |
1,30 | 01/12/2012 21:51:12 |
Your team must control five non-home planets in a single game. |
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5. Maxed Out Resources |
1,00 | 01/12/2012 21:44:35 |
Accumulate 999,999 each stored metal and crystal in a single game. |
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1. Future Proofing: 150,000 Energy |
1,10 | 01/12/2012 21:32:09 |
Accumulate a net energy balance of 150,000. |
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|
1. Warmup: 1 Hour Campaign |
1,01 | 01/12/2012 21:12:07 |
Reach a game time of one hour in a single game. |
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|
1. Control 2 |
1,18 | 01/12/2012 21:06:07 |
Your team must control two non-home planets in a single game. |
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1. Rainy Day Savings: 50,000 Energy |
0,95 | 01/12/2012 21:06:07 |
Accumulate a net energy balance of 50,000. |
Juego |
Logro |
Puntos |
|
|
1. Persistent: 24 Hour Campaign |
2,24 |
Reach a game time of twenty four hours in a single game. |
|
|
1. Epic Struggle: 36 Hour Campaign |
2,39 |
Reach a game time of thirty six hours in a single game. |
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|
1. Kills: Xenocidal |
2,31 |
Kill at least 200,000 ships in a single game. |
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|
1. Losses: What Have We Done |
2,46 |
Lose at least 200,000 ships in a single game. |
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|
1. Reclamation: I Heart Parasites |
2,41 |
Reclaim at least 30,000 enemy ships in a single game. |
|
|
1. Scrap: Pile Them On The Heap |
2,34 |
Scrap at least 10,000 of your ships in a single game. |
|
|
1. Scrap: Why Do You Even Build Them? |
2,40 |
Scrap at least 20,000 of your ships in a single game. |
|
|
1. Control 35 |
2,11 |
Your team must control thirty-five non-home planets in a single game. |
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|
1. Win on 10-Planet Map |
2,26 |
Win a game on a ten planet map. |
|
|
1. Win on 40-Planet Map |
2,30 |
Win a game on a forty planet map. |
|
|
1. Win on 80-Planet Map |
2,17 |
Win a game on an eighty planet map. |
|
|
1. Win on 100-Planet Map |
2,49 |
Win a game on a one hundred planet map. |
|
|
1. Win on 120-Planet Map |
2,45 |
Win a game on a one hundred and twenty planet map. |
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|
2. Detrencher |
2,33 |
Win against Entrenched Homeworlder on difficulty 9 or up. |
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2. Fort Buster |
2,34 |
Win against Fortress Baron on difficulty 9 or up. |
|
|
2. Broken Sledge |
2,13 |
Win against Sledge Hammer on any difficulty. |
|
|
2. Broken Sledge |
2,24 |
Win against Sledge Hammer on difficulty 7 or up. |
|
|
2. Broken Sledge |
2,34 |
Win against Sledge Hammer on difficulty 9 or up. |
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2. Turtle Soup |
2,34 |
Win against Turtle on difficulty 9 or up. |
|
|
2. Train Wreck |
2,35 |
Win against Train Master on any difficulty. |
|
|
2. Train Wreck |
2,39 |
Win against Train Master on difficulty 7 or up. |
|
|
2. Train Wreck |
2,41 |
Win against Train Master on difficulty 9 or up. |
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|
2. What A Dud |
2,12 |
Win against Mine Enthusiast on any difficulty. |
|
|
2. What A Dud |
2,28 |
Win against Mine Enthusiast on difficulty 7 or up. |
|
|
2. What A Dud |
2,34 |
Win against Mine Enthusiast on difficulty 9 or up. |
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|
2. Tank Buster |
2,08 |
Win against The Tank on any difficulty. |
|
|
2. Tank Buster |
2,24 |
Win against The Tank on difficulty 7 or up. |
|
|
2. Tank Buster |
2,33 |
Win against The Tank on difficulty 9 or up. |
|
|
3. Raid Fail |
2,36 |
Win against Vicious Raider on difficulty 9 or up. |
|
|
3. Truly Mad |
2,31 |
Win against Mad Bomber on any difficulty. |
|
|
3. Truly Mad |
2,32 |
Win against Mad Bomber on difficulty 7 or up. |
|
|
3. Truly Mad |
2,35 |
Win against Mad Bomber on difficulty 9 or up. |
|
|
3. Not Hungry |
2,32 |
Win against Feeding Parasite on any difficulty. |
|
|
3. Not Hungry |
2,33 |
Win against Feeding Parasite on difficulty 7 or up. |
|
|
3. Not Hungry |
2,36 |
Win against Feeding Parasite on difficulty 9 or up. |
|
|
3. I Saw That |
2,34 |
Win against Stealth Master on any difficulty. |
|
|
3. I Saw That |
2,35 |
Win against Stealth Master on difficulty 7 or up. |
|
|
3. I Saw That |
2,37 |
Win against Stealth Master on difficulty 9 or up. |
|
|
