Game |
Achievement |
Points |
|
|
The Alpha |
1.35 |
Kill the chief of the Hound in a duel. |
|
|
hello, world |
1.31 |
Hack into the Nomad’s beacon without detection. |
|
|
Sly |
1.92 |
Steal the Nomad Hunters’ prey. |
|
|
1337 |
1.16 |
Use the code to open the briefcase. |
|
|
The Wendigos |
1.49 |
Notice the gaunt figures. |
|
|
Determination |
0.00 |
Don't stop during the Blizzard. |
|
|
The Second Squad |
1.31 |
Discover the fate of the Second Squad. |
|
|
The Sleeping Dome |
1.49 |
Reach the Sleeping Dome. |
|
|
When Death is Preferable |
1.79 |
Agree to the request of the stranger in the desert. |
|
|
The Oasis |
1.69 |
Reach the Oasis. |
|
|
The Dreamer |
1.69 |
Survive the encounter with the creature of the lake. |
|
|
Sera |
1.92 |
Abandon the stranger to the locusts. |
|
|
Free-thinking |
1.69 |
Tell the truth to the Free. |
|
|
The Dome of Domes |
1.22 |
Reach the Dome of Domes. |
|
|
The Architect’s Tower |
2.39 |
Reach the Architect’s Tower. |
|
|
The Tetramorph |
1.07 |
Complete a game with four characters alive. |
|
|
The Ultimate Sacrifice |
2.39 |
Complete a game with two characters alive. |
|
|
The Guihon River |
0.00 |
Achieve all of the game endings. |
|
|
The Abundance |
1.28 |
Complete a game having used more than 100 resources. |
|
|
No time to lose |
1.92 |
Complete a game having set up less than 8 camp(s). |
|
|
Strunoph |
0.98 |
Complete a game in less than 66 days. |
|
|
The Survivors |
0.00 |
Complete a game without using first aid. |
|
|
The Pacifist Road |
1.55 |
Complete a game without engaging in combat. |
|
|
The Blood of Men |
2.39 |
Complete a game having killed more than 10 humans. |
|
|
Ashes to Ashes |
1.61 |
Lose the whole Squad. |
|
|
Last Day of Expedition |
0.98 |
Reach one of the game endings. |
|
|
The Great Library |
0.00 |
Discover all of the clues. |
|
|
The Abyss |
1.19 |
Reduce the Squad’s hope levels to the minimum. |
|
|
The First to Fall |
1.22 |
Lose your first Squad member. |
|
|
The Ashwalkers |
2.09 |
Maintain the Squad in the best possible condition. |
|
|
What Must Be Done |
1.92 |
Abandon a Squad member. |
|
|
Strength |
1.55 |
Unlock the “Warriors” characteristic. |
|
|
Justice |
1.61 |
Unlock the “Strategists” characteristic. |
|
|
The Hermit |
1.92 |
Unlock the “Survivors” characteristic. |
|
|
Judgement |
1.69 |
Unlock the “Loners” characteristic. |
|
|
The Star |
1.55 |
Unlock the “Adventurers” characteristic. |
|
|
The Moon |
1.79 |
Unlock the “Sentinels” characteristic. |
|
|
The Chariot |
1.19 |
Lose a characteristic. |
|
|
The Expedition |
1.22 |
Take 10.000 paces. |
|
|
The Journey |
1.92 |
Take 20.000 paces. |
|
|
The Exodus |
2.39 |
Take 50.000 paces. |
|
|
The Harvest |
1.31 |
Gather 100 resources. |
|
|
The Horn |
2.09 |
Gather 200 resources. |
|
|
The Dinner |
0.96 |
Use 100 resources. |
|
|
The Last Supper |
1.61 |
Use 200 resources. |
|
|
The Pathfinder |
0.00 |
Reward for Ashwalkers’ alpha testers. |