Game |
Achievement |
Points |
Unlocked |
|
|
Patience |
1.07 | 01/04/2016 05:17:26 |
Watch all credits |
|
|
There Can Be Only One |
1.04 | 01/04/2016 05:07:42 |
Complete the game on any difficulty |
|
|
Down Boy |
1.02 | 01/04/2016 04:27:12 |
Defeat HellHound |
|
|
Mind over Matter |
1.10 | 01/04/2016 04:03:51 |
Kill enemy with each magic |
|
|
Blown Away |
1.01 | 01/04/2016 04:03:01 |
Defeat the Air boss |
|
|
Flyboy |
0.99 | 01/04/2016 03:12:49 |
Fly across the chasm |
|
|
Glider |
1.33 | 01/04/2016 03:11:58 |
Glide for more than 6 seconds |
|
|
Master Of Arms |
1.00 | 01/04/2016 03:00:52 |
Kill enemy with each weapon |
|
|
Engineer |
0.96 | 01/03/2016 08:44:43 |
Solve the temple puzzle |
|
|
Squid Sushi |
0.91 | 01/03/2016 08:31:10 |
Defeat the Water boss |
|
|
Just One Of Many |
0.77 | 01/03/2016 08:13:17 |
Find a collectible |
|
|
Lost Treasure |
0.87 | 01/03/2016 07:20:32 |
Gain entry to treasure room. |
|
|
Gotta Love Gore |
0.79 | 01/03/2016 07:02:09 |
Perform a 50-hit combo |
|
|
Waterpark |
0.83 | 01/03/2016 06:40:47 |
Solve the water puzzle |
|
|
Danger Above |
0.64 | 01/02/2016 08:32:19 |
Kill enemy with air combo. |
|
|
Gravity Off |
0.73 | 01/02/2016 08:10:32 |
Launch enemy and kill it before it falls on ground |
|
|
Train Ride |
0.73 | 01/02/2016 07:55:37 |
Survive train-cart ride |
|
|
Dead Eye |
0.63 | 01/02/2016 07:29:27 |
Destroy 10 enemies using only spirit knives |
|
|
Personal Touch |
0.74 | 01/02/2016 07:20:25 |
Execute an enemy |
|
|
Enviromental Hazard |
0.53 | 01/02/2016 07:05:18 |
Kill enemy with enviromental objects (fire, barrel,...) |
|
|
Forged In Fire |
0.60 | 01/02/2016 07:05:01 |
Defeat the Fire boss |
|
|
Stumbling Block |
0.55 | 01/02/2016 06:56:19 |
Knock enemy off ledge into their falling death |
|
|
Leveling Up |
0.52 | 01/02/2016 06:52:41 |
Earn upgrade point and spend it |
|
|
Immovable Object |
0.56 | 01/02/2016 06:51:03 |
Block enemy attack. |
|
|
Achiever |
0.48 | 01/02/2016 06:47:38 |
Get your first achievement |
|
|
Return to Sender |
0.54 | 01/02/2016 06:47:37 |
Kill enemy with deflected projectile |