3. Counter This |
2,33 |
Win against Counter Spy on any difficulty. |
|
|
3. Counter This |
2,33 |
Win against Counter Spy on difficulty 7 or up. |
|
|
3. Counter This |
2,36 |
Win against Counter Spy on difficulty 9 or up. |
|
|
3. Electric Turtle Soup |
2,33 |
Win against Teleporter Turtle on any difficulty. |
|
|
3. Electric Turtle Soup |
2,34 |
Win against Teleporter Turtle on difficulty 7 or up. |
|
|
3. Electric Turtle Soup |
2,37 |
Win against Teleporter Turtle on difficulty 9 or up. |
|
|
3. Caught In The Act |
2,31 |
Win against Backdoor Hacker on any difficulty. |
|
|
3. Caught In The Act |
2,33 |
Win against Backdoor Hacker on difficulty 7 or up. |
|
|
3. Caught In The Act |
2,36 |
Win against Backdoor Hacker on difficulty 9 or up. |
|
|
4. The Glow Slowly Dies |
2,33 |
Win against Attritioner on any difficulty. |
|
|
4. The Glow Slowly Dies |
2,35 |
Win against Attritioner on difficulty 7 or up. |
|
|
4. The Glow Slowly Dies |
2,37 |
Win against Attritioner on difficulty 9 or up. |
|
|
4. I'm Badly Burned |
2,36 |
Win against Scorched Earth on any difficulty. |
|
|
4. I'm Badly Burned |
2,37 |
Win against Scorched Earth on difficulty 7 or up. |
|
|
4. I'm Badly Burned |
2,38 |
Win against Scorched Earth on difficulty 9 or up. |
|
|
4. Turn On The Lights |
2,35 |
Win against Shadow Master on any difficulty. |
|
|
4. Turn On The Lights |
2,36 |
Win against Shadow Master on difficulty 7 or up. |
|
|
4. Turn On The Lights |
2,37 |
Win against Shadow Master on difficulty 9 or up. |
|
|
4. Man Down! |
2,34 |
Win against Special Forces Captain on any difficulty |
|
|
4. Man Down! |
2,35 |
Win against Special Forces Captain on difficulty 7 or up. |
|
|
4. Man Down! |
2,37 |
Win against Special Forces Captain on difficulty 9 or up. |
|
|
4. Techno House |
2,36 |
Win against Technologist Homeworlder on any difficulty. |
|
|
4. Techno House |
2,37 |
Win against Technologist Homeworlder on difficulty 7 or up. |
|
|
4. Techno House |
2,38 |
Win against Technologist Homeworlder on difficulty 9 or up. |
|
|
4. Techno Dancer |
2,36 |
Win against Technologist Raider on any difficulty. |
|
|
4. Techno Dancer |
2,37 |
Win against Technologist Raider on difficulty 7 or up. |
|
|
4. Techno Dancer |
2,38 |
Win against Technologist Raider on difficulty 9 or up. |
|
|
4. Fancy Hammer |
2,36 |
Win against Technologist Sledge on any difficulty. |
|
|
4. Fancy Hammer |
2,37 |
Win against Technologist Sledge on difficulty 7 or up. |
|
|
4. Fancy Hammer |
2,38 |
Win against Technologist Sledge on difficulty 9 or up. |
|
|
4. Ivory Tower |
2,35 |
Win against Technologist Turtle on any difficulty. |
|
|
4. Ivory Tower |
2,37 |
Win against Technologist Turtle on difficulty 7 or up. |
|
|
4. Ivory Tower |
2,38 |
Win against Technologist Turtle on difficulty 9 or up. |
|
|
4. Ultimate Leech |
2,36 |
Win against Technologist Parasite on any difficulty. |
|
|
4. Ultimate Leech |
2,37 |
Win against Technologist Parasite on difficulty 7 or up. |
|
|
4. Ultimate Leech |
2,37 |
Win against Technologist Parasite on difficulty 9 or up. |
|
|
4. Peeled And Roasted |
2,34 |
Win against The Core on any difficulty. |
|
|
4. Peeled And Roasted |
2,35 |
Win against The Core on difficulty 7 or up. |
|
|
4. Peeled And Roasted |
2,36 |
Win against The Core on difficulty 9 or up. |
|
|
5. Godlike |
2,34 |
Win against the AI on difficulty level 10 or up, with no positive human or negative AI handicaps. |
|
|
5. Double Godlike |
2,34 |
Win against 2 AIs on difficulty level 10 or up, with no positive human or negative AI handicaps. |
|
|
5. Control 50 |
2,30 |
Your team must control fifty non-home planets in a single game. |
|
|
5. Control 80 |
2,49 |
Your team must control eighty non-home planets in a single game. |
|
|
5. Control 110 |
2,51 |
Your team must control one hundred and ten non-home planets in a single game. |
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2. Go Back Where You Came From |
2,30 |
Win against Zenith Descendant on any difficulty. |
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2. Go Back Where You Came From |
2,34 |
Win against Zenith Descendant on difficulty 7 or up. |
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2. Go Back Where You Came From |
2,36 |
Win against Zenith Descendant on difficulty 9 or up. |
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2. What A Ninny |
2,25 |
Win against Shield Ninny on any difficulty. |
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2. What A Ninny |
2,33 |
Win against Shield Ninny on difficulty 7 or up. |
