Oyun |
Başarım |
Puan |
Açılma |
|
|
Disowned |
1,29 | 24/06/2017 01:36:52 |
Say ''Good-bye''. |
|
|
Transcendence |
1,23 | 24/06/2017 01:28:03 |
Leave the world of memories. |
|
|
Summary of doom |
1,23 | 24/06/2017 01:23:32 |
Discover the true mastermind behind the kidnapping. |
|
|
Broken |
1,22 | 24/06/2017 01:05:35 |
Recall your loss. |
|
|
Unreliable narrator |
1,22 | 24/06/2017 00:47:07 |
Discover the truth about Jasper's murder. |
|
|
Painful memories |
1,20 | 24/06/2017 00:33:51 |
Recall the aftermath of the kidnapping. |
|
|
Assuming direct control |
1,19 | 24/06/2017 00:21:34 |
Assimilate an enemy. |
|
|
Beyond the veil |
1,18 | 24/06/2017 00:14:46 |
Escape the Asylum. |
|
|
Ghost Warrior |
1,49 | 24/06/2017 00:04:12 |
Reach the meeting spot in the marshes without raising an alarm. |
|
|
Chronic survivor |
1,56 | 23/06/2017 23:36:18 |
Help Boyce escape the Asylum. |
|
|
Inside job |
1,57 | 23/06/2017 23:07:47 |
Collect all evidence in the kidnappers' hideout. |
|
|
Wolf in sheep's clothing |
1,52 | 23/06/2017 23:07:33 |
Collect all evidence on Rose Atkins. |
|
|
Overdose |
1,32 | 23/06/2017 21:33:39 |
Survive a bad trip in the Asylum garden. |
|
|
Benefit of the doubt |
1,50 | 23/06/2017 21:13:55 |
Help Jared escape his captors. |
|
|
Cleaning up the mess |
1,53 | 23/06/2017 21:04:59 |
Collect all evidence from the warehouse murder case. |
|
|
Fuel to the fire |
1,12 | 23/06/2017 20:26:24 |
Let a pair of cultists roam free. |
|
|
Locked and loaded |
1,09 | 23/06/2017 20:21:44 |
Collect three ammo clips during one stay in the Asylum. |
|
|
Involuntary manslaughter |
1,19 | 23/06/2017 19:58:23 |
Scan Albert Hall's dead body. |
|
|
Survivor syndrome |
1,23 | 23/06/2017 19:27:19 |
Let Mr. Boyce survive the ADS heist. |
|
|
Call the plumber |
1,03 | 23/06/2017 19:25:14 |
Sabotage the plumbing to distract ADS security. |
Oyun |
Başarım |
Puan |
|
|
Strong man saves helpless woman |
1,32 |
Collect all evidence on Grace's kidnapping. |
|
|
Diagnosis |
1,67 |
Collect all evidence in Building B. |
|
|
Intensive treatment |
1,72 |
Collect all evidence in Building C. |
|
|
I confess! |
1,62 |
Collect all evidence on the ADS heist. |
|
|
In extremis |
1,48 |
Collect all evidence from J's dying minutes. |
|
|
Cogito ergo sum |
1,50 |
Unlock a hidden memory. |
|
|
Gnosis |
1,75 |
Unlock all hidden memories. |
|
|
Quick fix |
1,31 |
Solve the electricity problem properly and let John Lyndon get his kick. |
|
|
Die another day |
1,53 |
Scan Albert Hall while he is alive. |
|
|
Where's my music? |
1,38 |
Distract Walt Kaufmann. |
|
|
In the lions den |
1,65 |
Collect all evidence on the secret hideout of the criminal mastermind. |
|
|
Clean job |
1,50 |
Break into the building where Jasper is held without raising an alarm. |
|
|
It's 5 o'clock |
1,45 |
Get John some water. |
|
|
Action hero |
1,36 |
Eliminate all criminals in the main room of their hideout in 30 seconds. |
|
|
There is no cake |
1,54 |
Let Kiddo survive to see the party. |
|
|
Eyes of a cat |
1,58 |
Recognise the living dancer before he attacks. |
|
|
Convert |
1,48 |
Let John Keating survive till the Party and confront him on his new beliefs. |
|
|
Tough Love |
1,69 |
I will always be with you... |
|
|
Untraceable |
1,33 |
Infiltrate a memory without triggering defence mechanisms. |
|
|
Non omnis moriar |
1,65 |
Make peace with Grace. |