Game |
Achievement |
Points |
|
|
Fire Team |
2.68 |
Survive and extinguish 5 burning rooms during one turn |
|
|
Self-trapped underground |
2.40 |
Sink the enemy archmage room separated from the dungeon with doors. |
|
|
Noob Bomb |
2.10 |
Win an online match by using bombs only. |
|
|
On Air |
2.73 |
Use the levitronus room to hold your tower with no ground blocks left. |
|
|
Rat Attack |
2.46 |
Win the game with a succcessful use of the Rat spell. |
|
|
Spying |
1.63 |
Find the enemy Archmage room by using the Eye spell |
|
|
Stop Spying On Me |
1.61 |
Hide your room that was visible to the enemy by moving it or using the Anti-Eye spell. |
|
|
Safe Power |
1.56 |
Put a crystal underground |
|
|
Plumber Quick Fix |
1.63 |
Remove water from a flooded room by digging earth under it |
|
|
Combo |
2.43 |
Win 10 online matches in a row |
|
|
Mass Destruction |
2.73 |
Make 10 enemy blocks fall down at the same time |
|
|
I Live |
1.69 |
Have all your rooms destroyed except the archmage. |
|
|
Fire & Water |
2.08 |
Have a fire put out with water |
|
|
Magic Power |
2.63 |
Win a match without using any Dwarves. |
|
|
Raw Force |
2.04 |
Win a match without using any spells |
|
|
To The Bottom |
1.96 |
Build the lowest dungeon room possible |
|
|
Skyscraper |
1.76 |
Build a tower 10 blocks high |
|
|
Barrack |
2.63 |
Build a tower 10 blocks wide |
|
|
Buried Alive |
2.20 |
Win the game by using a Collapse spell |
|
|
Full Power |
1.91 |
Have 10 crystals at the same time |
|
|
That Was Close |
2.10 |
Pump water from the Archmage room |
|
|
Digger |
2.01 |
Dig out 15 blocks of earth |
|
|
Just For Fun |
2.46 |
Put a Dwarf dwelling to the 10th floor of your tower |
|
|
Cross-Eyed |
1.83 |
Miss three times in a row using a Ray or Disturbance spell |
|
|
Under The Roof |
2.68 |
Put 3 roofs on your tower |
|
|
Nature Power |
2.33 |
Damage 5 rooms using one Earthquake spell |
|
|
Chemical Warfare |
2.73 |
Save 5 rooms at the same time with the help of the Deratiser improvement |
|
|
Patience |
1.68 |
Gather 50 Mana |
|
|
Time To Move |
1.67 |
Save a room by moving it (the old block is destroyed the same turn) |
|
|
Boomerang |
2.31 |
Destroy enemy Archmage with a spell reflector |
|
|
Big Move |
2.55 |
Use 5 movers during one round |
|
|
Too Easy |
1.56 |
Win a match in under 5 rounds |
|
|
Thor Anger |
2.25 |
Use 5 lightning strikes in one attack |
|
|
Bunker |
1.69 |
Equip Archmage with doors and armor |
|
|
Architect |
2.79 |
Save the tower from falling thanks to an extra connection to ground. |
|
|
Judgment Day |
2.68 |
Use all possible spells in one attack. |
|
|
We Need To Go Deeper |
2.38 |
Have an underground-only construction by turn 15. |
|
|
Palace |
1.90 |
Build 25 rooms |