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2. What A Ninny |
2,36 |
Win against Shield Ninny on difficulty 9 or up. |
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2. Do I Seem Heavier To You? |
2,23 |
Win against Gravity Driller on any difficulty. |
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2. Do I Seem Heavier To You? |
2,30 |
Win against Gravity Driller on difficulty 7 or up. |
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2. Do I Seem Heavier To You? |
2,36 |
Win against Gravity Driller on difficulty 9 or up. |
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2. Don't Open That Door |
2,37 |
Win against One-Way Doormaster on difficulty 9 or up. |
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3. Skewered Lizard |
2,37 |
Win against Camouflager on difficulty 9 or up. |
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3. I Like Trying New Things |
2,33 |
Win against Experimentalist on any difficulty. |
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3. I Like Trying New Things |
2,34 |
Win against Experimentalist on difficulty 7 or up. |
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3. I Like Trying New Things |
2,38 |
Win against Experimentalist on difficulty 9 or up. |
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3. Captain, We're Taking Damage |
2,36 |
Win against Starfleet Commander on any difficulty. |
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3. Captain, We're Taking Damage |
2,36 |
Win against Starfleet Commander on difficulty 7 or up. |
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3. Captain, We're Taking Damage |
2,38 |
Win against Starfleet Commander on difficulty 9 or up. |
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3. Slow Down! |
2,34 |
Win against Speed Racer on any difficulty. |
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3. Slow Down! |
2,37 |
Win against Speed Racer on difficulty 7 or up. |
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3. Slow Down! |
2,38 |
Win against Speed Racer on difficulty 9 or up. |
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3. Kumbaya |
2,35 |
Win against Peacemaker on any difficulty. |
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3. Kumbaya |
2,36 |
Win against Peacemaker on difficulty 7 or up. |
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3. Kumbaya |
2,38 |
Win against Peacemaker on difficulty 9 or up. |
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3. You Guys Are Mean |
2,33 |
Win against Tag Teamer on any difficulty. |
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3. You Guys Are Mean |
2,35 |
Win against Tag Teamer on difficulty 7 or up. |
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3. You Guys Are Mean |
2,38 |
Win against Tag Teamer on difficulty 9 or up. |
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3. Forget The Indigenous |
2,31 |
Win with the Zenith Miners minor faction enabled on any difficulty. |
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4. Pipe Down! |
2,34 |
Win against Alarmist on any difficulty. |
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4. Pipe Down! |
2,36 |
Win against Alarmist on difficulty 7 or up. |
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4. Pipe Down! |
2,38 |
Win against Alarmist on difficulty 9 or up. |
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4. Bulletproof Vest |
2,37 |
Win against Raid Engine on any difficulty. |
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4. Bulletproof Vest |
2,38 |
Win against Raid Engine on difficulty 7 or up. |
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4. Bulletproof Vest |
2,38 |
Win against Raid Engine on difficulty 9 or up. |
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4. The Bigger They Are... |
2,36 |
Win against Golemite on any difficulty. |
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4. The Bigger They Are... |
2,37 |
Win against Golemite on difficulty 7 or up. |
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4. The Bigger They Are... |
2,38 |
Win against Golemite on difficulty 9 or up. |
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4. I Hate Raspberry! |
2,36 |
Win against Radar Jammer on any difficulty. |
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4. I Hate Raspberry! |
2,37 |
Win against Radar Jammer on difficulty 7 or up. |
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4. I Hate Raspberry! |
2,38 |
Win against Radar Jammer on difficulty 9 or up. |
