Game |
Achievement |
Points |
Unlocked |
|
|
MO-MO-MONSTERKILL! |
1.45 | 06/07/2014 11:16:45 |
Achieve a x20 multiplier |
|
|
One more layer between them and me |
1.51 | 06/07/2014 10:39:31 |
Find all pieces of the flak jacket |
|
|
Secret Cave |
1.30 | 06/07/2014 10:30:38 |
Find the secret cave behind the bushes |
|
|
Survival of the Unfit |
1.10 | 06/07/2014 10:20:59 |
Help all 6 park defenders to survive |
|
|
Wrecking ball |
1.31 | 06/07/2014 10:16:39 |
Defeat a boss without getting hurt |
|
|
Can't trust anyone |
1.27 | 06/07/2014 10:11:04 |
Prevent the looter from obtaining a weapon |
|
|
This is Madness! |
1.67 | 06/07/2014 09:59:03 |
Score 250k in survival mode |
|
|
Club of 100,000 |
1.57 | 06/07/2014 09:56:27 |
Score 100k in survival mode |
|
|
Survivor |
1.47 | 06/07/2014 09:46:25 |
Score 50k in survival mode |
|
|
Put an end to this |
1.24 | 06/07/2014 09:35:24 |
Finish the story |
|
|
SKiller |
1.29 | 06/07/2014 08:54:39 |
Defeat a boss with just the pistol |
|
|
Less human than expected |
1.22 | 06/07/2014 08:54:39 |
Eliminate the threat in the laboratory |
|
|
Light up the dark |
1.24 | 06/07/2014 08:34:02 |
Bring the lighthouse back to life |
|
|
Reasonably well armed |
1.21 | 06/07/2014 06:14:35 |
Acquire all weapons in story mode |
|
|
Salvage what's left |
1.25 | 06/07/2014 06:04:12 |
Help the refugees at the factory |
|
|
Just like when I was young |
1.18 | 06/07/2014 05:34:02 |
Survive the ambush at the schoolyard |
|
|
A shimmer in the darkness |
1.29 | 06/07/2014 04:56:44 |
Find all parts of the golden gun |
|
|
Public transport madness |
1.17 | 06/07/2014 04:53:58 |
Survive the subway journey |
|
|
Spare a dollar? |
1.19 | 06/07/2014 04:33:07 |
Find $5,000 |
|
|
Industry-scale harvesting |
1.17 | 06/07/2014 04:27:57 |
Shred 100 monsters with the harvester |
|
|
Flow with the current |
1.11 | 06/07/2014 04:05:16 |
Survive the electric chase |
|
|
Not known for their wits |
1.10 | 06/07/2014 03:51:36 |
Dissolve 5 zombies in acid |
|
|
Collateral Damage |
1.11 | 06/07/2014 03:48:53 |
Destroy 2,000 environment objects |
|
|
Guns without Brains |
1.06 | 06/07/2014 03:25:43 |
Obtain automatic guards for the village |
|
|
Where even light failed |
1.09 | 06/07/2014 03:10:35 |
Solve the village's insect problem |
|
|
It must be Art |
1.18 | 06/07/2014 03:00:12 |
erm... what? |
|
|
The crawling disease |
0.99 | 06/07/2014 02:47:00 |
Survive the worm invasion |
|
|
Ultrakill! |
0.95 | 06/07/2014 02:31:25 |
Achieve a x10 multiplier |
|
|
Can't touch this |
0.80 | 06/07/2014 02:30:20 |
Kill 50 enemies without getting hurt |
|
|
A surge of deepest satisfaction |
0.90 | 06/07/2014 02:26:10 |
Defeat the cellar inhabitant. |
|
|
Nothing in common but the enemy |
0.89 | 06/07/2014 02:16:20 |
Allow the looter to live. |
|
|
First Steps into the Rain |
0.78 | 06/07/2014 02:09:38 |
Reach the end of the first level. |
|
|
Seven at one stroke |
0.93 | 06/07/2014 02:06:46 |
Blow up 7 enemies with a single explosion |