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5. It Was The Only Way To Be Sure |
2,50 |
Win against 2 AIs after Nuking. Every. Single. Planet. In. The. Galaxy. |
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2. Vaccinator |
2,38 |
Win against Neinzul Viral Enthusiast on difficulty 9 or up. |
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2. Helping Hand Broke A Nail |
2,35 |
Win against Support Corps on difficulty 9 or up. |
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3. Pest Control |
2,36 |
Win against Neinzul Cluster Bomber on any difficulty. |
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3. Pest Control |
2,37 |
Win against Neinzul Cluster Bomber on difficulty 7 or up. |
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3. You Would Make A Good Substitute Teacher |
2,35 |
Win against Neinzul Youngster on any difficulty. |
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3. You Would Make A Good Substitute Teacher |
2,37 |
Win against Neinzul Youngster on difficulty 7 or up. |
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3. You Would Make A Good Substitute Teacher |
2,39 |
Win against Neinzul Youngster on difficulty 9 or up. |
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3. Manifest Destiny |
2,31 |
Win with the Neinzul Preservation Warden minor faction enabled on any difficulty. |
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3. End Of The Road |
2,25 |
Win with the Neinzul Roaming Enclaves minor faction enabled on any difficulty. |
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3. Would You Like To Play A Game? |
2,34 |
Win with the Neinzul Rocketry Corps minor faction enabled on any difficulty. |
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4. Neinzul Exterminator |
2,37 |
Win against Neinzul Nester on difficulty 7 or up. |
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4. Neinzul Exterminator |
2,38 |
Win against Neinzul Nester on difficulty 9 or up. |
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4. Hop, Skip, Boom |
2,36 |
Win against Warp Jumper on any difficulty. |
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4. Hop, Skip, Boom |
2,37 |
Win against Warp Jumper on difficulty 7 or up. |
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4. Hop, Skip, Boom |
2,38 |
Win against Warp Jumper on difficulty 9 or up. |
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4. Gap-In-The-Wall'd |
2,30 |
Win a game with the Hybrid Hives Plot enabled on any difficulty. |
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4. Should Have Stuck With The Emergent Stuff |
2,33 |
Win a game with the Advanced Hybrids Plot enabled on any difficulty. |
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2. The Best Ice Cream |
2,17 |
Win against the "Vanilla" AI type on any difficulty. |
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2. The Best Ice Cream |
2,28 |
Win against the "Vanilla" AI type on difficulty 7 or up. |
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2. The Best Ice Cream |
2,36 |
Win against the "Vanilla" AI type on difficulty 9 or up. |
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3. Lights out |
2,35 |
Win against the "Spireling" AI type on any difficulty. |
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3. Lights out |
2,36 |
Win against the "Spireling" AI type on difficulty 7 or up. |
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3. Lights out |
2,38 |
Win against the "Spireling" AI type on difficulty 9 or up. |
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3. The Owners Were Home. Armed. |
2,38 |
Win against the "Thief" AI type on difficulty 9 or up. |
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3. Coming In Through The Front Door |
2,51 |
Win a game with the Fallen Spire minor faction enabled after building the Galactic Capitol but without triggering the alternate victory condition. |
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4. The Best Bagel |
2,35 |
Win against the "Everything" AI type on any difficulty. |
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4. The Best Bagel |
2,37 |
Win against the "Everything" AI type on difficulty 7 or up. |
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4. The Best Bagel |
2,38 |
Win against the "Everything" AI type on difficulty 9 or up. |
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4. Vengeance Is Not The Way |
2,37 |
Win against the "Retaliatory" AI type on any difficulty. |
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4. Vengeance Is Not The Way |
2,38 |
Win against the "Retaliatory" AI type on difficulty 7 or up. |
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4. Vengeance Is Not The Way |
2,39 |
Win against the "Retaliatory" AI type on difficulty 9 or up. |
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4. Outsmarted |
2,37 |
Win against the "Crafty Spire" AI type on any difficulty. |
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4. Outsmarted |
2,38 |
Win against the "Crafty Spire" AI type on difficulty 7 or up. |
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4. Outsmarted |
2,38 |
Win against the "Crafty Spire" AI type on difficulty 9 or up. |
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4. Extreme Failer |
2,36 |
Win against the "Extreme Raider" AI type on any difficulty. |
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4. Extreme Failer |
2,38 |
Win against the "Extreme Raider" AI type on difficulty 7 or up. |
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4. Extreme Failer |
2,39 |
Win against the "Extreme Raider" AI type on difficulty 9 or up. |
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4. There Was A Bigger Hammer |
2,35 |
Win against the "Spire Hammer" AI type on any difficulty. |
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4. There Was A Bigger Hammer |
2,36 |
Win against the "Spire Hammer" AI type on difficulty 7 or up. |
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4. There Was A Bigger Hammer |
2,38 |
Win against the "Spire Hammer" AI type on difficulty 9 or up. |
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4. Pushed Back Into The Sea |
2,34 |
Win a game with the Beachheads Plot enabled on any difficulty. |
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4. Neinzul Exterminator |
2,36 |
Win against Neinzul Nester on any difficulty. |
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3. Pest Control |
2,38 |
Win against Neinzul Cluster Bomber on difficulty 9 or up. |
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3. Derailed |
2,30 |
Win with the Astro Trains AI Plot enabled on any difficulty. |
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3. Vengeance Denied |
2,34 |
Win with the Dark Spire minor faction (intensity >= 4) enabled on any difficulty. |
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4. Meddling Kids |
2,38 |
Win against the "Heroic" AI type on any difficulty. |
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4. Score One For The Overlord |
2,38 |
Win against the "Heroic" AI type on difficulty 7 or up. |
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4. Heroic Sacrifice |
2,39 |
Win against the "Heroic" AI type on difficulty 9 or up. |
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4. I Didn't Vote For You! |
2,37 |
Win against the "Fortress King" AI type on any difficulty. |
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4. The Violence Inherent In The System |
2,37 |
Win against the "Fortress King" AI type on difficulty 7 or up. |
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4. Dethroned |
2,39 |
Win against the "Fortress King" AI type on difficulty 9 or up. |
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3. Boom Booms |
2,37 |
Win against the "Artillerist" AI type on any difficulty. |
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3. Carried A Bigger Stick |
2,37 |
Win against the "Artillerist" AI type on difficulty 7 or up. |
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2. Chivalry Is, Indeed, Dead |
2,36 |
Win against the "Chivalric" AI type on difficulty 9 or up. |
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2. Not On The List |
2,36 |
Win against the "Bouncer" AI type on difficulty 9 or up. |
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3. Bombs Bursting In Air |
2,38 |
Win against the "Artillerist" AI type on difficulty 9 or up. |
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3. That Means It Looks Good On The Wall, Right? |
2,37 |
Win against the "Exotic" AI type on any difficulty. |
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3. Join The Army, They Said |
2,37 |
Win against the "Reservist" AI type on any difficulty. |
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4. Dodge Roll |
2,38 |
Win against the "Vorpal" AI type on any difficulty. |
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3. Probably Should Have Stuck With The Waves |
2,37 |
Win against the "Exotic" AI type on difficulty 7 or up. |
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3. See The World, They Said |
2,37 |
Win against the "Reservist" AI type on difficulty 7 or up. |
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4. No Snicker-Snack For You |
2,38 |
Win against the "Vorpal" AI type on difficulty 9 or up. |
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|
3. More Like "Extinct" |
2,39 |
Win against the "Exotic" AI type on difficulty 9 or up. |
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3. I'd Rather Be Sailing |
2,40 |
Win against the "Reservist" AI type on difficulty 9 or up. |
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|
4. Sorry, I'm Actually A Construct |
2,39 |
Win against the "Vorpal" AI type on difficulty 9 or up. |
|
|
4. You Mad Bro? |
2,37 |
Win against the "Vengeful" AI type on any difficulty. |
|
|
4. In Its Native Habitat... |
2,37 |
Win against the "Vicious Exotic" AI type on any difficulty. |
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|
4. Chill Out |
2,38 |
Win against the "Vengeful" AI type on difficulty 7 or up. |
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|
4. Mind The Fangs |
2,38 |
Win against the "Vicious Exotic" AI type on difficulty 7 or up. |
|
|
4. Anger Only Clouds The Mind |
2,40 |
Win against the "Vengeful" AI type on difficulty 9 or up. |
|
|
4. That Beast Was Dynamite(-d)! |
2,39 |
Win against the "Vicious Exotic" AI type on difficulty 9 or up. |
|
|
4. The Hunter Became The Hunted |
2,38 |
Win a game with the Hunter Plot enabled (at at least intensity 4 of 10) on any difficulty. |
|
|
4. Blood In The Water |
2,38 |
Win a game with the Shark-A Plot enabled (at at least intensity 4 of 10) on any difficulty. |
|
|
4. We're Good Chums Now |
2,38 |
Win a game with the Shark-B Plot enabled (at at least intensity 4 of 10) on any difficulty. |
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|
5. Boom! Problem Solved |
2,60 |
Destroy an AI Homeworld with a Nomad Planet. |
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4. Imitators Will Be Shot |
2,40 |
Win against the "Mime" AI type on any difficulty. |
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4. Flattery Will Get You Nowhere |
2,40 |
Win against the "Mime" AI type on difficulty 7 or up. |
|
|
4. Never Trust A Mime |
2,41 |
Win against the "Mime" AI type on difficulty 9 or up. |
|
|
4. Enough With The Guardians Already |
2,40 |
Win against the "Vanguard" AI type on any difficulty. |
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|
4. Guard This! |
2,40 |
Win against the "Vanguard" AI type on difficulty 7 or up. |
|
|
4. Time To Hire Better Security |
2,41 |
Win against the "Vanguard" AI type on difficulty 9 or up. |
|
|
4. Enough With The Starships Already |
2,40 |
Win against the "Starship Fanatic" AI type on any difficulty. |
|
|
4. Try Smaller Ships Next Time |
2,41 |
Win against the "Starship Fanatic" AI type on difficulty 7 or up. |
|
|
4. They're Just Bigger Targets, You Know |
2,40 |
Win against the "Starship Fanatic" AI type on difficulty 9 or up. |
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|
2. Bravely Ran Away |
2,38 |
Win against the "Cowardly" AI type on difficulty 9 or up. |
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|
4. Keep Your Core Guard Posts To Yourself |
2,40 |
Win against the "Brutal" AI type on any difficulty. |
|
|
4. Nobody Likes A Bully |
2,40 |
Win against the "Brutal" AI type on difficulty 7 or up. |
|
|
4. I'll Show You Brutal |
2,41 |
Win against the "Brutal" AI type on difficulty 9 or up. |
|
|
3. Stand Still So I Can Hit You! |
2,39 |
Win against the "Kite Flier" AI type on any difficulty. |
|
|
3. Struck By Lightning |
2,39 |
Win against the "Kite Flier" AI type on difficulty 7 or up. |
|
|
3. Danced Like A Butterfly, Stung By A Nuke |
2,40 |
Win against the "Kite Flier" AI type on difficulty 9 or up. |
|
|
4. The Powers Of Two Were Not Enough |
2,41 |
Win against the "Quadratic" AI type on any difficulty. |
|
|
4. Equated With Dead |
2,41 |
Win against the "Quadratic" AI type on difficulty 7 or up. |
|
|
4. Math Hurts |
2,41 |
Win against the "Quadratic" AI type on difficulty 9 or up. |
|
|
4. Two Can Play At Disproportionate Response |
2,39 |
Win against the "Overreactive" AI type on any difficulty. |
|
|
4. There's Probably Medication For That |
2,39 |
Win against the "Overreactive" AI type on difficulty 7 or up. |
|
|
4. Dude, It Was Just A Fleet Wipe |
2,40 |
Win against the "Overreactive" AI type on difficulty 9 or up. |